Source 2 Viewer
  • CCitadelObserver_MovementServices
  • CCitadelPassthroughFakeWall
  • CCitadelPlayOfTheGame
  • CCitadelPlayerBot
  • CCitadelPlayerBotNPCBrain
  • CCitadelPlayerBotNPCBrainVData
  • CCitadelPlayerClipComponent
  • CCitadelPlayerController
  • CCitadelPlayerPawn
  • CCitadelPlayerPawnBase
  • CCitadelPlayer_CameraServices
  • CCitadelPlayer_MovementServices
  • CCitadelPlayer_ObserverServices
  • CCitadelPointPulseAPI
  • CCitadelPortalTrigger
  • CCitadelPreviewPlayerController
  • CCitadelProjectile
  • CCitadelProjectileTouchVolume
  • CCitadelProjectileTouchVolumeVData
  • CCitadelProjectile_ImmobilizeTrap
  • CCitadelPushTrigger
  • CCitadelRecentDamage
  • CCitadelRegenComponent
  • CCitadelShopTunnelTrigger
  • CCitadelSoundEntityOBB
  • CCitadelSoundOpvarSetOBB
  • CCitadelSoundStackFieldOBB
  • CCitadelSpawnBlocker
  • CCitadelSpeedBoostTrigger
  • CCitadelTeam
  • CCitadelTeleportLocation
  • CCitadelTeleportTrigger
  • CCitadelTrackedProjectile
  • CCitadelTriggerCapturePoint
  • CCitadelTriggerHideout
  • CCitadelTriggerHurt
  • CCitadelTriggerNoPortals
  • CCitadelTrooperMinimap
  • CCitadelTunnelTrigger
  • CCitadelViscousBall
  • CCitadelViscousBallVData
  • CCitadelYamatoBaseVData
  • CCitadelZapTrigger
  • CCitadelZipLineNode
  • CCitadelZipLinePathNode
  • CCitadelZiplineCaptureTrigger
  • CCitadelZiplinePath
  • CCitadel_Ability_AbilityName
  • CCitadel_Ability_Afterburn
  • CCitadel_Ability_AirheartAbility02VData
  • CCitadel_Ability_AirheartChargeBlastVData
  • CCitadel_Ability_AirheartPrimaryWeaponVData
  • CCitadel_Ability_AirheartRocketeer3VData
  • CCitadel_Ability_AirheartRocketeer4VData
  • CCitadel_Ability_AirheartUltVData
  • CCitadel_Ability_Airheart_Ability01
  • CCitadel_Ability_Airheart_Ability01VData
  • CCitadel_Ability_Airheart_Ability02
  • CCitadel_Ability_Airheart_AltWeapon
  • CCitadel_Ability_Airheart_ChargeBlast
  • CCitadel_Ability_Airheart_PrimaryWeapon
  • CCitadel_Ability_Airheart_Rocketeer3
  • CCitadel_Ability_Airheart_Rocketeer4
  • CCitadel_Ability_Airheart_Spotlight
  • CCitadel_Ability_Airheart_SpotlightVData
  • CCitadel_Ability_Airheart_Ult
  • CCitadel_Ability_Astro_Rifle
  • CCitadel_Ability_Astro_Shotgun_Toggle
  • CCitadel_Ability_Astro_Shotgun_Toggle_VData
  • CCitadel_Ability_BaseHeldItem
  • CCitadel_Ability_BaseHeldItemVData
  • CCitadel_Ability_Bebop_LaserBeam
  • CCitadel_Ability_Bebop_LaserBeamVData
  • CCitadel_Ability_Bebop_StickyBomb2
  • CCitadel_Ability_Bebop_StickyBomb2VData
  • CCitadel_Ability_BloodBomb
  • CCitadel_Ability_BloodBombVData
  • CCitadel_Ability_Boho_Ability01
  • CCitadel_Ability_Boho_Ability02
  • CCitadel_Ability_Boho_BouncyProjectile
Type / to search
  1. Deadlock
  2. server
  3. CCitadelProjectile
  4. CCitadelProjectile_ImmobilizeTrap

CCitadelProjectile_ImmobilizeTrap

Inherits from (142 fields)
CCitadelProjectileCBaseModelEntityCBaseEntityCEntityInstance
  • m_flStartTime: GameTime_t2136 (0x0858)
  • m_vecStartPos: Vector2140 (0x085C)
  • m_vecEndPos: Vector2152 (0x0868)
  • m_flProjectileLandTime: GameTime_t2164 (0x0874)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.