Source 2 Viewer
CCitadelModifierApexWatcherVData
CCitadelModifierAura
CCitadelModifierAuraVData
CCitadelModifierAura_Cone
CCitadelModifierAura_ConeVData
CCitadelModifierAura_Default
CCitadelModifierCadenceGunSpikesVData
CCitadelModifierChronoPulseGrenadePulseAreaVData
CCitadelModifierDruidInvis
CCitadelModifierDruidInvisVData
CCitadelModifierDruidLeechSeed
CCitadelModifierDruidLeechSeedVData
CCitadelModifierDustStormAuraApplyVData
CCitadelModifierIdolReturnTimerVData
CCitadelModifierItemPickupTimerVData
CCitadelModifierProjectilePitchingLoopSoundThinker
CCitadelModifierProjectilePitchingLoopSoundThinkerVData
CCitadelModifierShadowStepVData
CCitadelModifierTier2BossAoeWaveAuraVData
CCitadelModifierTier2BossLaserBeamVData
CCitadelModifierTier2BossLaserChargeVData
CCitadelModifierTier3BossAoeWaveAuraVData
CCitadelModifierVData
CCitadelModifier_Viscous_Goo_Aura
CCitadelObserverPawn
CCitadelObserver_MovementServices
CCitadelPassthroughFakeWall
CCitadelPlayOfTheGame
CCitadelPlayerBot
CCitadelPlayerBotNPCBrain
CCitadelPlayerBotNPCBrainVData
CCitadelPlayerClipComponent
CCitadelPlayerController
CCitadelPlayerPawn
CCitadelPlayerPawnBase
CCitadelPlayer_CameraServices
CCitadelPlayer_MovementServices
CCitadelPlayer_ObserverServices
CCitadelPointPulseAPI
CCitadelPortalTrigger
CCitadelPreviewPlayerController
CCitadelProjectile
CCitadelProjectileTouchVolume
CCitadelProjectileTouchVolumeVData
CCitadelProjectile_ImmobilizeTrap
CCitadelPushTrigger
CCitadelRecentDamage
CCitadelRegenComponent
CCitadelShopTunnelTrigger
CCitadelSoundEntityOBB
CCitadelSoundOpvarSetOBB
CCitadelSoundStackFieldOBB
CCitadelSpawnBlocker
CCitadelSpeedBoostTrigger
CCitadelTeam
CCitadelTeleportLocation
CCitadelTeleportTrigger
CCitadelTrackedProjectile
CCitadelTriggerCapturePoint
CCitadelTriggerHideout
CCitadelTriggerHurt
CCitadelTriggerNoPortals
CCitadelTrooperMinimap
CCitadelTunnelTrigger
CCitadelViscousBall
CCitadelViscousBallVData
CCitadelYamatoBaseVData
CCitadelZapTrigger
CCitadelZipLineNode
CCitadelZipLinePathNode
CCitadelZiplineCaptureTrigger
CCitadelZiplinePath
CCitadel_Ability_AbilityName
CCitadel_Ability_Afterburn
CCitadel_Ability_AirheartAbility02VData
CCitadel_Ability_AirheartChargeBlastVData
CCitadel_Ability_AirheartPrimaryWeaponVData
CCitadel_Ability_AirheartRocketeer3VData
CCitadel_Ability_AirheartRocketeer4VData
CCitadel_Ability_AirheartUltVData
Type
/
to search
Deadlock
server
CCitadelModifierVData
CCitadelModifierTier2BossLaserBeamVData
CCitadelModifierTier2BossLaserBeamVData
Inherits from (61 fields)
CCitadelModifierVData
CModifierVData
CEntitySubclassVDataBase
expand fields
m_bIsSideHead
:
bool
1872 (0x0750)
m_flSideSearchRadius
:
float32
= 1200
1876 (0x0754)
m_flSideSearchAngle
:
float32
= 30
1880 (0x0758)
m_flMinShootTime
:
float32
= 2
1884 (0x075C)
m_strBeamStartAttachmentPoint
:
CUtlString
1888 (0x0760)
MPropertyGroupName
: "Visuals"
m_strBeamStartAttachmentPoint02
:
CUtlString
1896 (0x0768)
m_strBeamStartSearchPos
:
CUtlString
1904 (0x0770)
m_BeamPreviewEffect
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1912 (0x0778)
m_BeamActiveEffect
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
2136 (0x0858)
m_BeamLoopSound
:
CSoundEventName
2360 (0x0938)
MPropertyStartGroup
: "Sounds"
m_BeamFireSound
:
CSoundEventName
2376 (0x0948)
Also in
client.dll