Source 2 Viewer
Game
Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
Section
Schemas10,187ConVars & Commands6,276
Show
  • CCitadelVDataEconItem
  • CCitadelViscousBallVData
  • CCitadelWeaponInfo
  • CCitadelYamatoBaseVData
  • CCitadelZipLineNode
  • CCitadel_Ability_AbilityName
  • CCitadel_Ability_Afterburn
  • CCitadel_Ability_Baba_BenchMelee
  • CCitadel_Ability_Baba_BenchRun
  • CCitadel_Ability_Baba_BenchRun_VData
  • CCitadel_Ability_Baba_BubblingBrew
  • CCitadel_Ability_Baba_BubblingBrew::EState
  • CCitadel_Ability_Baba_BubblingBrew_VData
  • CCitadel_Ability_Baba_HexingBrew
  • CCitadel_Ability_Baba_HexingBrew::EBrewEffect
  • CCitadel_Ability_Baba_HexingBrew_Throw
  • CCitadel_Ability_Baba_HexingBrew_ThrowVData
  • CCitadel_Ability_Baba_HexingBrew_VData
  • CCitadel_Ability_Baba_Ultimate2
  • CCitadel_Ability_Baba_Ultimate2_VData
  • CCitadel_Ability_BaseHeldItem
  • CCitadel_Ability_BaseHeldItemVData
  • CCitadel_Ability_Bebop_LaserBeam
  • CCitadel_Ability_Bebop_LaserBeamVData
  • CCitadel_Ability_Bebop_StickyBomb2
  • CCitadel_Ability_Bebop_StickyBomb2VData
  • CCitadel_Ability_BloodBomb
  • CCitadel_Ability_BloodBombVData
  • CCitadel_Ability_Boho_Ability01
  • CCitadel_Ability_Boho_Ability02
  • CCitadel_Ability_Boho_BouncyProjectile
  • CCitadel_Ability_Boho_BouncyProjectileVData
  • CCitadel_Ability_Boho_ChannelTether
  • CCitadel_Ability_Boho_ChannelTetherVData
  • CCitadel_Ability_Boho_DamageShare
  • CCitadel_Ability_Boho_DamageShareVData
  • CCitadel_Ability_Boho_DoubleHit
  • CCitadel_Ability_Boho_DoubleHitVData
  • CCitadel_Ability_Boho_PrimaryWeapon
  • CCitadel_Ability_Boho_PrimaryWeaponVData
  • CCitadel_Ability_Boho_RideBroom
  • CCitadel_Ability_Boho_RideBroomVData
  • CCitadel_Ability_Boho_SkipGrenade
  • CCitadel_Ability_Boho_SkipGrenadeVData
  • CCitadel_Ability_Bomber_Ability02
  • CCitadel_Ability_Bomber_Ability03
  • CCitadel_Ability_Bomber_ULT
  • CCitadel_Ability_BookWorm_PrimaryWeapon
  • CCitadel_Ability_BookWorm_PrimaryWeaponVData
  • CCitadel_Ability_Bookworm_AOEMagic
  • CCitadel_Ability_Bookworm_AOEMagicVData
  • CCitadel_Ability_Bookworm_DragonFire
  • CCitadel_Ability_Bookworm_DragonFireVData
  • CCitadel_Ability_Bookworm_KnightBarrier
  • CCitadel_Ability_Bookworm_KnightBarrierVData
  • CCitadel_Ability_Bookworm_KnightCharge
  • CCitadel_Ability_Bookworm_KnightChargeVData
  • CCitadel_Ability_Bounce_Pad
  • CCitadel_Ability_Bull_Charge
  • CCitadel_Ability_Bull_Heal
  • CCitadel_Ability_Bull_HealVData
  • CCitadel_Ability_Bull_Leap
  • CCitadel_Ability_Bull_LeapVData
  • CCitadel_Ability_BulletFlurry
  • CCitadel_Ability_BulletFlurryVData
  • CCitadel_Ability_Burrow
  • CCitadel_Ability_BurrowVData
  • CCitadel_Ability_Cadence_Anthem
  • CCitadel_Ability_Cadence_Crescendo
  • CCitadel_Ability_Cadence_GrandFinale
  • CCitadel_Ability_Cadence_Lullaby
  • CCitadel_Ability_Cadence_SilenceContraptions
  • CCitadel_Ability_CardToss
  • CCitadel_Ability_ChargedShot
  • CCitadel_Ability_ChargedTackle
  • CCitadel_Ability_Charged_Bomb
  • CCitadel_Ability_ChronoSwap
  • CCitadel_Ability_Chrono_KineticCarbine
  • CCitadel_Ability_Chrono_KineticCarbineVData
  • CCitadel_Ability_Chrono_PulseGrenade
Type / to search schemas
  1. Deadlock
  2. client
  3. CBaseTieredLockonAbilityVData
  4. CCitadel_Ability_Baba_Ultimate2_VData

CCitadel_Ability_Baba_Ultimate2_VData

5912 bytes (0x1718), align 8Source
Inherits
CBaseTieredLockonAbilityVDataCBaseLockonAbilityVDataCitadelAbilityVDataCEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server

Fields

NameTypeOffset
m_CastDelayParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
51680x1430
MPropertyStartGroup: "Visuals"
m_ChannelParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
53920x1510
m_LaunchParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
56160x15F0
m_flChannelingMaxFallSpeed
float32
58400x16D0
MPropertyStartGroup: "Visuals"
m_strSnapSound
CSoundEventName
58480x16D8
MPropertyStartGroup: "Sounds"
m_strRampSound
CSoundEventName
58640x16E8
m_strEmptyReleaseSound
CSoundEventName
58800x16F8
MPropertyDescription: "Played when the channel ends with no full lock-on, so nothing is fired"
m_flPostChannelDelay
float32 = 0.5
58960x1708
MPropertyStartGroup: "Gameplay"
m_strAG2UltFinishedAction
CGlobalSymbol = "cast_completed"
59040x1710
MPropertyStartGroup: "AnimGraph2"
Offsets are from Windows. Source revision 11100849 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.