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BreakablePowerupLootParams_t

48 bytes (0x30), align 8Source

Fields

NameTypeOffset
int32 = 1
MPropertyDescription: "How many times each entry should be in the 'card deck'"
CUtlOrderedMap<int32, CUtlOrderedMap<CSubclassName<0>, float32>> = {}
MPropertyDescription: "Rewards keyed by the match time in minutes they start dropping at. Each set stays in use until the next set's match time is reached."