Inherits from (0 fields)
- MPropertyGroupName: "Visuals"MPropertyProvidesEditContextString: "ToolEditContext_ID_VMDL"
- MPropertyDescription: "List of the kind of nav links movement this unit is capable of."MPropertyFriendlyName: "Nav Link Movements"MPropertyCustomFGDType: "vdata_choice:scripts/navlinks.vdata"
- MPropertyDescription: "List of the status effects this NPC cares about"MPropertyFriendlyName: "Status Effects"
- MPropertyStartGroup: "Damage"
- MPropertyDescription: "Amount of health to grant to a ragdoll before the ragdoll is destroyed."
- MPropertyDescription: "Scale on the energy used to look up into the damage tables for physics impacts (including vehicle impacts)."
- MPropertyStartGroup: "Navigation"
- MPropertyDescription: "If true, this NPC will use a dynamic collision hull that allows it to be pushed by heavy things and affected by constraints."
- MPropertyDescription: "If true, this NPC will use the capsule collision. Capsule collision will also be used if m_bAllowNonZUpMovement is set."
- MPropertyDescription: "Override the radius of the capsule. Requires m_bAllowNonZUpMovement or m_bRequestCapsuleCollision to be set. 0 to use collision prop OBB"
- MPropertyDescription: "Override the height of the capsule. Requires m_bAllowNonZUpMovement or m_bRequestCapsuleCollision to be set. 0 to use collision prop height."
- MPropertyDescription: "List of the shared BaseNPC actions this NPC supports"MPropertyFriendlyName: "Enabled Shared Actions"MPropertyAttributeEditor: "AnimGraphParamEnumValue()"MPropertyEditContextOverrideValue: "ToolEditContext_ID_AnimGraphEnumName"MPropertyStartGroup: "Animation"
- MPropertyDescription: "Player Killed NPC Sound"MPropertyStartGroup: "Sounds"
- MPropertyFriendlyName: "Default Movement Settings"MPropertyAttributeEditor: "VDataChoice( scripts/basenpc_movementsettings.vdata )"MPropertyStartGroup: "Movement"
- MPropertyFriendlyName: "Mapped Movement Settings"
- MPropertyDescription: "If true, this NPC will use code driven animgraph movement actions such as starts and stops"
- MPropertyDescription: "If true, the NPC will request strafing if it is supported by the animgraph. Can still be overriden by schedules."
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