Source 2 Viewer
CCitadel_Ability_Priest_CrossbowWeaponVData
CCitadel_Ability_Priest_Flashbang
CCitadel_Ability_Priest_Flashbang_VData
CCitadel_Ability_Priest_Knockback
CCitadel_Ability_Priest_KnockbackVData
CCitadel_Ability_Priest_SelfHeal
CCitadel_Ability_Priest_SelfHealVData
CCitadel_Ability_Priest_SilenceBomb
CCitadel_Ability_Priest_SilenceBombVData
CCitadel_Ability_Priest_SmokeGrenade
CCitadel_Ability_Priest_SmokeGrenadeVData
CCitadel_Ability_Priest_StackingDefense
CCitadel_Ability_Priest_StackingDefenseVData
CCitadel_Ability_Priest_WeaponSwap
CCitadel_Ability_Priest_WeaponSwapVData
CCitadel_Ability_PrimaryWeapon
CCitadel_Ability_PrimaryWeaponVData
CCitadel_Ability_PrimaryWeapon_BeamWeapon
CCitadel_Ability_PrimaryWeapon_Bebop
CCitadel_Ability_PrimaryWeapon_BebopVData
CCitadel_Ability_PrimaryWeapon_Cadence
CCitadel_Ability_PrimaryWeapon_Empty
CCitadel_Ability_PrimaryWeapon_GraphController
CCitadel_Ability_PrimaryWeapon_ScalingAltFire
CCitadel_Ability_ProjectMind
CCitadel_Ability_ProjectMindVData
CCitadel_Ability_Protection_Racket
CCitadel_Ability_Protection_RacketVData
CCitadel_Ability_ProximityRitual
CCitadel_Ability_ProximityRitual_VData
CCitadel_Ability_PsychicLift
CCitadel_Ability_PunkGoat_Blasted
CCitadel_Ability_PunkGoat_GoatFlip
CCitadel_Ability_PunkGoat_Tether
CCitadel_Ability_PunkGoat_Ult
CCitadel_Ability_Punkgoat_PrimaryWeapon
CCitadel_Ability_Punkgoat_PrimaryWeaponVData
CCitadel_Ability_RapidFire
CCitadel_Ability_RestorativeGoo
CCitadel_Ability_RiotProtocol
CCitadel_Ability_RocketBarrage
CCitadel_Ability_RocketBarrageVData
CCitadel_Ability_RocketLauncher
CCitadel_Ability_Rolling_FireBall
CCitadel_Ability_Rutger_Pulse
CCitadel_Ability_Rutger_Pulse_VData
CCitadel_Ability_SelfVacuum
CCitadel_Ability_SettingSun
CCitadel_Ability_SettingSun_VData
CCitadel_Ability_ShadowPulse
CCitadel_Ability_ShadowPulse_VData
CCitadel_Ability_Shakedown_Target
CCitadel_Ability_Shakedown_TargetVData
CCitadel_Ability_Shield
CCitadel_Ability_ShieldGuy_Ability01
CCitadel_Ability_ShieldGuy_Ability02
CCitadel_Ability_ShieldGuy_Ability03
CCitadel_Ability_ShieldGuy_Ability04
CCitadel_Ability_ShieldedSentry
CCitadel_Ability_ShieldedSentry_VData
CCitadel_Ability_ShivDagger
CCitadel_Ability_ShivDaggerVData
CCitadel_Ability_ShivDash
CCitadel_Ability_ShivWeapon
CCitadel_Ability_ShivWeapon_VData
CCitadel_Ability_Shiv_Defer_Damage
CCitadel_Ability_Shiv_KillingBlow
CCitadel_Ability_Shiv_KillingBlowVData
CCitadel_Ability_Shiv_KillingBlow_GraphController
CCitadel_Ability_Shotgun_Astro
CCitadel_Ability_Shotgun_Astro_Backwards
CCitadel_Ability_Shotgun_Astro_GraphController
CCitadel_Ability_SkyRunner_Ability04
CCitadel_Ability_SkyRunner_FlakShot
CCitadel_Ability_SkyRunner_FlakShotVData
CCitadel_Ability_SkyRunner_PrimaryWeapon
CCitadel_Ability_SkyRunner_PrimaryWeaponVData
CCitadel_Ability_SkyRunner_SwingLine
CCitadel_Ability_Skyrunner_MagicBeam
CCitadel_Ability_Skyrunner_MagicBeamVData
Type
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Deadlock
client
CCitadel_Ability_PrimaryWeaponVData
CCitadel_Ability_PrimaryWeapon_BebopVData
CCitadel_Ability_PrimaryWeapon_BebopVData
Inherits from (113 fields)
CCitadel_Ability_PrimaryWeaponVData
CitadelAbilityVData
CEntitySubclassVDataBase
expand fields
m_strWindupSound
:
CSoundEventName
6592 (0x19C0)
MPropertyStartGroup
: "Sounds"
m_strBeamStartSound
:
CSoundEventName
6608 (0x19D0)
m_strBeamLoopSound1
:
CSoundEventName
6624 (0x19E0)
m_strBeamLoopSound2
:
CSoundEventName
6640 (0x19F0)
m_strBeamStopSound
:
CSoundEventName
6656 (0x1A00)
m_szWeaponBeamParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6672 (0x1A10)
MPropertyStartGroup
: "Visuals"
m_flWindupRepeatCycle
:
float32
= 10000
6896 (0x1AF0)
MPropertyStartGroup
: "Misc"
Also in
server.dll