Source 2 Viewer
CCitadelModifierVData
CCitadelModifier_Viscous_Goo_Aura
CCitadelNPCModelGameData_t
CCitadelObserver_MovementServices
CCitadelPassthroughFakeWall
CCitadelPlayOfTheGame
CCitadelPlayerClipComponent
CCitadelPlayerController
CCitadelPlayerPawnBase
CCitadelPlayerPawn_GraphController
CCitadelPlayerPawn_GraphController2
CCitadelPlayer_CameraServices
CCitadelPlayer_MovementServices
CCitadelPlayer_ObserverServices
CCitadelPortalTrigger
CCitadelPreviewPlayerController
CCitadelProjectileTouchVolume
CCitadelProjectileTouchVolumeVData
CCitadelProjectileTrackingParams
CCitadelRecentDamage
CCitadelSoundEntityOBB
CCitadelSoundOpvarSetOBB
CCitadelSoundStackFieldOBB
CCitadelSpeedBoostTrigger
CCitadelTaggedSound_t
CCitadelTeamRevealHeroCard
CCitadelTrackedAnimGraphModifierState_t
CCitadelTriggerCapturePoint
CCitadelTriggerNoPortals
CCitadelTrooperMinimap
CCitadelTunnelTrigger
CCitadelUnitStatusStagger
CCitadelViscousBallVData
CCitadelWeaponInfo
CCitadelYamatoBaseVData
CCitadelZipLineNode
CCitadel_Ability_AbilityName
CCitadel_Ability_Afterburn
CCitadel_Ability_AirheartAbility02VData
CCitadel_Ability_AirheartChargeBlastVData
CCitadel_Ability_AirheartPrimaryWeaponVData
CCitadel_Ability_AirheartRocketeer3VData
CCitadel_Ability_AirheartRocketeer4VData
CCitadel_Ability_AirheartUltVData
CCitadel_Ability_Airheart_Ability01
CCitadel_Ability_Airheart_Ability01VData
CCitadel_Ability_Airheart_Ability02
CCitadel_Ability_Airheart_AltWeapon
CCitadel_Ability_Airheart_ChargeBlast
CCitadel_Ability_Airheart_PrimaryWeapon
CCitadel_Ability_Airheart_Rocketeer3
CCitadel_Ability_Airheart_Rocketeer4
CCitadel_Ability_Airheart_Spotlight
CCitadel_Ability_Airheart_SpotlightVData
CCitadel_Ability_Airheart_Ult
CCitadel_Ability_Astro_Rifle
CCitadel_Ability_Astro_Shotgun_Toggle
CCitadel_Ability_Astro_Shotgun_Toggle_VData
CCitadel_Ability_BaseHeldItem
CCitadel_Ability_BaseHeldItemVData
CCitadel_Ability_Bebop_LaserBeam
CCitadel_Ability_Bebop_LaserBeamVData
CCitadel_Ability_Bebop_StickyBomb2
CCitadel_Ability_Bebop_StickyBomb2VData
CCitadel_Ability_BloodBomb
CCitadel_Ability_BloodBombVData
CCitadel_Ability_Boho_Ability01
CCitadel_Ability_Boho_Ability02
CCitadel_Ability_Boho_BouncyProjectile
CCitadel_Ability_Boho_BouncyProjectileVData
CCitadel_Ability_Boho_ChannelTether
CCitadel_Ability_Boho_ChannelTetherVData
CCitadel_Ability_Boho_DamageShare
CCitadel_Ability_Boho_DamageShareVData
CCitadel_Ability_Boho_DoubleHit
CCitadel_Ability_Boho_DoubleHitVData
CCitadel_Ability_Boho_PrimaryWeapon
CCitadel_Ability_Boho_PrimaryWeaponVData
CCitadel_Ability_Bomber_Ability02
CCitadel_Ability_Bomber_Ability03
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Deadlock
client
CCitadelRecentDamage
CCitadelRecentDamage
MNetworkVarNames
"GameTime_t m_flLastDamageTime"
"GameTime_t m_flStartTime"
"GameTime_t m_flEndTime"
"EHANDLE m_hPlayerEntToStore"
m_flLastDamageTime
:
GameTime_t
8 (0x08)
MNetworkEnable
m_flStartTime
:
GameTime_t
12 (0x0C)
MNetworkEnable
m_flEndTime
:
GameTime_t
16 (0x10)
MNetworkEnable
m_hPlayerEntToStore
:
CHandle
<
C_BaseEntity
>
20 (0x14)
MNetworkEnable
Referenced by (3)
C_CitadelPlayerPawn
m_sInCombat
C_CitadelPlayerPawn
m_sPlayerDamageTaken
C_CitadelPlayerPawn
m_sPlayerDamageDealt
Also in
server.dll