Source 2 Viewer
CCitadelSoundOpvarSetOBB
CCitadelSoundStackFieldOBB
CCitadelSpawnBlocker
CCitadelSpeedBoostTrigger
CCitadelTeam
CCitadelTeleportLocation
CCitadelTeleportTrigger
CCitadelTrackedProjectile
CCitadelTriggerCapturePoint
CCitadelTriggerHideout
CCitadelTriggerHurt
CCitadelTriggerNoPortals
CCitadelTrooperMinimap
CCitadelTunnelTrigger
CCitadelViscousBall
CCitadelViscousBallVData
CCitadelYamatoBaseVData
CCitadelZapTrigger
CCitadelZipLineNode
CCitadelZipLinePathNode
CCitadelZiplineCaptureTrigger
CCitadelZiplinePath
CCitadel_Ability_AbilityName
CCitadel_Ability_Afterburn
CCitadel_Ability_AirheartAbility02VData
CCitadel_Ability_AirheartChargeBlastVData
CCitadel_Ability_AirheartPrimaryWeaponVData
CCitadel_Ability_AirheartRocketeer3VData
CCitadel_Ability_AirheartRocketeer4VData
CCitadel_Ability_AirheartUltVData
CCitadel_Ability_Airheart_Ability01
CCitadel_Ability_Airheart_Ability01VData
CCitadel_Ability_Airheart_Ability02
CCitadel_Ability_Airheart_AltWeapon
CCitadel_Ability_Airheart_ChargeBlast
CCitadel_Ability_Airheart_PrimaryWeapon
CCitadel_Ability_Airheart_Rocketeer3
CCitadel_Ability_Airheart_Rocketeer4
CCitadel_Ability_Airheart_Spotlight
CCitadel_Ability_Airheart_SpotlightVData
CCitadel_Ability_Airheart_Ult
CCitadel_Ability_Astro_Rifle
CCitadel_Ability_Astro_Shotgun_Toggle
CCitadel_Ability_Astro_Shotgun_Toggle_VData
CCitadel_Ability_BaseHeldItem
CCitadel_Ability_BaseHeldItemVData
CCitadel_Ability_Bebop_LaserBeam
CCitadel_Ability_Bebop_LaserBeamVData
CCitadel_Ability_Bebop_StickyBomb2
CCitadel_Ability_Bebop_StickyBomb2VData
CCitadel_Ability_BloodBomb
CCitadel_Ability_BloodBombVData
CCitadel_Ability_Boho_Ability01
CCitadel_Ability_Boho_Ability02
CCitadel_Ability_Boho_BouncyProjectile
CCitadel_Ability_Boho_BouncyProjectileVData
CCitadel_Ability_Boho_ChannelTether
CCitadel_Ability_Boho_ChannelTetherVData
CCitadel_Ability_Boho_DamageShare
CCitadel_Ability_Boho_DamageShareVData
CCitadel_Ability_Boho_DoubleHit
CCitadel_Ability_Boho_DoubleHitVData
CCitadel_Ability_Boho_PrimaryWeapon
CCitadel_Ability_Boho_PrimaryWeaponVData
CCitadel_Ability_Bomber_Ability02
CCitadel_Ability_Bomber_Ability03
CCitadel_Ability_Bomber_ULT
CCitadel_Ability_BookWorm_PrimaryWeapon
CCitadel_Ability_BookWorm_PrimaryWeaponVData
CCitadel_Ability_Bookworm_AOEMagic
CCitadel_Ability_Bookworm_AOEMagicVData
CCitadel_Ability_Bookworm_DragonFire
CCitadel_Ability_Bookworm_DragonFireVData
CCitadel_Ability_Bookworm_KnightBarrier
CCitadel_Ability_Bookworm_KnightBarrierVData
CCitadel_Ability_Bookworm_KnightCharge
CCitadel_Ability_Bookworm_KnightChargeVData
CCitadel_Ability_Bounce_Pad
CCitadel_Ability_Bull_Charge
CCitadel_Ability_Bull_Heal
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Deadlock
server
CBaseEntity
CCitadelZipLinePathNode
CCitadelZipLinePathNode
Inherits from (82 fields)
CBaseEntity
CEntityInstance
expand fields
m_bCornerNode
:
bool
1208 (0x04B8)
m_bDisableZippingToByPlayers
:
bool
1209 (0x04B9)
m_bDisableZipAbilityTargeting
:
bool
1210 (0x04BA)
m_bEnabled
:
bool
1211 (0x04BB)
m_bCapturable
:
bool
1212 (0x04BC)
m_bIsBaseBackLane
:
bool
1213 (0x04BD)
m_bAlwaysUsable
:
bool
1214 (0x04BE)
m_bOneWay
:
bool
1215 (0x04BF)
m_strGuardBossName
:
CUtlSymbolLarge
1216 (0x04C0)
m_strGuardBossName2
:
CUtlSymbolLarge
1224 (0x04C8)
m_strGuardBossName3
:
CUtlSymbolLarge
1232 (0x04D0)
m_strNode01
:
CUtlSymbolLarge
1248 (0x04E0)
m_strNode02
:
CUtlSymbolLarge
1256 (0x04E8)
m_strNode03
:
CUtlSymbolLarge
1264 (0x04F0)
m_bUseForMinimapDrawing
:
bool
1272 (0x04F8)
m_flTaper
:
float32
1276 (0x04FC)
m_Color
:
Color
1280 (0x0500)
m_flExtraLatchDistance
:
float32
1284 (0x0504)
m_flSpeedMultiplier
:
float32
1288 (0x0508)
m_flSpeedMultiplierToBaseBonus
:
float32
1292 (0x050C)
m_flSpeedMultiplierFromBaseBonus
:
float32
1296 (0x0510)