Source 2 Viewer
CCitadelModifierTier2BossAoeWaveAuraVData
CCitadelModifierTier2BossLaserBeamVData
CCitadelModifierTier2BossLaserChargeVData
CCitadelModifierTier3BossAoeWaveAuraVData
CCitadelModifierVData
CCitadelModifier_Viscous_Goo_Aura
CCitadelObserverPawn
CCitadelObserver_MovementServices
CCitadelPassthroughFakeWall
CCitadelPlayOfTheGame
CCitadelPlayerBot
CCitadelPlayerBotNPCBrain
CCitadelPlayerBotNPCBrainVData
CCitadelPlayerClipComponent
CCitadelPlayerController
CCitadelPlayerPawn
CCitadelPlayerPawnBase
CCitadelPlayer_CameraServices
CCitadelPlayer_MovementServices
CCitadelPlayer_ObserverServices
CCitadelPointPulseAPI
CCitadelPortalTrigger
CCitadelPreviewPlayerController
CCitadelProjectile
CCitadelProjectileTouchVolume
CCitadelProjectileTouchVolumeVData
CCitadelProjectile_ImmobilizeTrap
CCitadelPushTrigger
CCitadelRecentDamage
CCitadelRegenComponent
CCitadelShopTunnelTrigger
CCitadelSoundEntityOBB
CCitadelSoundOpvarSetOBB
CCitadelSoundStackFieldOBB
CCitadelSpawnBlocker
CCitadelSpeedBoostTrigger
CCitadelTeam
CCitadelTeleportLocation
CCitadelTeleportTrigger
CCitadelTrackedProjectile
CCitadelTriggerCapturePoint
CCitadelTriggerHideout
CCitadelTriggerHurt
CCitadelTriggerNoPortals
CCitadelTrooperMinimap
CCitadelTunnelTrigger
CCitadelViscousBall
CCitadelViscousBallVData
CCitadelYamatoBaseVData
CCitadelZapTrigger
CCitadelZipLineNode
CCitadelZipLinePathNode
CCitadelZiplineCaptureTrigger
CCitadelZiplinePath
CCitadel_Ability_AbilityName
CCitadel_Ability_Afterburn
CCitadel_Ability_AirheartAbility02VData
CCitadel_Ability_AirheartChargeBlastVData
CCitadel_Ability_AirheartPrimaryWeaponVData
CCitadel_Ability_AirheartRocketeer3VData
CCitadel_Ability_AirheartRocketeer4VData
CCitadel_Ability_AirheartUltVData
CCitadel_Ability_Airheart_Ability01
CCitadel_Ability_Airheart_Ability01VData
CCitadel_Ability_Airheart_Ability02
CCitadel_Ability_Airheart_AltWeapon
CCitadel_Ability_Airheart_ChargeBlast
CCitadel_Ability_Airheart_PrimaryWeapon
CCitadel_Ability_Airheart_Rocketeer3
CCitadel_Ability_Airheart_Rocketeer4
CCitadel_Ability_Airheart_Spotlight
CCitadel_Ability_Airheart_SpotlightVData
CCitadel_Ability_Airheart_Ult
CCitadel_Ability_Astro_Rifle
CCitadel_Ability_Astro_Shotgun_Toggle
CCitadel_Ability_Astro_Shotgun_Toggle_VData
CCitadel_Ability_BaseHeldItem
CCitadel_Ability_BaseHeldItemVData
CCitadel_Ability_Bebop_LaserBeam
CCitadel_Ability_Bebop_LaserBeamVData
Type
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to search
Deadlock
server
CPlayer_ObserverServices
CCitadelPlayer_ObserverServices
CCitadelPlayer_ObserverServices
MNetworkVarNames
"QAngle m_angTargetCamera"
"Vector m_vTargetCameraPos"
Inherits from (5 fields)
CPlayer_ObserverServices
CPlayerPawnComponent
expand fields
m_nCurrentObservedTeam
:
int32
88 (0x58)
m_hLastObserverTarget
:
CHandle
<
CBaseEntity
>
92 (0x5C)
m_hPreviousTeamTarget
:
CHandle
<
CBaseEntity
>
96 (0x60)
m_angTargetCamera
:
QAngle
100 (0x64)
MNetworkBitCount
: 11
MNetworkEnable
MNetworkEncoder
: "qangle"
MNetworkPriority
: 32
MNetworkUserGroup
: "LocalPlayerExclusive"
m_vTargetCameraPos
:
Vector
112 (0x70)
MNetworkEnable
MNetworkEncoder
: "coord"
MNetworkPriority
: 32
MNetworkUserGroup
: "LocalPlayerExclusive"
Also in
client.dll