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Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
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Schemas10,187ConVars & Commands6,276
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  • CCitadel_Ability_Priest_AntiSpiritVest
  • CCitadel_Ability_Priest_AntiSpiritVestVData
  • CCitadel_Ability_Priest_BearTrap
  • CCitadel_Ability_Priest_BearTrapVData
  • CCitadel_Ability_Priest_CrossbowWeapon
  • CCitadel_Ability_Priest_CrossbowWeaponVData
  • CCitadel_Ability_Priest_Flashbang
  • CCitadel_Ability_Priest_Flashbang_VData
  • CCitadel_Ability_Priest_Knockback
  • CCitadel_Ability_Priest_KnockbackVData
  • CCitadel_Ability_Priest_SelfHeal
  • CCitadel_Ability_Priest_SelfHealVData
  • CCitadel_Ability_Priest_SilenceBomb
  • CCitadel_Ability_Priest_SilenceBombVData
  • CCitadel_Ability_Priest_SmokeGrenade
  • CCitadel_Ability_Priest_SmokeGrenadeVData
  • CCitadel_Ability_Priest_StackingDefense
  • CCitadel_Ability_Priest_StackingDefenseVData
  • CCitadel_Ability_Priest_WeaponSwap
  • CCitadel_Ability_Priest_WeaponSwapVData
  • CCitadel_Ability_PrimaryWeapon
  • CCitadel_Ability_PrimaryWeaponVData
  • CCitadel_Ability_PrimaryWeapon_Bebop
  • CCitadel_Ability_PrimaryWeapon_BebopVData
  • CCitadel_Ability_PrimaryWeapon_Cadence
  • CCitadel_Ability_PrimaryWeapon_Empty
  • CCitadel_Ability_PrimaryWeapon_GraphController
  • CCitadel_Ability_PrimaryWeapon_ScalingAltFire
  • CCitadel_Ability_ProjectMind
  • CCitadel_Ability_ProjectMindVData
  • CCitadel_Ability_Protection_Racket
  • CCitadel_Ability_Protection_RacketVData
  • CCitadel_Ability_ProximityRitual
  • CCitadel_Ability_ProximityRitual_VData
  • CCitadel_Ability_PsychicLift
  • CCitadel_Ability_PunkGoat_Blasted
  • CCitadel_Ability_PunkGoat_GoatFlip
  • CCitadel_Ability_PunkGoat_Tether
  • CCitadel_Ability_PunkGoat_Ult
  • CCitadel_Ability_Punkgoat_PrimaryWeapon
  • CCitadel_Ability_Punkgoat_PrimaryWeaponVData
  • CCitadel_Ability_RapidFire
  • CCitadel_Ability_RatArmor
  • CCitadel_Ability_RatArmorVData
  • CCitadel_Ability_RatKing_RatNibble
  • CCitadel_Ability_RatKing_RatNibbleVData
  • CCitadel_Ability_Ratking_EnterTunnel
  • CCitadel_Ability_Ratking_EnterTunnelVData
  • CCitadel_Ability_Ratking_PrimaryWeapon
  • CCitadel_Ability_Ratking_PrimaryWeaponVData
  • CCitadel_Ability_Ratking_ScrapGrenade
  • CCitadel_Ability_Ratking_ScrapGrenadeVData
  • CCitadel_Ability_Ratking_StandardBearer
  • CCitadel_Ability_Ratking_StandardBearerVData
  • CCitadel_Ability_RestorativeGoo
  • CCitadel_Ability_RiotProtocol
  • CCitadel_Ability_RiposteTargetSelect
  • CCitadel_Ability_RocketBarrage
  • CCitadel_Ability_RocketBarrageVData
  • CCitadel_Ability_RocketLauncher
  • CCitadel_Ability_Rolling_FireBall
  • CCitadel_Ability_Rutger_Pulse
  • CCitadel_Ability_Rutger_Pulse_VData
  • CCitadel_Ability_SelfVacuum
  • CCitadel_Ability_SettingSun
  • CCitadel_Ability_SettingSun_VData
  • CCitadel_Ability_ShadowPulse
  • CCitadel_Ability_ShadowPulse_VData
  • CCitadel_Ability_Shakedown_Target
  • CCitadel_Ability_Shakedown_TargetVData
  • CCitadel_Ability_Shield
  • CCitadel_Ability_ShieldGuy_Ability01
  • CCitadel_Ability_ShieldGuy_Ability02
  • CCitadel_Ability_ShieldGuy_Ability03
  • CCitadel_Ability_ShieldGuy_Ability04
  • CCitadel_Ability_ShieldedSentry
  • CCitadel_Ability_ShieldedSentry_VData
  • CCitadel_Ability_ShivDagger
  • CCitadel_Ability_ShivDaggerVData
  • CCitadel_Ability_ShivDash
Type / to search schemas
  1. Deadlock
  2. client
  3. CitadelAbilityVData
  4. CCitadel_Ability_Priest_WeaponSwapVData

CCitadel_Ability_Priest_WeaponSwapVData

5760 bytes (0x1680), align 8Source
Inherits
CitadelAbilityVDataCEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server

Fields

NameTypeOffset
m_SelfModifier
CEmbeddedSubclass<CCitadelModifier>
50960x13E8
MPropertyStartGroup: "Modifiers"
m_SlowModifier
CEmbeddedSubclass<CCitadelModifier>
51120x13F8
m_NewWeaponAbility
CSubclassName<4>
51280x1408
MPropertyStartGroup: "Gameplay"
m_flMinTimeBeforeSwappingBack
float32 = 0.2
51440x1418
m_CrossbowEntImpactParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
51520x1420
MPropertyStartGroup: "Visuals"
m_CrossbowImpactParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
53760x1500
m_cameraSequenceSwapWeapons
CitadelCameraOperationsSequence_t
56000x15E0
MPropertyStartGroup: "Camera"
Offsets are from Windows. Source revision 11100849 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.