Source 2 Viewer
  • CAbilityLashDownStrikeVData
  • CAbilityLashFlogVData
  • CAbilityLashUltimateVData
  • CAbilityLashVData
  • CAbilityLightningBallVData
  • CAbilityLockDownVData
  • CAbilityMantleVData
  • CAbilityMedicHealVData
  • CAbilityMeleeParryVData
  • CAbilityMeleeVData
  • CAbilityNikumanVData
  • CAbilityPerchedPredatorVData
  • CAbilityPowerJumpVData
  • CAbilityPowerSlashVData
  • CAbilityPowerSurgeVData
  • CAbilityPsychicLiftVData
  • CAbilityPunkgoatBlastedVData
  • CAbilityPunkgoatGoatFlipVData
  • CAbilityPunkgoatTetherVData
  • CAbilityPunkgoatUltVData
  • CAbilityRapidFireVData
  • CAbilityRestorativeGooVData
  • CAbilityRiotProtocolVData
  • CAbilityRocketLauncherVData
  • CAbilityRollingFireBallVData
  • CAbilityShivDashVData
  • CAbilityShivDeferDamageVData
  • CAbilitySleepBombVData
  • CAbilitySleepDaggerVData
  • CAbilitySlideVData
  • CAbilitySpiderShieldVData
  • CAbilitySprintVData
  • CAbilityStackingDamageVData
  • CAbilityStickyBombVData
  • CAbilityStompVData
  • CAbilityStormCloudVData
  • CAbilitySummonGangsterVData
  • CAbilityTargetPracticeVData
  • CAbilityTargetdummy1VData
  • CAbilityTargetdummy2VData
  • CAbilityTargetdummy3VData
  • CAbilityTargetdummy4VData
  • CAbilityTeleportToGangsterVData
  • CAbilityThumper1VData
  • CAbilityThumper2VData
  • CAbilityThumper3VData
  • CAbilityThumper4VData
  • CAbilityTokamakBreachVData
  • CAbilityTokamakHeatSinksInherentVData
  • CAbilityTokamakHeatSinksVData
  • CAbilityTokamakHotShotVData
  • CAbilityTokamakRadianceVData
  • CAbilityTrappersBoloVData
  • CAbilityUppercutVData
  • CAbilityVacuumVData
  • CAbilityVandalOverflowVData
  • CAbilityVandalSurgeVData
  • CAbilityViscousBowlingVData
  • CAbilityWreckerSalvageVData
  • CAbilityWreckerScrapBlastVData
  • CAbilityWreckerTeleportVData
  • CAbilityWreckerUltimateVData
  • CAbilityWreckingBallVData
  • CAbility_Drifter_BloodBlast
  • CAbility_Drifter_BloodBlast_VData
  • CAbility_Drifter_Darkness
  • CAbility_Drifter_Darkness_VData
  • CAbility_Drifter_ShadowMark
  • CAbility_Drifter_ShadowMark_VData
  • CAbility_Drifter_StalkersMark_Teleport
  • CAbility_Drifter_StalkersMark_Teleport_VData
  • CAbility_Fathom_LurkersAmbush
  • CAbility_Fathom_LurkersAmbush_VData
  • CAbility_Fathom_ReefdwellerHarpoon
  • CAbility_Fathom_ReefdwellerHarpoon_VData
  • CAbility_Fencer_Lunge
  • CAbility_Fencer_Lunge_VData
  • CAbility_Fencer_Ultimate
  • CAbility_Fencer_Ultimate_VData
  • CAbility_Mirage_SandPhantom
Type / to search
  1. Deadlock
  2. client
  3. CitadelAbilityVData
  4. CAbilityPunkgoatUltVData

CAbilityPunkgoatUltVData

Inherits from (100 fields)
CitadelAbilityVDataCEntitySubclassVDataBase
  • m_DiminishingSlowModifier: CEmbeddedSubclass< CCitadelModifier > = {}6168 (0x1818)
    MPropertyStartGroup: "Modifiers"
  • m_FireRateModifier: CEmbeddedSubclass< CCitadelModifier > = {}6184 (0x1828)
  • m_VulnerableModifier: CEmbeddedSubclass< CCitadelModifier > = {}6200 (0x1838)
  • m_GroundAuraModifier: CEmbeddedSubclass< CCitadelModifier > = {}6216 (0x1848)
  • m_PullToGroundModifier: CEmbeddedSubclass< CCitadelModifier > = {}6232 (0x1858)
  • m_BatChargingEffect: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6248 (0x1868)
    MPropertyStartGroup: "Visuals"
  • m_GroundParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6472 (0x1948)
  • m_strHangSound: CSoundEventName6696 (0x1A28)
    MPropertyStartGroup: "Sounds"
  • m_strDiveSound: CSoundEventName6712 (0x1A38)
  • m_TimeToReachGroundByHeight: CPiecewiseCurve = {"m_spline":[],"m_tangents":[],"m_vDomainMins":[0,0],"m_vDomainMaxs":[0,0]}6728 (0x1A48)
    MPropertyStartGroup: "Gameplay"
  • m_GoUpSpeedCurve: CPiecewiseCurve = {"m_spline":[],"m_tangents":[],"m_vDomainMins":[0,0],"m_vDomainMaxs":[0,0]}6792 (0x1A88)
  • m_flGoUpDuration: float326856 (0x1AC8)
  • m_flGoDownVelocityDampRate: float326860 (0x1ACC)
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.