Source 2 Viewer
  • CCitadel_Ability_Airheart_Spotlight
  • CCitadel_Ability_Airheart_SpotlightVData
  • CCitadel_Ability_Airheart_Ult
  • CCitadel_Ability_Astro_Rifle
  • CCitadel_Ability_Astro_Shotgun_Toggle
  • CCitadel_Ability_Astro_Shotgun_Toggle_VData
  • CCitadel_Ability_BaseHeldItem
  • CCitadel_Ability_BaseHeldItemVData
  • CCitadel_Ability_Bebop_LaserBeam
  • CCitadel_Ability_Bebop_LaserBeamVData
  • CCitadel_Ability_Bebop_StickyBomb2
  • CCitadel_Ability_Bebop_StickyBomb2VData
  • CCitadel_Ability_BloodBomb
  • CCitadel_Ability_BloodBombVData
  • CCitadel_Ability_Boho_Ability01
  • CCitadel_Ability_Boho_Ability02
  • CCitadel_Ability_Boho_BouncyProjectile
  • CCitadel_Ability_Boho_BouncyProjectileVData
  • CCitadel_Ability_Boho_ChannelTether
  • CCitadel_Ability_Boho_ChannelTetherVData
  • CCitadel_Ability_Boho_DamageShare
  • CCitadel_Ability_Boho_DamageShareVData
  • CCitadel_Ability_Boho_DoubleHit
  • CCitadel_Ability_Boho_DoubleHitVData
  • CCitadel_Ability_Boho_PrimaryWeapon
  • CCitadel_Ability_Boho_PrimaryWeaponVData
  • CCitadel_Ability_Bomber_Ability02
  • CCitadel_Ability_Bomber_Ability03
  • CCitadel_Ability_Bomber_ULT
  • CCitadel_Ability_BookWorm_PrimaryWeapon
  • CCitadel_Ability_BookWorm_PrimaryWeaponVData
  • CCitadel_Ability_Bookworm_AOEMagic
  • CCitadel_Ability_Bookworm_AOEMagicVData
  • CCitadel_Ability_Bookworm_DragonFire
  • CCitadel_Ability_Bookworm_DragonFireVData
  • CCitadel_Ability_Bookworm_KnightBarrier
  • CCitadel_Ability_Bookworm_KnightBarrierVData
  • CCitadel_Ability_Bookworm_KnightCharge
  • CCitadel_Ability_Bookworm_KnightChargeVData
  • CCitadel_Ability_Bounce_Pad
  • CCitadel_Ability_Bull_Charge
  • CCitadel_Ability_Bull_Heal
  • CCitadel_Ability_Bull_HealVData
  • CCitadel_Ability_Bull_Leap
  • CCitadel_Ability_Bull_LeapVData
  • CCitadel_Ability_BulletFlurry
  • CCitadel_Ability_BulletFlurryVData
  • CCitadel_Ability_Burrow
  • CCitadel_Ability_BurrowVData
  • CCitadel_Ability_Cadence_Anthem
  • CCitadel_Ability_Cadence_Crescendo
  • CCitadel_Ability_Cadence_GrandFinale
  • CCitadel_Ability_Cadence_Lullaby
  • CCitadel_Ability_Cadence_SilenceContraptions
  • CCitadel_Ability_CardToss
  • CCitadel_Ability_ChargedShot
  • CCitadel_Ability_ChargedTackle
  • CCitadel_Ability_Charged_Bomb
  • CCitadel_Ability_ChronoSwap
  • CCitadel_Ability_Chrono_KineticCarbine
  • CCitadel_Ability_Chrono_KineticCarbineVData
  • CCitadel_Ability_Chrono_PulseGrenade
  • CCitadel_Ability_Chrono_PulseGrenade_VData
  • CCitadel_Ability_Chrono_TimeWall
  • CCitadel_Ability_Chrono_TimeWallVData
  • CCitadel_Ability_Climb_Rope
  • CCitadel_Ability_Climb_RopeVData
  • CCitadel_Ability_Crackshot
  • CCitadel_Ability_CrowdControl
  • CCitadel_Ability_Dash
  • CCitadel_Ability_DeathTax
  • CCitadel_Ability_Digger_MudShield
  • CCitadel_Ability_Digger_MudShieldVData
  • CCitadel_Ability_Disruptive_Charge
  • CCitadel_Ability_Doorman_Bomb
  • CCitadel_Ability_Doorman_Bomb_VData
  • CCitadel_Ability_Doorman_Cart
  • CCitadel_Ability_Doorman_Cart_VData
  • CCitadel_Ability_Doorman_Doorway
  • CCitadel_Ability_Doorman_Doorway_VData
Type / to search
  1. Deadlock
  2. client
  3. CitadelAbilityVData
  4. CCitadel_Ability_Boho_ChannelTetherVData

CCitadel_Ability_Boho_ChannelTetherVData

Inherits from (100 fields)
CitadelAbilityVDataCEntitySubclassVDataBase
  • m_BuffModifier: CEmbeddedSubclass< CCitadelModifier > = {}6168 (0x1818)
    MPropertyStartGroup: "Modifiers"
  • m_DebuffModifier: CEmbeddedSubclass< CCitadelModifier > = {}6184 (0x1828)
  • m_ImmobilizeModifier: CEmbeddedSubclass< CCitadelModifier > = {}6200 (0x1838)
  • m_StartAoEParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6216 (0x1848)
    MPropertyStartGroup: "Visuals"
  • m_ExitAoEParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6440 (0x1928)
  • m_EffectParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6664 (0x1A08)
  • m_HitParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6888 (0x1AE8)
  • m_RadiusParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >7112 (0x1BC8)
  • m_strExpireSound: CSoundEventName7336 (0x1CA8)
    MPropertyStartGroup: "Sounds"
  • m_strHitConfirmSound: CSoundEventName7352 (0x1CB8)
  • m_cameraSequenceInShadow: CitadelCameraOperationsSequence_t7368 (0x1CC8)
    MPropertyStartGroup: "Camera"
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.