Source 2 Viewer
  • CCitadelModifierChronoPulseGrenadePulseAreaVData
  • CCitadelModifierDruidInvis
  • CCitadelModifierDruidInvisVData
  • CCitadelModifierDruidLeechSeed
  • CCitadelModifierDruidLeechSeedVData
  • CCitadelModifierDustStormAuraApplyVData
  • CCitadelModifierIdolReturnTimerVData
  • CCitadelModifierItemPickupTimerVData
  • CCitadelModifierProjectilePitchingLoopSoundThinker
  • CCitadelModifierProjectilePitchingLoopSoundThinkerVData
  • CCitadelModifierShadowStepVData
  • CCitadelModifierTier2BossAoeWaveAuraVData
  • CCitadelModifierTier2BossLaserBeamVData
  • CCitadelModifierTier2BossLaserChargeVData
  • CCitadelModifierTier3BossAoeWaveAuraVData
  • CCitadelModifierVData
  • CCitadelModifier_Viscous_Goo_Aura
  • CCitadelObserverPawn
  • CCitadelObserver_MovementServices
  • CCitadelPassthroughFakeWall
  • CCitadelPlayOfTheGame
  • CCitadelPlayerBot
  • CCitadelPlayerBotNPCBrain
  • CCitadelPlayerBotNPCBrainVData
  • CCitadelPlayerClipComponent
  • CCitadelPlayerController
  • CCitadelPlayerPawn
  • CCitadelPlayerPawnBase
  • CCitadelPlayer_CameraServices
  • CCitadelPlayer_MovementServices
  • CCitadelPlayer_ObserverServices
  • CCitadelPointPulseAPI
  • CCitadelPortalTrigger
  • CCitadelPreviewPlayerController
  • CCitadelProjectile
  • CCitadelProjectileTouchVolume
  • CCitadelProjectileTouchVolumeVData
  • CCitadelProjectile_ImmobilizeTrap
  • CCitadelPushTrigger
  • CCitadelRecentDamage
  • CCitadelRegenComponent
  • CCitadelShopTunnelTrigger
  • CCitadelSoundEntityOBB
  • CCitadelSoundOpvarSetOBB
  • CCitadelSoundStackFieldOBB
  • CCitadelSpawnBlocker
  • CCitadelSpeedBoostTrigger
  • CCitadelTeam
  • CCitadelTeleportLocation
  • CCitadelTeleportTrigger
  • CCitadelTrackedProjectile
  • CCitadelTriggerCapturePoint
  • CCitadelTriggerHideout
  • CCitadelTriggerHurt
  • CCitadelTriggerNoPortals
  • CCitadelTrooperMinimap
  • CCitadelTunnelTrigger
  • CCitadelViscousBall
  • CCitadelViscousBallVData
  • CCitadelYamatoBaseVData
  • CCitadelZapTrigger
  • CCitadelZipLineNode
  • CCitadelZipLinePathNode
  • CCitadelZiplineCaptureTrigger
  • CCitadelZiplinePath
  • CCitadel_Ability_AbilityName
  • CCitadel_Ability_Afterburn
  • CCitadel_Ability_AirheartAbility02VData
  • CCitadel_Ability_AirheartChargeBlastVData
  • CCitadel_Ability_AirheartPrimaryWeaponVData
  • CCitadel_Ability_AirheartRocketeer3VData
  • CCitadel_Ability_AirheartRocketeer4VData
  • CCitadel_Ability_AirheartUltVData
  • CCitadel_Ability_Airheart_Ability01
  • CCitadel_Ability_Airheart_Ability01VData
  • CCitadel_Ability_Airheart_Ability02
  • CCitadel_Ability_Airheart_AltWeapon
  • CCitadel_Ability_Airheart_ChargeBlast
  • CCitadel_Ability_Airheart_PrimaryWeapon
  • CCitadel_Ability_Airheart_Rocketeer3
Type / to search
  1. Deadlock
  2. server
  3. CBaseModelEntity
  4. CCitadelPassthroughFakeWall

CCitadelPassthroughFakeWall

Inherits from (120 fields)
CBaseModelEntityCBaseEntityCEntityInstance
  • m_bAllowAnyone: bool1912 (0x0778)
  • m_bAllowTinyCharacters: bool1913 (0x0779)
  • m_flTriggerDistanceMeters: float321916 (0x077C)
  • m_hTrigger: CHandle< CBaseEntity >1920 (0x0780)
  • m_eventOnOpen: CEntityIOOutput1928 (0x0788)
  • m_eventOnClose: CEntityIOOutput1952 (0x07A0)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.