Source 2 Viewer
  • CCitadel_Ability_Bookworm_KnightCharge
  • CCitadel_Ability_Bookworm_KnightChargeVData
  • CCitadel_Ability_Bounce_Pad
  • CCitadel_Ability_Bull_Charge
  • CCitadel_Ability_Bull_Heal
  • CCitadel_Ability_Bull_HealVData
  • CCitadel_Ability_Bull_Leap
  • CCitadel_Ability_Bull_LeapVData
  • CCitadel_Ability_BulletFlurry
  • CCitadel_Ability_BulletFlurryVData
  • CCitadel_Ability_Burrow
  • CCitadel_Ability_BurrowVData
  • CCitadel_Ability_Cadence_Anthem
  • CCitadel_Ability_Cadence_Crescendo
  • CCitadel_Ability_Cadence_GrandFinale
  • CCitadel_Ability_Cadence_Lullaby
  • CCitadel_Ability_Cadence_SilenceContraptions
  • CCitadel_Ability_CardToss
  • CCitadel_Ability_ChargedShot
  • CCitadel_Ability_ChargedTackle
  • CCitadel_Ability_Charged_Bomb
  • CCitadel_Ability_ChronoSwap
  • CCitadel_Ability_Chrono_KineticCarbine
  • CCitadel_Ability_Chrono_KineticCarbineVData
  • CCitadel_Ability_Chrono_PulseGrenade
  • CCitadel_Ability_Chrono_PulseGrenade_VData
  • CCitadel_Ability_Chrono_TimeWall
  • CCitadel_Ability_Chrono_TimeWallVData
  • CCitadel_Ability_Climb_Rope
  • CCitadel_Ability_Climb_RopeVData
  • CCitadel_Ability_Crackshot
  • CCitadel_Ability_CrowdControl
  • CCitadel_Ability_Dash
  • CCitadel_Ability_DeathTax
  • CCitadel_Ability_Digger_MudShield
  • CCitadel_Ability_Digger_MudShieldVData
  • CCitadel_Ability_Disruptive_Charge
  • CCitadel_Ability_Doorman_Bomb
  • CCitadel_Ability_Doorman_Bomb_VData
  • CCitadel_Ability_Doorman_Cart
  • CCitadel_Ability_Doorman_Cart_VData
  • CCitadel_Ability_Doorman_Doorway
  • CCitadel_Ability_Doorman_Doorway_VData
  • CCitadel_Ability_Doorman_Hotel
  • CCitadel_Ability_Doorman_Hotel_VData
  • CCitadel_Ability_Drifter_Hunger
  • CCitadel_Ability_Drifter_HungerVData
  • CCitadel_Ability_Drifter_PrimaryWeapon
  • CCitadel_Ability_Drifter_PrimaryWeapon_VData
  • CCitadel_Ability_Dust_Storm
  • CCitadel_Ability_EmpowerBullet
  • CCitadel_Ability_Empty
  • CCitadel_Ability_ExplosiveBarrel
  • CCitadel_Ability_FamiliarAltWeaponVData
  • CCitadel_Ability_FamiliarPrimaryWeaponVData
  • CCitadel_Ability_Familiar_Ability01
  • CCitadel_Ability_Familiar_Ability01VData
  • CCitadel_Ability_Familiar_Ability02
  • CCitadel_Ability_Familiar_Ability02VData
  • CCitadel_Ability_Familiar_AltWeapon
  • CCitadel_Ability_Familiar_Attach
  • CCitadel_Ability_Familiar_AttachVData
  • CCitadel_Ability_Familiar_Attach_Trigger
  • CCitadel_Ability_Familiar_Attach_TriggerVData
  • CCitadel_Ability_Familiar_Clone
  • CCitadel_Ability_Familiar_CloneSingle
  • CCitadel_Ability_Familiar_CloneSingleVData
  • CCitadel_Ability_Familiar_CloneSingle_Trigger
  • CCitadel_Ability_Familiar_CloneVData
  • CCitadel_Ability_Familiar_Clone_End
  • CCitadel_Ability_Familiar_HealHost
  • CCitadel_Ability_Familiar_HealHostVData
  • CCitadel_Ability_Familiar_HelpingHands
  • CCitadel_Ability_Familiar_HelpingHandsVData
  • CCitadel_Ability_Familiar_PrimaryWeapon
  • CCitadel_Ability_Familiar_Spotlight
  • CCitadel_Ability_Familiar_SpotlightVData
  • CCitadel_Ability_Fathom_Breach
  • CCitadel_Ability_Fathom_Breach_VData
  • CCitadel_Ability_Fathom_ScaldingSpray
Type / to search
  1. Deadlock
  2. client
  3. C_CitadelBaseAbility
  4. CCitadel_Ability_ChargedTackle

CCitadel_Ability_ChargedTackle

MNetworkVarNames
"bool m_bPreparing""bool m_bTackling""GameTime_t m_flTackleStartTime""GameTime_t m_flPrepareStartTime""Vector m_vecTackleDir"
Inherits from (123 fields)
C_CitadelBaseAbilityC_BaseEntityCEntityInstance
  • m_bPreparing: bool5720 (0x1658)
    MNetworkEnable
  • m_bTackling: bool5721 (0x1659)
    MNetworkEnable
  • m_flTackleStartTime: GameTime_t5724 (0x165C)
    MNetworkEnable
  • m_flPrepareStartTime: GameTime_t5728 (0x1660)
    MNetworkEnable
  • m_vecTackleDir: Vector5732 (0x1664)
    MNetworkEnable
  • m_vecLastPosition: Vector5744 (0x1670)
  • m_nStuckFramesCount: int325756 (0x167C)
  • m_vecHitEnemies: CUtlVector< CHandle< C_BaseEntity > >5760 (0x1680)
  • m_nDistancePreview: ParticleIndex_t5784 (0x1698)
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.