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CPointProximitySensor
CPointPush
CPointRenderAttrCurve
CPointServerCommand
CPointSpotlight
CPointTeleport
CPointTemplate
CPointValueRemapper
CPointVelocitySensor
CPointVortEnergy
CPointWorldText
CPoseController
CPostProcessController
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CProjectedDecal
CPropAPC
CPropAnimatingBreakable
CPropDoorRotating
CPropDoorRotatingBreakable
CPropDoorRotatingPhysics
CPropDryEraseMarker
CPropHMDAvatar
CPropJeep
CPropRussellHeadset
CPropVRHand
CPropVRTrackedObject
CPropVehicle
CPropVehicleDriveable
CPropWeldedPhysics
CPropWeldedPhysicsTarget
CPropWeldedPhysicsToTarget
CPropZipline
CProp_HLVR_Flashlight
CProp_HLVR_Health_Pen
CProp_HLVR_Health_Pen_Capsule
CProp_HLVR_Weapon_Base_Clip
CProp_HLVR_Weapon_Base_ClipAlias_item_hlvr_clip_base
CProp_HLVR_Weapon_EnergyGun_Clip
CProp_HLVR_Weapon_EnergyGun_Clip_Multiple
CProp_HLVR_Weapon_Generic_Pistol_Clip
CProp_HLVR_Weapon_Generic_Pistol_Clip_Multiple
CProp_HLVR_Weapon_Rapidfire_Clip
CProp_HLVR_Weapon_Shotgun_Clip
CProp_HLVR_Weapon_Shotgun_Shell_Pair
CProp_HLVR_Weapon_Shotgun_Shellbox
CProp_HLVR_Weapon_Shotgun_Shellgroup
CProtoSniper
CProtoSniperAlt
CPushable
CRagGib
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRallyPoint
CRefPointAuthoringController
CRenderComponent
CReservePlayerSpot
CResourceAnalyzerTrigger
CResponseQueue
CResponseQueue::CDeferredResponse
CRevertSaved
CReviverHeart
CRopeAnchor
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRotButton
CRotDoor
CRotorWashEmitter
CRotorWashShooter
CRuleBrushEntity
CRuleEntity
CRulePointEntity
CRunnerHeadcrab
CSavePhotogammetryAnchor
CSceneEntity
Schemas
ConVars
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Half-Life: Alyx
server
CBasePropDoor
CPropDoorRotating
CPropDoorRotating
Inherits from (250 fields)
CBasePropDoor
CDynamicProp
CBreakableProp
CBaseProp
CBaseAnimating
CBaseModelEntity
CBaseEntity
CGameEntity
CEntityInstance
IHandleEntity
expand fields
m_vecAxis
:
Vector
m_flDistance
:
float32
m_eSpawnPosition
:
PropDoorRotatingSpawnPos_t
m_eOpenDirection
:
PropDoorRotatingOpenDirection_e
m_eCurrentOpenDirection
:
PropDoorRotatingOpenDirection_e
m_flAjarAngle
:
float32
m_angRotationAjarDeprecated
:
QAngle
m_angRotationClosed
:
QAngle
m_angRotationOpenForward
:
QAngle
m_angRotationOpenBack
:
QAngle
m_angGoal
:
QAngle
m_vecForwardBoundsMin
:
Vector
m_vecForwardBoundsMax
:
Vector
m_vecBackBoundsMin
:
Vector
m_vecBackBoundsMax
:
Vector
m_hEntityBlocker
:
CHandle
<
CEntityBlocker
>
Referenced by (2)
CPropDoorRotatingBreakable
CPropDoorRotatingPhysics
Also in
Counter-Strike 2
Deadlock