Source 2 Viewer
CCitadelProjectileTouchVolume
CCitadelProjectileTouchVolumeVData
CCitadelProjectileTrackingParams
CCitadelRecentDamage
CCitadelSoundEntityOBB
CCitadelSoundOpvarSetOBB
CCitadelSoundStackFieldOBB
CCitadelSpeedBoostTrigger
CCitadelTaggedSound_t
CCitadelTeamRevealHeroCard
CCitadelTrackedAnimGraphModifierState_t
CCitadelTriggerCapturePoint
CCitadelTriggerNoPortals
CCitadelTrooperMinimap
CCitadelTunnelTrigger
CCitadelUnitStatusStagger
CCitadelViscousBallVData
CCitadelWeaponInfo
CCitadelYamatoBaseVData
CCitadelZipLineNode
CCitadel_Ability_AbilityName
CCitadel_Ability_Afterburn
CCitadel_Ability_AirheartAbility02VData
CCitadel_Ability_AirheartChargeBlastVData
CCitadel_Ability_AirheartPrimaryWeaponVData
CCitadel_Ability_AirheartRocketeer3VData
CCitadel_Ability_AirheartRocketeer4VData
CCitadel_Ability_AirheartUltVData
CCitadel_Ability_Airheart_Ability01
CCitadel_Ability_Airheart_Ability01VData
CCitadel_Ability_Airheart_Ability02
CCitadel_Ability_Airheart_AltWeapon
CCitadel_Ability_Airheart_ChargeBlast
CCitadel_Ability_Airheart_PrimaryWeapon
CCitadel_Ability_Airheart_Rocketeer3
CCitadel_Ability_Airheart_Rocketeer4
CCitadel_Ability_Airheart_Spotlight
CCitadel_Ability_Airheart_SpotlightVData
CCitadel_Ability_Airheart_Ult
CCitadel_Ability_Astro_Rifle
CCitadel_Ability_Astro_Shotgun_Toggle
CCitadel_Ability_Astro_Shotgun_Toggle_VData
CCitadel_Ability_BaseHeldItem
CCitadel_Ability_BaseHeldItemVData
CCitadel_Ability_Bebop_LaserBeam
CCitadel_Ability_Bebop_LaserBeamVData
CCitadel_Ability_Bebop_StickyBomb2
CCitadel_Ability_Bebop_StickyBomb2VData
CCitadel_Ability_BloodBomb
CCitadel_Ability_BloodBombVData
CCitadel_Ability_Boho_Ability01
CCitadel_Ability_Boho_Ability02
CCitadel_Ability_Boho_BouncyProjectile
CCitadel_Ability_Boho_BouncyProjectileVData
CCitadel_Ability_Boho_ChannelTether
CCitadel_Ability_Boho_ChannelTetherVData
CCitadel_Ability_Boho_DamageShare
CCitadel_Ability_Boho_DamageShareVData
CCitadel_Ability_Boho_DoubleHit
CCitadel_Ability_Boho_DoubleHitVData
CCitadel_Ability_Boho_PrimaryWeapon
CCitadel_Ability_Boho_PrimaryWeaponVData
CCitadel_Ability_Bomber_Ability02
CCitadel_Ability_Bomber_Ability03
CCitadel_Ability_Bomber_ULT
CCitadel_Ability_BookWorm_PrimaryWeapon
CCitadel_Ability_BookWorm_PrimaryWeaponVData
CCitadel_Ability_Bookworm_AOEMagic
CCitadel_Ability_Bookworm_AOEMagicVData
CCitadel_Ability_Bookworm_DragonFire
CCitadel_Ability_Bookworm_DragonFireVData
CCitadel_Ability_Bookworm_KnightBarrier
CCitadel_Ability_Bookworm_KnightBarrierVData
CCitadel_Ability_Bookworm_KnightCharge
CCitadel_Ability_Bookworm_KnightChargeVData
CCitadel_Ability_Bounce_Pad
CCitadel_Ability_Bull_Charge
CCitadel_Ability_Bull_Heal
CCitadel_Ability_Bull_HealVData
CCitadel_Ability_Bull_Leap
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Deadlock
client
C_BaseModelEntity
CCitadelZipLineNode
CCitadelZipLineNode
MNetworkVarNames
"CHandle<CCitadelZipLineNode> m_vecConnections"
"int m_vecConnectionDir"
"Vector m_vTangentIn"
"Vector m_vTangentOut"
"float m_flCumulativeDistance"
expand…
Inherits from (128 fields)
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_vecConnections
:
C_NetworkUtlVectorBase
<
CHandle
<
CCitadelZipLineNode
>
>
2576 (0x0A10)
MNetworkChangeCallback
: "connectionsChanged"
MNetworkEnable
MNotSaved
m_vecConnectionDir
:
C_NetworkUtlVectorBase
<
int32
>
2600 (0x0A28)
MNetworkEnable
MNotSaved
m_vTangentIn
:
Vector
2624 (0x0A40)
MNetworkEnable
m_vTangentOut
:
Vector
2636 (0x0A4C)
MNetworkEnable
m_flCumulativeDistance
:
float32
2648 (0x0A58)
MNetworkEnable
m_iNodeIndex
:
int16
2652 (0x0A5C)
MNetworkEnable
m_eCaptureState
:
int16
2654 (0x0A5E)
MNetworkEnable
MNotSaved
m_iPrimaryLane
:
int16
2656 (0x0A60)
MNetworkEnable
m_bUseBaseLaneColor
:
bool
2658 (0x0A62)
MNetworkEnable
m_bIsBaseBackLane
:
bool
2659 (0x0A63)
MNetworkEnable
m_nRopesParity
:
int16
2660 (0x0A64)
MNetworkEnable
MNotSaved
m_bCornerNode
:
bool
2662 (0x0A66)
MNetworkEnable
m_bCapturable
:
bool
2663 (0x0A67)
MNetworkEnable
m_bAlwaysUsable
:
bool
2664 (0x0A68)
MNetworkEnable
m_bOneWay
:
bool
2665 (0x0A69)
MNetworkEnable
m_bDisableZippingToByPlayers
:
bool
2666 (0x0A6A)
MNetworkEnable
m_bDisableZipAbilityTargeting
:
bool
2667 (0x0A6B)
MNetworkEnable
m_bUseForMinimapDrawing
:
bool
2668 (0x0A6C)
MNetworkEnable
m_flExtraLatchDistance
:
float32
2672 (0x0A70)
MNetworkEnable
m_flSpeedMultiplier
:
float32
2676 (0x0A74)
MNetworkEnable
m_flSpeedMultiplierToBaseBonus
:
float32
2680 (0x0A78)
MNetworkEnable
m_flSpeedMultiplierFromBaseBonus
:
float32
2684 (0x0A7C)
MNetworkEnable
m_flTaper
:
float32
2688 (0x0A80)
MNetworkEnable
m_Color
:
Color
2692 (0x0A84)
MNetworkEnable
m_hGuardingBosses
:
C_NetworkUtlVectorBase
<
CHandle
<
C_BaseEntity
>
>
2696 (0x0A88)
MNetworkEnable
MNotSaved
m_flRopeRadius
:
float32
2720 (0x0AA0)
MNetworkEnable
m_bEnabled
:
bool
2724 (0x0AA4)
MNetworkEnable
Also in
server.dll