Source 2 Viewer
  • CAbilityHornetChainVData
  • CAbilityHornetLeapVData
  • CAbilityHornetSnipeVData
  • CAbilityHornetStingVData
  • CAbilityImmobilizeTrapVData
  • CAbilityIntimidateVData
  • CAbilityJumpVData
  • CAbilityKobunVData
  • CAbilityLashDownStrikeVData
  • CAbilityLashFlogVData
  • CAbilityLashUltimateVData
  • CAbilityLashVData
  • CAbilityLightningBallVData
  • CAbilityLockDownVData
  • CAbilityMantleVData
  • CAbilityMedicHealVData
  • CAbilityMeleeParryVData
  • CAbilityMeleeVData
  • CAbilityNikumanVData
  • CAbilityPerchedPredatorVData
  • CAbilityPowerJumpVData
  • CAbilityPowerSlashVData
  • CAbilityPowerSurgeVData
  • CAbilityPsychicLiftVData
  • CAbilityPunkgoatBlastedVData
  • CAbilityPunkgoatGoatFlipVData
  • CAbilityPunkgoatTetherVData
  • CAbilityPunkgoatUltVData
  • CAbilityRapidFireVData
  • CAbilityRestorativeGooVData
  • CAbilityRiotProtocolVData
  • CAbilityRocketLauncherVData
  • CAbilityRollingFireBallVData
  • CAbilityShivDashVData
  • CAbilityShivDeferDamageVData
  • CAbilitySleepBombVData
  • CAbilitySleepDaggerVData
  • CAbilitySlideVData
  • CAbilitySpiderShieldVData
  • CAbilitySprintVData
  • CAbilityStackingDamageVData
  • CAbilityStickyBombVData
  • CAbilityStompVData
  • CAbilityStormCloudVData
  • CAbilitySummonGangsterVData
  • CAbilityTargetPracticeVData
  • CAbilityTargetdummy1VData
  • CAbilityTargetdummy2VData
  • CAbilityTargetdummy3VData
  • CAbilityTargetdummy4VData
  • CAbilityTeleportToGangsterVData
  • CAbilityThumper1VData
  • CAbilityThumper2VData
  • CAbilityThumper3VData
  • CAbilityThumper4VData
  • CAbilityTokamakBreachVData
  • CAbilityTokamakHeatSinksInherentVData
  • CAbilityTokamakHeatSinksVData
  • CAbilityTokamakHotShotVData
  • CAbilityTokamakRadianceVData
  • CAbilityTrappersBoloVData
  • CAbilityUppercutVData
  • CAbilityVacuumVData
  • CAbilityVandalOverflowVData
  • CAbilityVandalSurgeVData
  • CAbilityViscousBowlingVData
  • CAbilityWreckerSalvageVData
  • CAbilityWreckerScrapBlastVData
  • CAbilityWreckerTeleportVData
  • CAbilityWreckerUltimateVData
  • CAbilityWreckingBallVData
  • CAbility_Drifter_BloodBlast
  • CAbility_Drifter_BloodBlast_VData
  • CAbility_Drifter_Darkness
  • CAbility_Drifter_Darkness_VData
  • CAbility_Drifter_ShadowMark
  • CAbility_Drifter_ShadowMark_VData
  • CAbility_Drifter_StalkersMark_Teleport
  • CAbility_Drifter_StalkersMark_Teleport_VData
  • CAbility_Fathom_LurkersAmbush
Type / to search
  1. Deadlock
  2. client
  3. CitadelAbilityVData
  4. CAbilityPerchedPredatorVData

CAbilityPerchedPredatorVData

Inherits from (100 fields)
CitadelAbilityVDataCEntitySubclassVDataBase
  • m_ExplodeBaseParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6168 (0x1818)
    MPropertyStartGroup: "Visuals"
  • m_ExplodeFriendlyParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6392 (0x18F8)
  • m_ExplodeEnemyParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6616 (0x19D8)
  • m_strExplodeSound: CSoundEventName6840 (0x1AB8)
    MPropertyStartGroup: "Sounds"
  • m_ModifierDragEnemy: CEmbeddedSubclass< CCitadelModifier > = {}6856 (0x1AC8)
    MPropertyStartGroup: "Modifiers"
  • m_flOnHitDetonateTimer: float32 = 16872 (0x1AD8)
    MPropertyStartGroup: "Gameplay"
  • m_flTraceTravelRadius: float32 = 306876 (0x1ADC)
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.