Source 2 Viewer
CCitadelSoundEntityOBB
CCitadelSoundOpvarSetOBB
CCitadelSoundStackFieldOBB
CCitadelSpawnBlocker
CCitadelSpeedBoostTrigger
CCitadelTeam
CCitadelTeleportLocation
CCitadelTeleportTrigger
CCitadelTrackedProjectile
CCitadelTriggerCapturePoint
CCitadelTriggerHideout
CCitadelTriggerHurt
CCitadelTriggerNoPortals
CCitadelTrooperMinimap
CCitadelTunnelTrigger
CCitadelViscousBall
CCitadelViscousBallVData
CCitadelYamatoBaseVData
CCitadelZapTrigger
CCitadelZipLineNode
CCitadelZipLinePathNode
CCitadelZiplineCaptureTrigger
CCitadelZiplinePath
CCitadel_Ability_AbilityName
CCitadel_Ability_Afterburn
CCitadel_Ability_AirheartAbility02VData
CCitadel_Ability_AirheartChargeBlastVData
CCitadel_Ability_AirheartPrimaryWeaponVData
CCitadel_Ability_AirheartRocketeer3VData
CCitadel_Ability_AirheartRocketeer4VData
CCitadel_Ability_AirheartUltVData
CCitadel_Ability_Airheart_Ability01
CCitadel_Ability_Airheart_Ability01VData
CCitadel_Ability_Airheart_Ability02
CCitadel_Ability_Airheart_AltWeapon
CCitadel_Ability_Airheart_ChargeBlast
CCitadel_Ability_Airheart_PrimaryWeapon
CCitadel_Ability_Airheart_Rocketeer3
CCitadel_Ability_Airheart_Rocketeer4
CCitadel_Ability_Airheart_Spotlight
CCitadel_Ability_Airheart_SpotlightVData
CCitadel_Ability_Airheart_Ult
CCitadel_Ability_Astro_Rifle
CCitadel_Ability_Astro_Shotgun_Toggle
CCitadel_Ability_Astro_Shotgun_Toggle_VData
CCitadel_Ability_BaseHeldItem
CCitadel_Ability_BaseHeldItemVData
CCitadel_Ability_Bebop_LaserBeam
CCitadel_Ability_Bebop_LaserBeamVData
CCitadel_Ability_Bebop_StickyBomb2
CCitadel_Ability_Bebop_StickyBomb2VData
CCitadel_Ability_BloodBomb
CCitadel_Ability_BloodBombVData
CCitadel_Ability_Boho_Ability01
CCitadel_Ability_Boho_Ability02
CCitadel_Ability_Boho_BouncyProjectile
CCitadel_Ability_Boho_BouncyProjectileVData
CCitadel_Ability_Boho_ChannelTether
CCitadel_Ability_Boho_ChannelTetherVData
CCitadel_Ability_Boho_DamageShare
CCitadel_Ability_Boho_DamageShareVData
CCitadel_Ability_Boho_DoubleHit
CCitadel_Ability_Boho_DoubleHitVData
CCitadel_Ability_Boho_PrimaryWeapon
CCitadel_Ability_Boho_PrimaryWeaponVData
CCitadel_Ability_Bomber_Ability02
CCitadel_Ability_Bomber_Ability03
CCitadel_Ability_Bomber_ULT
CCitadel_Ability_BookWorm_PrimaryWeapon
CCitadel_Ability_BookWorm_PrimaryWeaponVData
CCitadel_Ability_Bookworm_AOEMagic
CCitadel_Ability_Bookworm_AOEMagicVData
CCitadel_Ability_Bookworm_DragonFire
CCitadel_Ability_Bookworm_DragonFireVData
CCitadel_Ability_Bookworm_KnightBarrier
CCitadel_Ability_Bookworm_KnightBarrierVData
CCitadel_Ability_Bookworm_KnightCharge
CCitadel_Ability_Bookworm_KnightChargeVData
CCitadel_Ability_Bounce_Pad
CCitadel_Ability_Bull_Charge
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Deadlock
server
CBaseModelEntity
CCitadelZipLineNode
CCitadelZipLineNode
MNetworkVarNames
"CHandle<CCitadelZipLineNode> m_vecConnections"
"int m_vecConnectionDir"
"Vector m_vTangentIn"
"Vector m_vTangentOut"
"float m_flCumulativeDistance"
expand…
Inherits from (120 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_vecConnections
:
CNetworkUtlVectorBase
<
CHandle
<
CCitadelZipLineNode
>
>
1968 (0x07B0)
MNetworkChangeCallback
: "connectionsChanged"
MNetworkEnable
MNotSaved
m_vecConnectionDir
:
CNetworkUtlVectorBase
<
int32
>
1992 (0x07C8)
MNetworkEnable
MNotSaved
m_vTangentIn
:
Vector
2016 (0x07E0)
MNetworkEnable
m_vTangentOut
:
Vector
2028 (0x07EC)
MNetworkEnable
m_flCumulativeDistance
:
float32
2040 (0x07F8)
MNetworkEnable
m_strGuardBossName
:
CUtlSymbolLarge
2080 (0x0820)
m_strGuardBossName2
:
CUtlSymbolLarge
2088 (0x0828)
m_strGuardBossName3
:
CUtlSymbolLarge
2096 (0x0830)
m_strNode01
:
CUtlSymbolLarge
2104 (0x0838)
m_strNode02
:
CUtlSymbolLarge
2112 (0x0840)
m_strNode03
:
CUtlSymbolLarge
2120 (0x0848)
m_iNodeIndex
:
int16
2132 (0x0854)
MNetworkEnable
m_eCaptureState
:
int16
2134 (0x0856)
MNetworkEnable
MNotSaved
m_iPrimaryLane
:
int16
2136 (0x0858)
MNetworkEnable
m_bUseBaseLaneColor
:
bool
2138 (0x085A)
MNetworkEnable
m_bIsBaseBackLane
:
bool
2139 (0x085B)
MNetworkEnable
m_nRopesParity
:
int16
2140 (0x085C)
MNetworkEnable
MNotSaved
m_bCornerNode
:
bool
2142 (0x085E)
MNetworkEnable
m_bCapturable
:
bool
2143 (0x085F)
MNetworkEnable
m_bAlwaysUsable
:
bool
2144 (0x0860)
MNetworkEnable
m_bOneWay
:
bool
2145 (0x0861)
MNetworkEnable
m_bDisableZippingToByPlayers
:
bool
2146 (0x0862)
MNetworkEnable
m_bDisableZipAbilityTargeting
:
bool
2147 (0x0863)
MNetworkEnable
m_bUseForMinimapDrawing
:
bool
2148 (0x0864)
MNetworkEnable
m_flExtraLatchDistance
:
float32
2152 (0x0868)
MNetworkEnable
m_flSpeedMultiplier
:
float32
2156 (0x086C)
MNetworkEnable
m_flSpeedMultiplierToBaseBonus
:
float32
2160 (0x0870)
MNetworkEnable
m_flSpeedMultiplierFromBaseBonus
:
float32
2164 (0x0874)
MNetworkEnable
m_flTaper
:
float32
2168 (0x0878)
MNetworkEnable
m_Color
:
Color
2172 (0x087C)
MNetworkEnable
m_hGuardingBosses
:
CNetworkUtlVectorBase
<
CHandle
<
CBaseEntity
>
>
2176 (0x0880)
MNetworkEnable
MNotSaved
m_flRopeRadius
:
float32
2200 (0x0898)
MNetworkEnable
m_bEnabled
:
bool
2204 (0x089C)
MNetworkEnable
Also in
client.dll