Source 2 Viewer
  • CModifierNonPlayerCameraSettingsVData
  • CModifierObscuredVData
  • CModifierPowerGeneratorVData
  • CModifierPowerJumpVData
  • CModifierProperty
  • CModifierPsychicLiftVData
  • CModifierQuarantineVData
  • CModifierRapidFireAirJuggleVData
  • CModifierRapidFireChannelVData
  • CModifierRestorativeGooVData
  • CModifierRiotCastDelayVData
  • CModifierRiotProtocolBuffVData
  • CModifierRiotProtocolEnemyDebuffVData
  • CModifierSleepBombAuraVData
  • CModifierSpiderShieldBuffVData
  • CModifierStackingDamageVData
  • CModifierStimPakVData
  • CModifierStormCloudVData
  • CModifierT2BossWaveTargetVData
  • CModifierT3BossWaveTargetVData
  • CModifierTangoTetherTargetVData
  • CModifierThumper_3VData
  • CModifierTier3BossInvulnVData
  • CModifierTier3BossLaserBeamAuraVData
  • CModifierTier3BossLaserBeamDebuffVData
  • CModifierTier3BossLaserBeamVData
  • CModifierUnstickVData
  • CModifierUppercuttedVData
  • CModifierVData
  • CModifierVData_BaseAura
  • CModifierVData_SetModelScale
  • CModifierVData_SetMoveType
  • CModifierVacuumAuraVData
  • CModifierVandalOverflowVData
  • CModifierVandalSurgeVData
  • CModifierVitalitySuppressorVData
  • CModifier_CheatDeathImmunity
  • CModifier_CheatDeathImmunityVData
  • CModifier_Citadel_Bull_Leap_LandingBonuses
  • CModifier_Citadel_Bull_Leap_LandingBonuses_VData
  • CModifier_CloakingDevice_Active_Ambush
  • CModifier_CloakingDevice_Active_Ambush_VData
  • CModifier_Drifter_Darkness_Caster
  • CModifier_Drifter_Darkness_Caster_VData
  • CModifier_Drifter_Darkness_Target
  • CModifier_Drifter_Darkness_Target_BoundaryUnit
  • CModifier_Drifter_Darkness_Target_BoundaryUnit_VData
  • CModifier_Drifter_Darkness_Target_VData
  • CModifier_Drifter_Rend_BulletLifesteal
  • CModifier_Drifter_ShadowMark_Target
  • CModifier_Drifter_ShadowMark_TargetVData
  • CModifier_Drifter_StalkersMark_PostTeleport
  • CModifier_Fathom_LurkersAmbush_Debuff
  • CModifier_Fathom_LurkersAmbush_Debuff_VData
  • CModifier_Fencer_Ultimate_Caster
  • CModifier_Fencer_Ultimate_Caster_VData
  • CModifier_Fencer_Ultimate_Target
  • CModifier_Fencer_Ultimate_Target_VData
  • CModifier_FleetfootBoots_BonusClip
  • CModifier_Headshot_Damage_Debuff
  • CModifier_Headshot_Damage_DebuffVData
  • CModifier_Healbane_Debuff
  • CModifier_HornetLeap
  • CModifier_Item_DPS_Aura_Active
  • CModifier_LeechHealbane_Debuff
  • CModifier_Mirage_FireBeetles_Debuff
  • CModifier_Mirage_FireBeetles_Debuff_VData
  • CModifier_Mirage_FireScarabs_HealthLoss
  • CModifier_Mirage_FireScarabs_HealthLoss_VData
  • CModifier_Mirage_Tornado_Aura
  • CModifier_Mirage_Tornado_Aura_Apply
  • CModifier_Mirage_Tornado_Aura_Apply_VData
  • CModifier_Mirage_Tornado_Evasion
  • CModifier_Mirage_Tornado_EvasionVData
  • CModifier_Mirage_Tornado_HoldInPlace
  • CModifier_Mirage_Tornado_Lift
  • CModifier_Mirage_Tornado_Lift_VData
  • CModifier_Mirage_Traveler_MovementSpeed
  • CModifier_Necro_Coffin
  • CModifier_Necro_CoffinVData
Type / to search
  1. Deadlock
  2. server
  3. CCitadelModifierVData
  4. CModifierT3BossWaveTargetVData

CModifierT3BossWaveTargetVData

Inherits from (61 fields)
CCitadelModifierVDataCModifierVDataCEntitySubclassVDataBase
  • m_strSilenceTargetSound: CSoundEventName1872 (0x0750)
    MPropertyGroupName: "Sounds"
  • m_CurseModifier: CEmbeddedSubclass< CCitadelModifier > = {}1888 (0x0760)
    MPropertyGroupName: "Modifiers"
  • m_flTossUpStrength: float321904 (0x0770)
    MPropertyGroupName: "Gameplay"
  • m_flTossHorizontalMax: float321908 (0x0774)
  • m_flTossHorizontalMin: float321912 (0x0778)
  • m_flDebuffDuration: float321916 (0x077C)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.