Inherits from (0 fields)
- MPropertyStartGroup: "Time"
- MPropertyDescription: "If set, the duration will not get reduced from a refresh with a shorter duration"MPropertyStartGroup: "Time"
- m_strParticleEffect: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >64 (0x40)MPropertyDescription: "Particle system to attach to the parent of the modifier"MPropertyStartGroup: "Visuals"
- MPropertyDescription: "Name of particle control point config to use for ambient effect (empty means use 'preview' config)"MPropertyStartGroup: "Visuals"
- m_strParticleStatusEffect: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >296 (0x0128)MPropertyDescription: "Status Effect to apply to the parent of the modifier"MPropertyGroupName: "Visuals"
- MPropertyDescription: "Name of particle control point config to use for status effect (empty means use 'preview' config)"MPropertyStartGroup: "Visuals"
- m_strScreenParticleEffect: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >528 (0x0210)MPropertyDescription: "Screen-space particle system to create if the parent of the modifier is the local player"MPropertyGroupName: "Visuals"
- MPropertyDescription: "Name of particle control point config to use for screen-space effect (empty means use 'preview' config)"MPropertyStartGroup: "Visuals"
- MPropertyDescription: "Priority of this status effect relative to others"MPropertyGroupName: "Visuals"
- MPropertyGroupName: "Sounds"
- m_nAmbientLoopingSoundRecipients: ModifierSoundRecipients_t = "MODIFIER_SOUND_RECIPIENT_ALWAYS"828 (0x033C)MPropertyGroupName: "Sounds"
- MPropertyGroupName: "Scripted Settings"
- MPropertyGroupName: "Scripted Settings"
- MPropertyGroupName: "Scripted Settings"
- MPropertyDescription: "Scripted Modifier Values"MPropertyGroupName: "Scripted Settings"
- MPropertyDescription: "Scripted Event Handlers"MPropertyGroupName: "Scripted Settings"
- MPropertyDescription: "When set, the modifier will not be visible to UI or visible modifier list."MPropertyGroupName: "UI"
- MPropertyGroupName: "UI"MPropertySuppressExpr: "m_bIsHidden != true"
- MPropertyDescription: "When set, use the value as localization key."MPropertyGroupName: "UI"
- MPropertyDescription: "When to consider the modifier a debuff."
- MPropertyDescription: "When set, stacks will automatically be decayed after a duration's worth of time has passed. Only makes sense if adding a stack refreshed the modifier."
- MPropertyDescription: "If true, application of the modifier will be delayed on the server to match the client's latency."MPropertyStartGroup: "Networking"
Referenced by (1)
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