Source 2 Viewer
CCitadelRecentDamage
CCitadelRegenComponent
CCitadelShopTunnelTrigger
CCitadelSoundEntityOBB
CCitadelSoundOpvarSetOBB
CCitadelSoundStackFieldOBB
CCitadelSpawnBlocker
CCitadelSpeedBoostTrigger
CCitadelTeam
CCitadelTeleportLocation
CCitadelTeleportTrigger
CCitadelTrackedProjectile
CCitadelTriggerCapturePoint
CCitadelTriggerHideout
CCitadelTriggerHurt
CCitadelTriggerNoPortals
CCitadelTrooperMinimap
CCitadelTunnelTrigger
CCitadelViscousBall
CCitadelViscousBallVData
CCitadelYamatoBaseVData
CCitadelZapTrigger
CCitadelZipLineNode
CCitadelZipLinePathNode
CCitadelZiplineCaptureTrigger
CCitadelZiplinePath
CCitadel_Ability_AbilityName
CCitadel_Ability_Afterburn
CCitadel_Ability_AirheartAbility02VData
CCitadel_Ability_AirheartChargeBlastVData
CCitadel_Ability_AirheartPrimaryWeaponVData
CCitadel_Ability_AirheartRocketeer3VData
CCitadel_Ability_AirheartRocketeer4VData
CCitadel_Ability_AirheartUltVData
CCitadel_Ability_Airheart_Ability01
CCitadel_Ability_Airheart_Ability01VData
CCitadel_Ability_Airheart_Ability02
CCitadel_Ability_Airheart_AltWeapon
CCitadel_Ability_Airheart_ChargeBlast
CCitadel_Ability_Airheart_PrimaryWeapon
CCitadel_Ability_Airheart_Rocketeer3
CCitadel_Ability_Airheart_Rocketeer4
CCitadel_Ability_Airheart_Spotlight
CCitadel_Ability_Airheart_SpotlightVData
CCitadel_Ability_Airheart_Ult
CCitadel_Ability_Astro_Rifle
CCitadel_Ability_Astro_Shotgun_Toggle
CCitadel_Ability_Astro_Shotgun_Toggle_VData
CCitadel_Ability_BaseHeldItem
CCitadel_Ability_BaseHeldItemVData
CCitadel_Ability_Bebop_LaserBeam
CCitadel_Ability_Bebop_LaserBeamVData
CCitadel_Ability_Bebop_StickyBomb2
CCitadel_Ability_Bebop_StickyBomb2VData
CCitadel_Ability_BloodBomb
CCitadel_Ability_BloodBombVData
CCitadel_Ability_Boho_Ability01
CCitadel_Ability_Boho_Ability02
CCitadel_Ability_Boho_BouncyProjectile
CCitadel_Ability_Boho_BouncyProjectileVData
CCitadel_Ability_Boho_ChannelTether
CCitadel_Ability_Boho_ChannelTetherVData
CCitadel_Ability_Boho_DamageShare
CCitadel_Ability_Boho_DamageShareVData
CCitadel_Ability_Boho_DoubleHit
CCitadel_Ability_Boho_DoubleHitVData
CCitadel_Ability_Boho_PrimaryWeapon
CCitadel_Ability_Boho_PrimaryWeaponVData
CCitadel_Ability_Bomber_Ability02
CCitadel_Ability_Bomber_Ability03
CCitadel_Ability_Bomber_ULT
CCitadel_Ability_BookWorm_PrimaryWeapon
CCitadel_Ability_BookWorm_PrimaryWeaponVData
CCitadel_Ability_Bookworm_AOEMagic
CCitadel_Ability_Bookworm_AOEMagicVData
CCitadel_Ability_Bookworm_DragonFire
CCitadel_Ability_Bookworm_DragonFireVData
CCitadel_Ability_Bookworm_KnightBarrier
CCitadel_Ability_Bookworm_KnightBarrierVData
CCitadel_Ability_Bookworm_KnightCharge
Type
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to search
Deadlock
server
CEntitySubclassVDataBase
CCitadelViscousBallVData
CCitadelViscousBallVData
Inherits from (0 fields)
CEntitySubclassVDataBase
m_sModelName
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeCModel
>
>
40 (0x28)
MPropertyStartGroup
: "Visuals"
m_flPhysicsRadius
:
float32
264 (0x0108)
Also in
client.dll