Source 2 Viewer
CCitadelPlayerPawn_GraphController2
CCitadelPlayer_CameraServices
CCitadelPlayer_MovementServices
CCitadelPlayer_ObserverServices
CCitadelPortalTrigger
CCitadelPreviewPlayerController
CCitadelProjectileTouchVolume
CCitadelProjectileTouchVolumeVData
CCitadelProjectileTrackingParams
CCitadelRecentDamage
CCitadelSoundEntityOBB
CCitadelSoundOpvarSetOBB
CCitadelSoundStackFieldOBB
CCitadelSpeedBoostTrigger
CCitadelTaggedSound_t
CCitadelTeamRevealHeroCard
CCitadelTrackedAnimGraphModifierState_t
CCitadelTriggerCapturePoint
CCitadelTriggerNoPortals
CCitadelTrooperMinimap
CCitadelTunnelTrigger
CCitadelUnitStatusStagger
CCitadelViscousBallVData
CCitadelWeaponInfo
CCitadelYamatoBaseVData
CCitadelZipLineNode
CCitadel_Ability_AbilityName
CCitadel_Ability_Afterburn
CCitadel_Ability_AirheartAbility02VData
CCitadel_Ability_AirheartChargeBlastVData
CCitadel_Ability_AirheartPrimaryWeaponVData
CCitadel_Ability_AirheartRocketeer3VData
CCitadel_Ability_AirheartRocketeer4VData
CCitadel_Ability_AirheartUltVData
CCitadel_Ability_Airheart_Ability01
CCitadel_Ability_Airheart_Ability01VData
CCitadel_Ability_Airheart_Ability02
CCitadel_Ability_Airheart_AltWeapon
CCitadel_Ability_Airheart_ChargeBlast
CCitadel_Ability_Airheart_PrimaryWeapon
CCitadel_Ability_Airheart_Rocketeer3
CCitadel_Ability_Airheart_Rocketeer4
CCitadel_Ability_Airheart_Spotlight
CCitadel_Ability_Airheart_SpotlightVData
CCitadel_Ability_Airheart_Ult
CCitadel_Ability_Astro_Rifle
CCitadel_Ability_Astro_Shotgun_Toggle
CCitadel_Ability_Astro_Shotgun_Toggle_VData
CCitadel_Ability_BaseHeldItem
CCitadel_Ability_BaseHeldItemVData
CCitadel_Ability_Bebop_LaserBeam
CCitadel_Ability_Bebop_LaserBeamVData
CCitadel_Ability_Bebop_StickyBomb2
CCitadel_Ability_Bebop_StickyBomb2VData
CCitadel_Ability_BloodBomb
CCitadel_Ability_BloodBombVData
CCitadel_Ability_Boho_Ability01
CCitadel_Ability_Boho_Ability02
CCitadel_Ability_Boho_BouncyProjectile
CCitadel_Ability_Boho_BouncyProjectileVData
CCitadel_Ability_Boho_ChannelTether
CCitadel_Ability_Boho_ChannelTetherVData
CCitadel_Ability_Boho_DamageShare
CCitadel_Ability_Boho_DamageShareVData
CCitadel_Ability_Boho_DoubleHit
CCitadel_Ability_Boho_DoubleHitVData
CCitadel_Ability_Boho_PrimaryWeapon
CCitadel_Ability_Boho_PrimaryWeaponVData
CCitadel_Ability_Bomber_Ability02
CCitadel_Ability_Bomber_Ability03
CCitadel_Ability_Bomber_ULT
CCitadel_Ability_BookWorm_PrimaryWeapon
CCitadel_Ability_BookWorm_PrimaryWeaponVData
CCitadel_Ability_Bookworm_AOEMagic
CCitadel_Ability_Bookworm_AOEMagicVData
CCitadel_Ability_Bookworm_DragonFire
CCitadel_Ability_Bookworm_DragonFireVData
CCitadel_Ability_Bookworm_KnightBarrier
CCitadel_Ability_Bookworm_KnightBarrierVData
CCitadel_Ability_Bookworm_KnightCharge
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Deadlock
client
C_BaseEntity
CCitadelTrooperMinimap
CCitadelTrooperMinimap
MNetworkVarNames
"GameTime_t m_timeLastUpdate"
"STrooperFOWEntity m_vecFOWEntities"
Inherits from (85 fields)
C_BaseEntity
CEntityInstance
expand fields
m_timeLastUpdate
:
GameTime_t
1520 (0x05F0)
MNetworkEnable
MNetworkPriority
: 32
MNotSaved
m_vecFOWEntities
:
C_UtlVectorEmbeddedNetworkVar
<
STrooperFOWEntity
>
1528 (0x05F8)
MNetworkEnable
MNetworkPriority
: 32
MNotSaved
Referenced by (1)
C_CitadelGameRules
m_hTrooperMinimap
Also in
server.dll