Source 2 Viewer
  • CCitadelModifierApexWatcherVData
  • CCitadelModifierAura
  • CCitadelModifierAuraVData
  • CCitadelModifierAura_Cone
  • CCitadelModifierAura_ConeVData
  • CCitadelModifierAura_Default
  • CCitadelModifierCadenceGunSpikesVData
  • CCitadelModifierChronoPulseGrenadePulseAreaVData
  • CCitadelModifierDruidInvis
  • CCitadelModifierDruidInvisVData
  • CCitadelModifierDruidLeechSeed
  • CCitadelModifierDruidLeechSeedVData
  • CCitadelModifierDustStormAuraApplyVData
  • CCitadelModifierIdolReturnTimerVData
  • CCitadelModifierItemPickupTimerVData
  • CCitadelModifierProjectilePitchingLoopSoundThinker
  • CCitadelModifierProjectilePitchingLoopSoundThinkerVData
  • CCitadelModifierShadowStepVData
  • CCitadelModifierTier2BossAoeWaveAuraVData
  • CCitadelModifierTier2BossLaserBeamVData
  • CCitadelModifierTier2BossLaserChargeVData
  • CCitadelModifierTier3BossAoeWaveAuraVData
  • CCitadelModifierVData
  • CCitadelModifier_Viscous_Goo_Aura
  • CCitadelObserverPawn
  • CCitadelObserver_MovementServices
  • CCitadelPassthroughFakeWall
  • CCitadelPlayOfTheGame
  • CCitadelPlayerBot
  • CCitadelPlayerBotNPCBrain
  • CCitadelPlayerBotNPCBrainVData
  • CCitadelPlayerClipComponent
  • CCitadelPlayerController
  • CCitadelPlayerPawn
  • CCitadelPlayerPawnBase
  • CCitadelPlayer_CameraServices
  • CCitadelPlayer_MovementServices
  • CCitadelPlayer_ObserverServices
  • CCitadelPointPulseAPI
  • CCitadelPortalTrigger
  • CCitadelPreviewPlayerController
  • CCitadelProjectile
  • CCitadelProjectileTouchVolume
  • CCitadelProjectileTouchVolumeVData
  • CCitadelProjectile_ImmobilizeTrap
  • CCitadelPushTrigger
  • CCitadelRecentDamage
  • CCitadelRegenComponent
  • CCitadelShopTunnelTrigger
  • CCitadelSoundEntityOBB
  • CCitadelSoundOpvarSetOBB
  • CCitadelSoundStackFieldOBB
  • CCitadelSpawnBlocker
  • CCitadelSpeedBoostTrigger
  • CCitadelTeam
  • CCitadelTeleportLocation
  • CCitadelTeleportTrigger
  • CCitadelTrackedProjectile
  • CCitadelTriggerCapturePoint
  • CCitadelTriggerHideout
  • CCitadelTriggerHurt
  • CCitadelTriggerNoPortals
  • CCitadelTrooperMinimap
  • CCitadelTunnelTrigger
  • CCitadelViscousBall
  • CCitadelViscousBallVData
  • CCitadelYamatoBaseVData
  • CCitadelZapTrigger
  • CCitadelZipLineNode
  • CCitadelZipLinePathNode
  • CCitadelZiplineCaptureTrigger
  • CCitadelZiplinePath
  • CCitadel_Ability_AbilityName
  • CCitadel_Ability_Afterburn
  • CCitadel_Ability_AirheartAbility02VData
  • CCitadel_Ability_AirheartChargeBlastVData
  • CCitadel_Ability_AirheartPrimaryWeaponVData
  • CCitadel_Ability_AirheartRocketeer3VData
  • CCitadel_Ability_AirheartRocketeer4VData
  • CCitadel_Ability_AirheartUltVData
Type / to search
  1. Deadlock
  2. server
  3. CCitadelModifierVData
  4. CCitadelModifierTier2BossLaserBeamVData

CCitadelModifierTier2BossLaserBeamVData

Inherits from (61 fields)
CCitadelModifierVDataCModifierVDataCEntitySubclassVDataBase
  • m_bIsSideHead: bool1872 (0x0750)
  • m_flSideSearchRadius: float32 = 12001876 (0x0754)
  • m_flSideSearchAngle: float32 = 301880 (0x0758)
  • m_flMinShootTime: float32 = 21884 (0x075C)
  • m_strBeamStartAttachmentPoint: CUtlString1888 (0x0760)
    MPropertyGroupName: "Visuals"
  • m_strBeamStartAttachmentPoint02: CUtlString1896 (0x0768)
  • m_strBeamStartSearchPos: CUtlString1904 (0x0770)
  • m_BeamPreviewEffect: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >1912 (0x0778)
  • m_BeamActiveEffect: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >2136 (0x0858)
  • m_BeamLoopSound: CSoundEventName2360 (0x0938)
    MPropertyStartGroup: "Sounds"
  • m_BeamFireSound: CSoundEventName2376 (0x0948)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.