Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
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All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
CCitadelModifierItemPickupTimerVData
CCitadelModifierProjectilePitchingLoopSoundThinker
CCitadelModifierProjectilePitchingLoopSoundThinkerVData
CCitadelModifierShadowStepVData
CCitadelModifierTier2BossAoeWaveAuraVData
CCitadelModifierTier2BossLaserBeamVData
CCitadelModifierTier2BossLaserChargeVData
CCitadelModifierTier3BossAoeWaveAuraVData
CCitadelModifierVData
CCitadelModifier_Attack_Sludge_Aura
CCitadelModifier_BleedBase
CCitadelModifier_BleedOwnerModifier
CCitadelModifier_Viscous_Goo_Aura
CCitadelObserverPawn
CCitadelObserver_MovementServices
CCitadelPassthroughFakeWall
CCitadelPlayOfTheGame
CCitadelPlayerBot
CCitadelPlayerBotNPCBrain
CCitadelPlayerBotNPCBrainVData
CCitadelPlayerClipComponent
CCitadelPlayerController
CCitadelPlayerPawn
CCitadelPlayerPawnBase
CCitadelPlayer_CameraServices
CCitadelPlayer_MovementServices
CCitadelPlayer_ObserverServices
CCitadelPortalTrigger
CCitadelPregameHeroDraftButton
CCitadelProjectile
CCitadelProjectileTouchVolume
CCitadelProjectileTouchVolumeVData
CCitadelProjectile_ImmobilizeTrap
CCitadelPushTrigger
CCitadelRankedBadgeProp
CCitadelRecentDamage
CCitadelRegenComponent
CCitadelShopTunnelTrigger
CCitadelSoundEntityOBB
CCitadelSoundOpvarSetOBB
CCitadelSoundStackFieldOBB
CCitadelSpawnBlocker
CCitadelSpeedBoostTrigger
CCitadelTeam
CCitadelTeleportLocation
CCitadelTeleportTrigger
CCitadelTrackedProjectile
CCitadelTriggerBonk
CCitadelTriggerBonkVData
CCitadelTriggerCapturePoint
CCitadelTriggerCapturePoint_Escort
CCitadelTriggerCorruptedItemShop
CCitadelTriggerCorruptedItemShopVData
CCitadelTriggerHideout
CCitadelTriggerHurt
CCitadelTriggerMultiCapturePoint
CCitadelTriggerNoPortals
CCitadelTriggerSecureSouls
CCitadelTrooperMinimap
CCitadelTunnelNode
CCitadelTunnelTrigger
CCitadelViscousBall
CCitadelViscousBallVData
CCitadelYamatoBaseVData
CCitadelZapTrigger
CCitadelZipLineNode
CCitadelZipLinePathNode
CCitadelZiplineCaptureTrigger
CCitadelZiplinePath
CCitadel_Ability_AbilityName
CCitadel_Ability_Afterburn
CCitadel_Ability_Baba_BenchMelee
CCitadel_Ability_Baba_BenchRun
CCitadel_Ability_Baba_BenchRun_VData
CCitadel_Ability_Baba_BubblingBrew
CCitadel_Ability_Baba_BubblingBrew::EState
CCitadel_Ability_Baba_BubblingBrew_VData
CCitadel_Ability_Baba_HexingBrew
CCitadel_Ability_Baba_HexingBrew::EBrewEffect
CCitadel_Ability_Baba_HexingBrew_Throw
Type
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Deadlock
server
CAI_CitadelNPCVData
CCitadelPlayerBotNPCBrainVData
CCitadelPlayerBotNPCBrainVData
3264 bytes (0x0CC0), align 8
Source
Inherits
CAI_CitadelNPCVData
CAI_BaseNPCVData
CEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x0C4F
m_flJumpMaxRise
float32
= 300
3152
0x0C50
MPropertyStartGroup
: "Movement"
m_flAirJumpMin
float32
= 200
3156
0x0C54
m_flJumpMaxDrop
float32
= 1024
3160
0x0C58
m_flJumpMaxDist
float32
= 200
3164
0x0C5C
m_flJumpMinDist
float32
= 50
3168
0x0C60
m_flClimbUpCostBase
float32
= 32
3172
0x0C64
m_flClimbUpCostScalar
float32
= 4
3176
0x0C68
m_flFaceTargetDistance
float32
= 1200
3180
0x0C6C
m_flNavGoalTolerance
float32
= 64
3184
0x0C70
m_flVerticalAttachOffset
float32
= 16
3188
0x0C74
m_flStuckTime
float32
= 1.5
3192
0x0C78
m_flStuckTimeAir
float32
= 3
3196
0x0C7C
m_flMajorStuckTime
float32
= 30
3200
0x0C80
m_unMajorStuckAttemptCount
int32
= 30
3204
0x0C84
m_flStuckDistance
float32
= 32
3208
0x0C88
m_flMaxPathDistance
float32
= 1300
3212
0x0C8C
m_flMinLanePathDistance
float32
= 250
3216
0x0C90
m_flEnemyDistanceForReload
float32
= 1200
3220
0x0C94
m_flReloadEnemyFarPct
float32
= 0.5
3224
0x0C98
m_flReloadEnemyLoSPct
float32
= 0.5
3228
0x0C9C
m_flReloadEnemyLosTime
float32
= 0.5
3232
0x0CA0
m_flMinShootTimeToReload
float32
= 0.75
3236
0x0CA4
m_flDashDamageThreshold
float32
= 0.05
3240
0x0CA8
m_flDashDamageTickDown
float32
= 0.2
3244
0x0CAC
m_flMinDesiredDashDist
float32
= 200
3248
0x0CB0
m_flMinAbilityAimTime
float32
= 0.5
3252
0x0CB4
m_flDisengageFromEnemyToLaneDist
float32
= 1200
3256
0x0CB8
m_flDefendBaseSearchRadius
float32
= 2000
3260
0x0CBC