Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
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All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
CAI_CustomMovementGaitSettings
CAI_MovementGaitSettings
CAI_NPCMovementSettingsVData
CAI_NPCMovementStanceSettings_t
CAI_NPC_NecroSkeleVData
CAI_NPC_Ratking_RatVData
CAI_NPC_TrooperVData
CAI_OptionalMovementGaitSettings
CAI_ScheduleBits
CAbilityBabaBenchMeleeVData
CAbilityBloodShardsVData
CAbilityBouncePadVData
CAbilityBullChargeVData
CAbilityCadenceAnthemVData
CAbilityCadenceCrescendoVData
CAbilityCadenceGrandFinaleVData
CAbilityCadenceLullabyVData
CAbilityCadencePrimaryWeaponVData
CAbilityCadenceSilenceContraptionsVData
CAbilityCardTossVData
CAbilityChargedShotVData
CAbilityChargedTackleVData
CAbilityChronoSwapVData
CAbilityCrackshotVData
CAbilityCrowdControlVData
CAbilityDashVData
CAbilityDistruptiveChargeVData
CAbilityDustStormVData
CAbilityEmpowerBulletVData
CAbilityExplosiveBarrelVData
CAbilityFealtyVData
CAbilityGangActivityCancelVData
CAbilityGangActivityVData
CAbilityGarbageVData
CAbilityGenericPerson1VData
CAbilityGenericPerson2VData
CAbilityGenericPerson3VData
CAbilityGenericPerson4VData
CAbilityGooGrenadeVData
CAbilityGuidedArrowVData
CAbilityHighAlertVData
CAbilityHoldMelee_VData
CAbilityHookVData
CAbilityHornetChainVData
CAbilityHornetLeapVData
CAbilityHornetSnipeVData
CAbilityHornetStingVData
CAbilityImmobilizeTrapVData
CAbilityIntimidateVData
CAbilityJumpVData
CAbilityKobunVData
CAbilityLashDownStrikeVData
CAbilityLashFlogVData
CAbilityLashUltimateVData
CAbilityLashVData
CAbilityLightningBallVData
CAbilityLockDownVData
CAbilityMantleVData
CAbilityMedicHealVData
CAbilityMeleeParryVData
CAbilityMeleeVData
CAbilityNikumanVData
CAbilityPerchedPredatorVData
CAbilityPowerJumpVData
CAbilityPowerSlashVData
CAbilityPowerSurgeVData
CAbilityPsychicLiftVData
CAbilityPunkgoatBlastedVData
CAbilityPunkgoatGoatFlipVData
CAbilityPunkgoatTetherVData
CAbilityPunkgoatUltVData
CAbilityRapidFireVData
CAbilityRestorativeGooVData
CAbilityRiotProtocolVData
CAbilityRocketLauncherVData
CAbilityRollingFireBallVData
CAbilityShivDashVData
CAbilityShivDeferDamageVData
CAbilitySleepBombVData
CAbilitySleepDaggerVData
Type
/
to search schemas
Deadlock
client
CitadelAbilityVData
CAbilityCardTossVData
CAbilityCardTossVData
6800 bytes (0x1A90), align 8
Source
Inherits
CitadelAbilityVData
CEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x13E7
m_ExplodeParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5096
0x13E8
MPropertyStartGroup
: "Visuals"
m_SummonedCard
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5320
0x14C8
m_ClubCardTrail
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5544
0x15A8
m_DiamondCardTrail
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5768
0x1688
m_HeartCardTrail
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5992
0x1768
m_SpadeCardTrail
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6216
0x1848
m_JokerCardTrail
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6440
0x1928
m_strCardSummonSound
CSoundEventName
6664
0x1A08
MPropertyStartGroup
: "Sounds"
m_strCardCastSound
CSoundEventName
6680
0x1A18
m_ClubModifier
CEmbeddedSubclass
<
CBaseModifier
>
6696
0x1A28
MPropertyStartGroup
: "Modifiers"
m_DiamondModifier
CEmbeddedSubclass
<
CBaseModifier
>
6712
0x1A38
m_flSummonedCardStartSideOffset
float32
6728
0x1A48
MPropertyStartGroup
: "+Card Toss Properties"
m_flSummonedCardSideOffsetStep
float32
= 20
6732
0x1A4C
m_flSummonedCardForwardOffset
float32
= 20
6736
0x1A50
m_flSummonedCardVerticalOffset
float32
= 50
6740
0x1A54
m_flSpadeWeight
float32
= 2
6744
0x1A58
MPropertyStartGroup
: "Gameplay"
m_flClubWeight
float32
= 2
6748
0x1A5C
m_flHeartWeight
float32
= 2
6752
0x1A60
m_flDiamondWeight
float32
= 2
6756
0x1A64
m_flJokerWeight
float32
= 1
6760
0x1A68
m_flImprovedJokerWeight
float32
= 2
6764
0x1A6C
m_vDefaultCardColor
Vector
= [0.6,0.5,1]
6768
0x1A70
m_vNextCardColor
Vector
= [1,0.9,1]
6780
0x1A7C
m_strNewCardActionName
CGlobalSymbol
6792
0x1A88
MPropertyStartGroup
: "AnimGraph2"