Source 2 Viewer
  • CCitadelModifierResponseRules_t
  • CCitadelModifierShadowStepVData
  • CCitadelModifierSpeaker_t
  • CCitadelModifierTier2BossAoeWaveAuraVData
  • CCitadelModifierTier2BossLaserBeamVData
  • CCitadelModifierTier2BossLaserChargeVData
  • CCitadelModifierTier3BossAoeWaveAuraVData
  • CCitadelModifierVData
  • CCitadelModifier_Viscous_Goo_Aura
  • CCitadelNPCModelGameData_t
  • CCitadelObserver_MovementServices
  • CCitadelPassthroughFakeWall
  • CCitadelPlayOfTheGame
  • CCitadelPlayerClipComponent
  • CCitadelPlayerController
  • CCitadelPlayerPawnBase
  • CCitadelPlayerPawn_GraphController
  • CCitadelPlayerPawn_GraphController2
  • CCitadelPlayer_CameraServices
  • CCitadelPlayer_MovementServices
  • CCitadelPlayer_ObserverServices
  • CCitadelPortalTrigger
  • CCitadelPreviewPlayerController
  • CCitadelProjectileTouchVolume
  • CCitadelProjectileTouchVolumeVData
  • CCitadelProjectileTrackingParams
  • CCitadelRecentDamage
  • CCitadelSoundEntityOBB
  • CCitadelSoundOpvarSetOBB
  • CCitadelSoundStackFieldOBB
  • CCitadelSpeedBoostTrigger
  • CCitadelTaggedSound_t
  • CCitadelTeamRevealHeroCard
  • CCitadelTrackedAnimGraphModifierState_t
  • CCitadelTriggerCapturePoint
  • CCitadelTriggerNoPortals
  • CCitadelTrooperMinimap
  • CCitadelTunnelTrigger
  • CCitadelUnitStatusStagger
  • CCitadelViscousBallVData
  • CCitadelWeaponInfo
  • CCitadelYamatoBaseVData
  • CCitadelZipLineNode
  • CCitadel_Ability_AbilityName
  • CCitadel_Ability_Afterburn
  • CCitadel_Ability_AirheartAbility02VData
  • CCitadel_Ability_AirheartChargeBlastVData
  • CCitadel_Ability_AirheartPrimaryWeaponVData
  • CCitadel_Ability_AirheartRocketeer3VData
  • CCitadel_Ability_AirheartRocketeer4VData
  • CCitadel_Ability_AirheartUltVData
  • CCitadel_Ability_Airheart_Ability01
  • CCitadel_Ability_Airheart_Ability01VData
  • CCitadel_Ability_Airheart_Ability02
  • CCitadel_Ability_Airheart_AltWeapon
  • CCitadel_Ability_Airheart_ChargeBlast
  • CCitadel_Ability_Airheart_PrimaryWeapon
  • CCitadel_Ability_Airheart_Rocketeer3
  • CCitadel_Ability_Airheart_Rocketeer4
  • CCitadel_Ability_Airheart_Spotlight
  • CCitadel_Ability_Airheart_SpotlightVData
  • CCitadel_Ability_Airheart_Ult
  • CCitadel_Ability_Astro_Rifle
  • CCitadel_Ability_Astro_Shotgun_Toggle
  • CCitadel_Ability_Astro_Shotgun_Toggle_VData
  • CCitadel_Ability_BaseHeldItem
  • CCitadel_Ability_BaseHeldItemVData
  • CCitadel_Ability_Bebop_LaserBeam
  • CCitadel_Ability_Bebop_LaserBeamVData
  • CCitadel_Ability_Bebop_StickyBomb2
  • CCitadel_Ability_Bebop_StickyBomb2VData
  • CCitadel_Ability_BloodBomb
  • CCitadel_Ability_BloodBombVData
  • CCitadel_Ability_Boho_Ability01
  • CCitadel_Ability_Boho_Ability02
  • CCitadel_Ability_Boho_BouncyProjectile
  • CCitadel_Ability_Boho_BouncyProjectileVData
  • CCitadel_Ability_Boho_ChannelTether
  • CCitadel_Ability_Boho_ChannelTetherVData
  • CCitadel_Ability_Boho_DamageShare
Type / to search
  1. Deadlock
  2. client
  3. CPlayer_MovementServices_Humanoid
  4. CCitadelPlayer_MovementServices

CCitadelPlayer_MovementServices

MNetworkVarNames
"CNetworkVelocityVector m_vPositionDeltaVelocity""bool m_bToggleDuckActive""bool m_bDucked""bool m_bInPortalEnvironment"
Inherits from (22 fields)
CPlayer_MovementServices_HumanoidCPlayer_MovementServicesCPlayerPawnComponent
  • m_vPositionDeltaVelocity: CNetworkVelocityVector624 (0x0270)
    MNetworkEnable
    MNetworkPriority: 32
    MNetworkUserGroup: "LocalPlayerExclusive"
  • m_bToggleDuckActive: bool672 (0x02A0)
    MNetworkEnable
    MNetworkPriority: 32
    MNetworkUserGroup: "LocalPlayerExclusive"
  • m_bDucked: bool673 (0x02A1)
    MNetworkEnable
    MNetworkUserGroup: "LocalPlayerExclusive"
  • m_bInPortalEnvironment: bool674 (0x02A2)
    MNetworkEnable
    MNetworkUserGroup: "LocalPlayerExclusive"
  • m_vecPogoVelocity: Vector676 (0x02A4)
  • m_vecSupport: Vector688 (0x02B0)
  • m_bColliding: bool700 (0x02BC)
  • m_bLandedOnGround: bool701 (0x02BD)
  • m_bHasFreeCursor: bool702 (0x02BE)
  • m_flTurnSpringSpeed: float32704 (0x02C0)
  • m_flInputDirectionCommitment: float32708 (0x02C4)
  • m_nSuccessiveDirChanges: int8712 (0x02C8)
  • m_flLastDirChange: GameTime_t716 (0x02CC)
  • m_vLastWishDir: Vector2D720 (0x02D0)
Referenced by (1)
CCitadelFamiliarClone_MovementServices
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.