Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
Show
All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
CCitadel_Ability_ProximityRitual
CCitadel_Ability_ProximityRitual_VData
CCitadel_Ability_PsychicLift
CCitadel_Ability_PunkGoat_Blasted
CCitadel_Ability_PunkGoat_GoatFlip
CCitadel_Ability_PunkGoat_Tether
CCitadel_Ability_PunkGoat_Ult
CCitadel_Ability_Punkgoat_PrimaryWeapon
CCitadel_Ability_Punkgoat_PrimaryWeaponVData
CCitadel_Ability_RapidFire
CCitadel_Ability_RatArmor
CCitadel_Ability_RatArmorVData
CCitadel_Ability_RatKing_RatNibble
CCitadel_Ability_RatKing_RatNibbleVData
CCitadel_Ability_Ratking_EnterTunnel
CCitadel_Ability_Ratking_EnterTunnelVData
CCitadel_Ability_Ratking_PrimaryWeapon
CCitadel_Ability_Ratking_PrimaryWeaponVData
CCitadel_Ability_Ratking_ScrapGrenade
CCitadel_Ability_Ratking_ScrapGrenadeVData
CCitadel_Ability_Ratking_StandardBearer
CCitadel_Ability_Ratking_StandardBearerVData
CCitadel_Ability_RestorativeGoo
CCitadel_Ability_RiotProtocol
CCitadel_Ability_RiposteTargetSelect
CCitadel_Ability_RocketBarrage
CCitadel_Ability_RocketBarrageVData
CCitadel_Ability_RocketLauncher
CCitadel_Ability_Rolling_FireBall
CCitadel_Ability_Rutger_Pulse
CCitadel_Ability_Rutger_Pulse_VData
CCitadel_Ability_SelfVacuum
CCitadel_Ability_SettingSun
CCitadel_Ability_SettingSun_VData
CCitadel_Ability_ShadowPulse
CCitadel_Ability_ShadowPulse_VData
CCitadel_Ability_Shakedown_Target
CCitadel_Ability_Shakedown_TargetVData
CCitadel_Ability_Shield
CCitadel_Ability_ShieldGuy_Ability01
CCitadel_Ability_ShieldGuy_Ability02
CCitadel_Ability_ShieldGuy_Ability03
CCitadel_Ability_ShieldGuy_Ability04
CCitadel_Ability_ShieldedSentry
CCitadel_Ability_ShieldedSentry_VData
CCitadel_Ability_ShivDagger
CCitadel_Ability_ShivDaggerVData
CCitadel_Ability_ShivDash
CCitadel_Ability_ShivWeapon
CCitadel_Ability_ShivWeapon_VData
CCitadel_Ability_Shiv_Defer_Damage
CCitadel_Ability_Shiv_KillingBlow
CCitadel_Ability_Shiv_KillingBlowVData
CCitadel_Ability_Shiv_KillingBlow_GraphController
CCitadel_Ability_SkyRunner_Ability04
CCitadel_Ability_SkyRunner_FlakShot
CCitadel_Ability_SkyRunner_FlakShotVData
CCitadel_Ability_SkyRunner_PrimaryWeapon
CCitadel_Ability_SkyRunner_PrimaryWeaponVData
CCitadel_Ability_SkyRunner_SwingLine
CCitadel_Ability_Skyrunner_MagicBeam
CCitadel_Ability_Skyrunner_MagicBeamVData
CCitadel_Ability_SleepBomb
CCitadel_Ability_SleepDagger
CCitadel_Ability_Slide
CCitadel_Ability_SmokeBomb
CCitadel_Ability_SmokeBombVData
CCitadel_Ability_SnakeDash
CCitadel_Ability_SnakeDashVData
CCitadel_Ability_SpiderShield
CCitadel_Ability_Spinning_Blade
CCitadel_Ability_Spinning_BladeVData
CCitadel_Ability_Spinning_Blade_GraphController
CCitadel_Ability_Sprint
CCitadel_Ability_StaticCharge
CCitadel_Ability_StaticChargeVData
CCitadel_Ability_StaticCharge_V2
CCitadel_Ability_StaticCharge_V2_VData
CCitadel_Ability_StickyBomb
CCitadel_Ability_Stomp
Type
/
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Deadlock
client
CitadelAbilityVData
CCitadel_Ability_Ratking_ScrapGrenadeVData
CCitadel_Ability_Ratking_ScrapGrenadeVData
6168 bytes (0x1818), align 8
Source
Inherits
CitadelAbilityVData
CEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x13E7
m_SlowModifier
CEmbeddedSubclass
<
CCitadelModifier
>
5096
0x13E8
MPropertyStartGroup
: "Modifiers"
m_BigExplosionSlowModifier
CEmbeddedSubclass
<
CCitadelModifier
>
5112
0x13F8
m_strExplodeSound
CSoundEventName
5128
0x1408
MPropertyStartGroup
: "Sounds"
m_strBigExplodeSound
CSoundEventName
5144
0x1418
m_BounceSound
CSoundEventName
5160
0x1428
m_strTimerSound
CSoundEventName
5176
0x1438
m_strExtraTimerSound
CSoundEventName
5192
0x1448
m_strMeleeHitSound
CSoundEventName
5208
0x1458
m_flBounceVerticalDampening
float32
5224
0x1468
MPropertyStartGroup
: "Gameplay"
m_flBounceDirectionalDampening
float32
5228
0x146C
m_flMinBounceSpeed
float32
= 150
5232
0x1470
m_flMinSurfaceDotToBounce
float32
5236
0x1474
m_flMaxSurfaceDotToBounce
float32
5240
0x1478
m_flBounceTargetingPlayerWeight
float32
= 5
5244
0x147C
m_flBounceTargetDistancePower
float32
= 2
5248
0x1480
m_flBounceMaxHorizontalSpeed
float32
= 1000
5252
0x1484
m_flBounceUpMagnitude
float32
= 1.8
5256
0x1488
m_flMinTimeBetweenExplosions
float32
= 0.7
5260
0x148C
m_flBounceTargetDistanceCheck
float32
= 2000
5264
0x1490
m_ShrapnelTracer
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5272
0x1498
MPropertyStartGroup
: "Visuals"
m_BounceParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5496
0x1578
m_ExplodeParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5720
0x1658
m_ConeParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5944
0x1738