Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,583
ConVars & Commands
6,288
Show
All
10,583
Classes
9,701
Enums
882
Entities
2,245
Components
26
Networked
1,442
VData
41
Exclusive
6,644
CCitadel_Ability_B
urrowVData
CCitadel_Ability_Cade
nce_Anthem
CCitadel_Ability_Cadence
_Crescendo
CCitadel_Ability_Cadence_G
randFinale
CCitadel_Ability_Caden
ce_Lullaby
CCitadel_Ability_Cadence_SilenceCo
ntraptions
CCitadel_Abilit
y_CardToss
CCitadel_Ability_C
hargedShot
CCitadel_Ability_Cha
rgedTackle
CCitadel_Ability_Ch
arged_Bomb
CCitadel_Ability_ChessMaster_Pri
maryWeapon
CCitadel_Ability_ChessMaster_PrimaryW
eaponVData
CCitadel_Ability_Chessmaster
_ForkPiece
CCitadel_Ability_Chessmaster_Fork
PieceVData
CCitadel_Ability_Chessmaster_
KnightBuff
CCitadel_Ability_Chessmaster_Knigh
tBuffVData
CCitadel_Ability_Chessmaster_Move
ChessPiece
CCitadel_Ability_Chessmaster_MoveChess
PieceVData
CCitadel_Ability_Chessma
ster_Queen
CCitadel_Ability_Chessmaster_
QueenVData
CCitadel_Ability_Chessmaster_T
hrowBishop
CCitadel_Ability_Chessmaster_ThrowB
ishopVData
CCitadel_Ability_
ChronoSwap
CCitadel_Ability_Chrono_Kine
ticCarbine
CCitadel_Ability_Chrono_KineticCa
rbineVData
CCitadel_Ability_Chrono_Pu
lseGrenade
CCitadel_Ability_Chrono_PulseGre
nade_VData
CCitadel_Ability_Chron
o_TimeWall
CCitadel_Ability_Chrono_Tim
eWallVData
CCitadel_Ability_
Climb_Rope
CCitadel_Ability_Climb
_RopeVData
CCitadel_Ability
_Crackshot
CCitadel_Ability_Cr
owdControl
CCitadel_Ab
ility_Dash
CCitadel_Ability_DeadpackCharge
BlastVData
CCitadel_Ability_DeadpackPrimaryWeaponC
hargeVData
CCitadel_Ability_DeadpackRock
eteerVData
CCitadel_Ability_Deadpack_C
hargeBlast
CCitadel_Ability_Deadpack_Fl
amethrower
CCitadel_Ability_Deadpack_Flameth
rowerVData
CCitadel_Ability_Deadpack_PrimaryWea
pon_Charge
CCitadel_Ability_Deadpack
_Rocketeer
CCitadel_Ability_Deadpac
k_Ultimate
CCitadel_Ability_Deadpack_Ult
imateVData
CCitadel_Abilit
y_DeathTax
CCitadel_Ability_Digger_E
nterTunnel
CCitadel_Ability_Digger_EnterT
unnelVData
CCitadel_Ability_Disrupt
ive_Charge
CCitadel_Ability_Do
orman_Bomb
CCitadel_Ability_Doorman_
Bomb_VData
Type
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to search schemas
Deadlock
client
CitadelAbilityVData
CCitadel_Ability_Chessmaster_QueenVData
CCitadel_Ability_Chessmaster_QueenVData
5320 bytes (0x14C8), align 8
Source
Inherits
CitadelAbilityVData
CEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x106F
m_LiftModifier
CEmbeddedSubclass
<
CCitadelModifier
>
4208
0x1070
MPropertyStartGroup
: "Modifiers"
m_SlowModifier
CEmbeddedSubclass
<
CCitadelModifier
>
4224
0x1080
m_TileModifier
CEmbeddedSubclass
<
CCitadelModifier
>
4240
0x1090
m_AOEExplodeParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
4256
0x10A0
MPropertyStartGroup
: "Visuals"
m_AreaWarningEffect
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
4480
0x1180
m_TileExplodeParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
4704
0x1260
m_PostExplodeParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
4928
0x1340
m_AOEExplodeSound
CSoundEventName
5152
0x1420
MPropertyStartGroup
: "Sounds"
m_strAOEWarningSound
CSoundEventName
5168
0x1430
m_strExpireSound
CSoundEventName
5184
0x1440
m_QueenRecallSound
CSoundEventName
5200
0x1450
m_QueenExpireSound
CSoundEventName
5216
0x1460
m_strCheckmateSound
CSoundEventName
5232
0x1470
m_strTileReleasedSound
CSoundEventName
5248
0x1480
m_strSlamSound
CSoundEventName
5264
0x1490
m_bOrientToWorldForward
bool
5280
0x14A0
MPropertyStartGroup
: "Gameplay"
m_bHaveLinesStun
bool
5281
0x14A1
m_bOnlyStunOnce
bool
= true
5282
0x14A2
m_bOnlyStunThreat
bool
5283
0x14A3
m_bDoLiftOnStun
bool
5284
0x14A4
m_bDamageBeforeLift
bool
5285
0x14A5
m_bHasLimitedMoves
bool
5286
0x14A6
m_flInitialTileDelay
float32
= 0.3
5288
0x14A8
m_flTimeBetweenTiles
float32
= 0.1
5292
0x14AC
m_flTraceRadius
float32
= 10
5296
0x14B0
m_flDistanceAboveGround
float32
= 16
5300
0x14B4
m_flFloatDownRate
float32
= 10
5304
0x14B8
m_flClimbHeight
float32
= 64
5308
0x14BC
m_flStepDownHeight
float32
= 64
5312
0x14C0
m_flSinclairModelSwapHold
float32
= 1.1
5316
0x14C4