Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,270
ConVars & Commands
6,280
Show
All
10,270
Classes
9,390
Enums
880
Entities
2,157
Components
26
Networked
870
VData
41
Exclusive
6,331
CAbilityEmpowerB
ulletVData
CAbilityExplosiveB
arrelVData
CAbilityF
ealtyVData
CAbilityGangActivityC
ancelVData
CAbilityGangAct
ivityVData
CAbilityGa
rbageVData
CAbilityGenericPe
rson1VData
CAbilityGenericPe
rson2VData
CAbilityGenericPe
rson3VData
CAbilityGenericPe
rson4VData
CAbilityGooGr
enadeVData
CAbilityGuided
ArrowVData
CAbilityHigh
AlertVData
CAbilityHoldM
elee_VData
CAbilit
yHookVData
CAbilityHornet
ChainVData
CAbilityHorne
tLeapVData
CAbilityHornet
SnipeVData
CAbilityHornet
StingVData
CAbilityImmobiliz
eTrapVData
CAbilityIntim
idateVData
CAbilit
yJumpVData
CAbility
KobunVData
CAbilityLashDownS
trikeVData
CAbilityLas
hFlogVData
CAbilityLashUlt
imateVData
CAbilit
yLashVData
CAbilityLightnin
gBallVData
CAbilityLoc
kDownVData
CAbilityM
antleVData
CAbilityMedi
cHealVData
CAbilityMelee
ParryVData
CAbility
MeleeVData
CAbilityNi
kumanVData
CAbilityPerchedPre
datorVData
CAbilityPowe
rJumpVData
CAbilityPower
SlashVData
CAbilityPower
SurgeVData
CAbilityPsychi
cLiftVData
CAbilityPunkgoatBl
astedVData
CAbilityPunkgoatGoa
tFlipVData
CAbilityPunkgoatT
etherVData
CAbilityPunkgo
atUltVData
CAbilityRapi
dFireVData
CAbilityRestorati
veGooVData
CAbilityRiotPro
tocolVData
CAbilityRocketLau
ncherVData
CAbilityRollingFir
eBallVData
CAbilityShi
vDashVData
CAbilityShivDeferD
amageVData
Type
/
to search schemas
Deadlock
client
CitadelAbilityVData
CAbilityImmobilizeTrapVData
CAbilityImmobilizeTrapVData
6120 bytes (0x17E8), align 8
Source
Inherits
CitadelAbilityVData
CEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x13E7
m_ExplodeParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5096
0x13E8
MPropertyStartGroup
: "Visuals"
m_PreviewRingParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5320
0x14C8
m_TrapHighlightParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5544
0x15A8
m_ArmedParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5768
0x1688
m_strTripSound
CSoundEventName
5992
0x1768
MPropertyStartGroup
: "Sounds"
m_strExplodeSound
CSoundEventName
6008
0x1778
m_strExpiredSound
CSoundEventName
6024
0x1788
m_strImmobilizeTargetSound
CSoundEventName
6040
0x1798
m_strArmingSound
CSoundEventName
6056
0x17A8
m_strArmedSound
CSoundEventName
6072
0x17B8
m_GlitchModifier
CEmbeddedSubclass
<
CCitadelModifier
>
6088
0x17C8
MPropertyStartGroup
: "Modifiers"
m_DebuffModifier
CEmbeddedSubclass
<
CCitadelModifier
>
6104
0x17D8