Source 2 Viewer
  • CCitadelUnitStatusStagger
  • CCitadelViscousBallVData
  • CCitadelWeaponInfo
  • CCitadelYamatoBaseVData
  • CCitadelZipLineNode
  • CCitadel_Ability_AbilityName
  • CCitadel_Ability_Afterburn
  • CCitadel_Ability_AirheartAbility02VData
  • CCitadel_Ability_AirheartChargeBlastVData
  • CCitadel_Ability_AirheartPrimaryWeaponVData
  • CCitadel_Ability_AirheartRocketeer3VData
  • CCitadel_Ability_AirheartRocketeer4VData
  • CCitadel_Ability_AirheartUltVData
  • CCitadel_Ability_Airheart_Ability01
  • CCitadel_Ability_Airheart_Ability01VData
  • CCitadel_Ability_Airheart_Ability02
  • CCitadel_Ability_Airheart_AltWeapon
  • CCitadel_Ability_Airheart_ChargeBlast
  • CCitadel_Ability_Airheart_PrimaryWeapon
  • CCitadel_Ability_Airheart_Rocketeer3
  • CCitadel_Ability_Airheart_Rocketeer4
  • CCitadel_Ability_Airheart_Spotlight
  • CCitadel_Ability_Airheart_SpotlightVData
  • CCitadel_Ability_Airheart_Ult
  • CCitadel_Ability_Astro_Rifle
  • CCitadel_Ability_Astro_Shotgun_Toggle
  • CCitadel_Ability_Astro_Shotgun_Toggle_VData
  • CCitadel_Ability_BaseHeldItem
  • CCitadel_Ability_BaseHeldItemVData
  • CCitadel_Ability_Bebop_LaserBeam
  • CCitadel_Ability_Bebop_LaserBeamVData
  • CCitadel_Ability_Bebop_StickyBomb2
  • CCitadel_Ability_Bebop_StickyBomb2VData
  • CCitadel_Ability_BloodBomb
  • CCitadel_Ability_BloodBombVData
  • CCitadel_Ability_Boho_Ability01
  • CCitadel_Ability_Boho_Ability02
  • CCitadel_Ability_Boho_BouncyProjectile
  • CCitadel_Ability_Boho_BouncyProjectileVData
  • CCitadel_Ability_Boho_ChannelTether
  • CCitadel_Ability_Boho_ChannelTetherVData
  • CCitadel_Ability_Boho_DamageShare
  • CCitadel_Ability_Boho_DamageShareVData
  • CCitadel_Ability_Boho_DoubleHit
  • CCitadel_Ability_Boho_DoubleHitVData
  • CCitadel_Ability_Boho_PrimaryWeapon
  • CCitadel_Ability_Boho_PrimaryWeaponVData
  • CCitadel_Ability_Bomber_Ability02
  • CCitadel_Ability_Bomber_Ability03
  • CCitadel_Ability_Bomber_ULT
  • CCitadel_Ability_BookWorm_PrimaryWeapon
  • CCitadel_Ability_BookWorm_PrimaryWeaponVData
  • CCitadel_Ability_Bookworm_AOEMagic
  • CCitadel_Ability_Bookworm_AOEMagicVData
  • CCitadel_Ability_Bookworm_DragonFire
  • CCitadel_Ability_Bookworm_DragonFireVData
  • CCitadel_Ability_Bookworm_KnightBarrier
  • CCitadel_Ability_Bookworm_KnightBarrierVData
  • CCitadel_Ability_Bookworm_KnightCharge
  • CCitadel_Ability_Bookworm_KnightChargeVData
  • CCitadel_Ability_Bounce_Pad
  • CCitadel_Ability_Bull_Charge
  • CCitadel_Ability_Bull_Heal
  • CCitadel_Ability_Bull_HealVData
  • CCitadel_Ability_Bull_Leap
  • CCitadel_Ability_Bull_LeapVData
  • CCitadel_Ability_BulletFlurry
  • CCitadel_Ability_BulletFlurryVData
  • CCitadel_Ability_Burrow
  • CCitadel_Ability_BurrowVData
  • CCitadel_Ability_Cadence_Anthem
  • CCitadel_Ability_Cadence_Crescendo
  • CCitadel_Ability_Cadence_GrandFinale
  • CCitadel_Ability_Cadence_Lullaby
  • CCitadel_Ability_Cadence_SilenceContraptions
  • CCitadel_Ability_CardToss
  • CCitadel_Ability_ChargedShot
  • CCitadel_Ability_ChargedTackle
  • CCitadel_Ability_Charged_Bomb
  • CCitadel_Ability_ChronoSwap
Type / to search
  1. Deadlock
  2. client
  3. C_CitadelBaseAbility
  4. CCitadel_Ability_Airheart_Rocketeer3

CCitadel_Ability_Airheart_Rocketeer3

MNetworkVarNames
"bool m_bJetpackActive""GameTime_t m_tJetpackInputDownTime""Vector m_vPreservedVelocity""bool m_bHasLeftGround""bool m_bOutOfFuelAndHaventTouchedGround"
Inherits from (123 fields)
C_CitadelBaseAbilityC_BaseEntityCEntityInstance
  • m_vDebugVelocityIntentModelSpace: Vector5896 (0x1708)
  • m_flDebugCoeffFactor: float325908 (0x1714)
  • m_bJetpackActive: bool5912 (0x1718)
    MNetworkEnable
  • m_tJetpackInputDownTime: GameTime_t5916 (0x171C)
    MNetworkEnable
  • m_vPreservedVelocity: Vector5920 (0x1720)
    MNetworkEnable
  • m_bHasLeftGround: bool5932 (0x172C)
    MNetworkEnable
  • m_bOutOfFuelAndHaventTouchedGround: bool5933 (0x172D)
    MNetworkEnable
  • m_eMode: EJetpackMode_t5934 (0x172E)
    MNetworkEnable
  • m_tModeBeginTime: GameTime_t5936 (0x1730)
    MNetworkEnable
  • m_vJetpackInput: Vector5940 (0x1734)
    MNetworkEnable
  • m_tLastWallAttachTime: GameTime_t5952 (0x1740)
    MNetworkEnable
  • m_tLastGroundedTime: GameTime_t5956 (0x1744)
    MNetworkEnable
  • m_bQueueWallAttachJump: bool5960 (0x1748)
    MNetworkEnable
  • m_tOverdriveBeginTime: GameTime_t5964 (0x174C)
    MNetworkEnable
  • m_vIntentSpaceMPCVelocity: Vector5968 (0x1750)
    MNetworkEnable
  • m_vIntentSpaceMPCOrigin: Vector5980 (0x175C)
    MNetworkEnable
  • m_flIntentSpeedVerticalActual: float325992 (0x1768)
    MNetworkEnable
  • m_flIntentMultiplier: float325996 (0x176C)
    MNetworkEnable
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.