Source 2 Viewer
  • CCitadelPlayer_CameraServices
  • CCitadelPlayer_MovementServices
  • CCitadelPlayer_ObserverServices
  • CCitadelPointPulseAPI
  • CCitadelPortalTrigger
  • CCitadelPreviewPlayerController
  • CCitadelProjectile
  • CCitadelProjectileTouchVolume
  • CCitadelProjectileTouchVolumeVData
  • CCitadelProjectile_ImmobilizeTrap
  • CCitadelPushTrigger
  • CCitadelRecentDamage
  • CCitadelRegenComponent
  • CCitadelShopTunnelTrigger
  • CCitadelSoundEntityOBB
  • CCitadelSoundOpvarSetOBB
  • CCitadelSoundStackFieldOBB
  • CCitadelSpawnBlocker
  • CCitadelSpeedBoostTrigger
  • CCitadelTeam
  • CCitadelTeleportLocation
  • CCitadelTeleportTrigger
  • CCitadelTrackedProjectile
  • CCitadelTriggerCapturePoint
  • CCitadelTriggerHideout
  • CCitadelTriggerHurt
  • CCitadelTriggerNoPortals
  • CCitadelTrooperMinimap
  • CCitadelTunnelTrigger
  • CCitadelViscousBall
  • CCitadelViscousBallVData
  • CCitadelYamatoBaseVData
  • CCitadelZapTrigger
  • CCitadelZipLineNode
  • CCitadelZipLinePathNode
  • CCitadelZiplineCaptureTrigger
  • CCitadelZiplinePath
  • CCitadel_Ability_AbilityName
  • CCitadel_Ability_Afterburn
  • CCitadel_Ability_AirheartAbility02VData
  • CCitadel_Ability_AirheartChargeBlastVData
  • CCitadel_Ability_AirheartPrimaryWeaponVData
  • CCitadel_Ability_AirheartRocketeer3VData
  • CCitadel_Ability_AirheartRocketeer4VData
  • CCitadel_Ability_AirheartUltVData
  • CCitadel_Ability_Airheart_Ability01
  • CCitadel_Ability_Airheart_Ability01VData
  • CCitadel_Ability_Airheart_Ability02
  • CCitadel_Ability_Airheart_AltWeapon
  • CCitadel_Ability_Airheart_ChargeBlast
  • CCitadel_Ability_Airheart_PrimaryWeapon
  • CCitadel_Ability_Airheart_Rocketeer3
  • CCitadel_Ability_Airheart_Rocketeer4
  • CCitadel_Ability_Airheart_Spotlight
  • CCitadel_Ability_Airheart_SpotlightVData
  • CCitadel_Ability_Airheart_Ult
  • CCitadel_Ability_Astro_Rifle
  • CCitadel_Ability_Astro_Shotgun_Toggle
  • CCitadel_Ability_Astro_Shotgun_Toggle_VData
  • CCitadel_Ability_BaseHeldItem
  • CCitadel_Ability_BaseHeldItemVData
  • CCitadel_Ability_Bebop_LaserBeam
  • CCitadel_Ability_Bebop_LaserBeamVData
  • CCitadel_Ability_Bebop_StickyBomb2
  • CCitadel_Ability_Bebop_StickyBomb2VData
  • CCitadel_Ability_BloodBomb
  • CCitadel_Ability_BloodBombVData
  • CCitadel_Ability_Boho_Ability01
  • CCitadel_Ability_Boho_Ability02
  • CCitadel_Ability_Boho_BouncyProjectile
  • CCitadel_Ability_Boho_BouncyProjectileVData
  • CCitadel_Ability_Boho_ChannelTether
  • CCitadel_Ability_Boho_ChannelTetherVData
  • CCitadel_Ability_Boho_DamageShare
  • CCitadel_Ability_Boho_DamageShareVData
  • CCitadel_Ability_Boho_DoubleHit
  • CCitadel_Ability_Boho_DoubleHitVData
  • CCitadel_Ability_Boho_PrimaryWeapon
  • CCitadel_Ability_Boho_PrimaryWeaponVData
  • CCitadel_Ability_Bomber_Ability02
Type / to search
  1. Deadlock
  2. server
  3. CTeam
  4. CCitadelTeam

CCitadelTeam

MNetworkVarNames
"float32 m_flBaseObjectiveHealth""int m_vecBaseLocationX""int m_vecBaseLocationY""bool m_bHasValidBaseLocation""int m_nBossesAlive"
Inherits from (86 fields)
CTeamCBaseEntityCEntityInstance
  • m_flBaseObjectiveHealth: float321380 (0x0564)
    MNetworkEnable
  • m_vecBaseLocationX: int321384 (0x0568)
    MNetworkEnable
  • m_vecBaseLocationY: int321388 (0x056C)
    MNetworkEnable
  • m_bHasValidBaseLocation: bool1392 (0x0570)
    MNetworkEnable
  • m_nBossesAlive: int321424 (0x0590)
    MNetworkEnable
  • m_nBossesMax: int321428 (0x0594)
    MNetworkEnable
  • m_nFlexSlotsUnlocked: EFlexSlotTypes_t1432 (0x0598)
    MNetworkEnable
  • m_nBaseGuardianLanesCleared: int321436 (0x059C)
    MNetworkEnable
  • m_vecFOWEntities: CUtlVectorEmbeddedNetworkVar< STeamFOWEntity >1440 (0x05A0)
    MNetworkEnable
    MNetworkPriority: 32
    MNetworkSendProxyRecipientsFilter: "SendProxyTeamFOWEntity_RecipientsFilter"
  • m_nStreetBrawlScore: int321544 (0x0608)
    MNetworkEnable
  • m_nStreetBrawlScoreLastRound: int321548 (0x060C)
    MNetworkEnable
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.