Source 2 Viewer
CCitadelPlayerBotNPCBrain
CCitadelPlayerBotNPCBrainVData
CCitadelPlayerClipComponent
CCitadelPlayerController
CCitadelPlayerPawn
CCitadelPlayerPawnBase
CCitadelPlayer_CameraServices
CCitadelPlayer_MovementServices
CCitadelPlayer_ObserverServices
CCitadelPointPulseAPI
CCitadelPortalTrigger
CCitadelPregameHeroDraftButton
CCitadelPreviewPlayerController
CCitadelProjectile
CCitadelProjectileTouchVolume
CCitadelProjectileTouchVolumeVData
CCitadelProjectile_ImmobilizeTrap
CCitadelPushTrigger
CCitadelRankedBadgeProp
CCitadelRecentDamage
CCitadelRegenComponent
CCitadelShopTunnelTrigger
CCitadelSoundEntityOBB
CCitadelSoundOpvarSetOBB
CCitadelSoundStackFieldOBB
CCitadelSpawnBlocker
CCitadelSpeedBoostTrigger
CCitadelTeam
CCitadelTeleportLocation
CCitadelTeleportTrigger
CCitadelTrackedProjectile
CCitadelTriggerCapturePoint
CCitadelTriggerHideout
CCitadelTriggerHurt
CCitadelTriggerMultiCapturePoint
CCitadelTriggerNoPortals
CCitadelTrooperMinimap
CCitadelTunnelTrigger
CCitadelViscousBall
CCitadelViscousBallVData
CCitadelYamatoBaseVData
CCitadelZapTrigger
CCitadelZipLineNode
CCitadelZipLinePathNode
CCitadelZiplineCaptureTrigger
CCitadelZiplinePath
CCitadel_Ability_AbilityName
CCitadel_Ability_Afterburn
CCitadel_Ability_AirheartAbility02VData
CCitadel_Ability_AirheartChargeBlastVData
CCitadel_Ability_AirheartPrimaryWeaponVData
CCitadel_Ability_AirheartRocketeer3VData
CCitadel_Ability_AirheartRocketeer4VData
CCitadel_Ability_AirheartUltVData
CCitadel_Ability_Airheart_Ability01
CCitadel_Ability_Airheart_Ability01VData
CCitadel_Ability_Airheart_Ability02
CCitadel_Ability_Airheart_AltWeapon
CCitadel_Ability_Airheart_ChargeBlast
CCitadel_Ability_Airheart_PrimaryWeapon
CCitadel_Ability_Airheart_Rocketeer3
CCitadel_Ability_Airheart_Rocketeer4
CCitadel_Ability_Airheart_Spotlight
CCitadel_Ability_Airheart_SpotlightVData
CCitadel_Ability_Airheart_Ult
CCitadel_Ability_Astro_Rifle
CCitadel_Ability_Astro_Shotgun_Toggle
CCitadel_Ability_Astro_Shotgun_Toggle_VData
CCitadel_Ability_BaseHeldItem
CCitadel_Ability_BaseHeldItemVData
CCitadel_Ability_Bebop_LaserBeam
CCitadel_Ability_Bebop_LaserBeamVData
CCitadel_Ability_Bebop_StickyBomb2
CCitadel_Ability_Bebop_StickyBomb2VData
CCitadel_Ability_BloodBomb
CCitadel_Ability_BloodBombVData
CCitadel_Ability_Boho_Ability01
CCitadel_Ability_Boho_Ability02
CCitadel_Ability_Boho_BouncyProjectile
CCitadel_Ability_Boho_BouncyProjectileVData
Type
/
to search
Deadlock
server
CCitadelRecentDamage
CCitadelRecentDamage
MNetworkVarNames
"GameTime_t m_flLastDamageTime"
"GameTime_t m_flStartTime"
"GameTime_t m_flEndTime"
"EHANDLE m_hPlayerEntToStore"
m_flLastDamageTime
:
GameTime_t
8 (0x08)
MNetworkEnable
m_flStartTime
:
GameTime_t
12 (0x0C)
MNetworkEnable
m_flEndTime
:
GameTime_t
16 (0x10)
MNetworkEnable
m_hPlayerEntToStore
:
CHandle
<
CBaseEntity
>
20 (0x14)
MNetworkEnable
Referenced by (3)
CCitadelPlayerPawn
m_sInCombat
CCitadelPlayerPawn
m_sPlayerDamageTaken
CCitadelPlayerPawn
m_sPlayerDamageDealt
Also in
client.dll