Source 2 Viewer
CCitadel_Ability_Haze_StackingDamage
CCitadel_Ability_HealingSlash
CCitadel_Ability_HealthSwap
CCitadel_Ability_HealthSwapVData
CCitadel_Ability_HighAlert
CCitadel_Ability_HoldMelee
CCitadel_Ability_Hook
CCitadel_Ability_HornetLeap
CCitadel_Ability_HornetMark
CCitadel_Ability_HornetSting
CCitadel_Ability_Hornet_Chain
CCitadel_Ability_Hornet_Snipe
CCitadel_Ability_IceBeam
CCitadel_Ability_IceBeamVData
CCitadel_Ability_IceDome
CCitadel_Ability_IceDomeVData
CCitadel_Ability_IceGrenade
CCitadel_Ability_IceGrenadeVData
CCitadel_Ability_IcePath
CCitadel_Ability_IcePathVData
CCitadel_Ability_ImmobilizeTrap
CCitadel_Ability_IncendiaryProjectile
CCitadel_Ability_InfinitySlash
CCitadel_Ability_InfinitySlashVData
CCitadel_Ability_Intimidate
CCitadel_Ability_Jump
CCitadel_Ability_Jump_GraphController
CCitadel_Ability_Kobun
CCitadel_Ability_Lash
CCitadel_Ability_LashDownStrike
CCitadel_Ability_Lash_Flog
CCitadel_Ability_Lash_Ultimate
CCitadel_Ability_LifeDrain
CCitadel_Ability_LifeDrainVData
CCitadel_Ability_LightningBall
CCitadel_Ability_LockDown
CCitadel_Ability_MageWalk
CCitadel_Ability_MageWalkVData
CCitadel_Ability_Magician_AnimalCurse
CCitadel_Ability_Magician_AnimalCurseVData
CCitadel_Ability_Magician_AnimalHexArea
CCitadel_Ability_Magician_AnimalHexAreaVData
CCitadel_Ability_Magician_BigBolt
CCitadel_Ability_Magician_BigBoltVData
CCitadel_Ability_Magician_CopyUlt
CCitadel_Ability_Magician_CopyUltVData
CCitadel_Ability_Magician_Escape
CCitadel_Ability_Magician_EscapeVData
CCitadel_Ability_Magician_MagicBolt
CCitadel_Ability_Magician_MagicBoltVData
CCitadel_Ability_Magician_ShadowClone
CCitadel_Ability_Magician_ShadowCloneVData
CCitadel_Ability_Mantle
CCitadel_Ability_MedicHeal
CCitadel_Ability_MedicHeal_GraphController
CCitadel_Ability_MeleeParry
CCitadel_Ability_Melee_Base
CCitadel_Ability_Mirage_FireBeetles
CCitadel_Ability_Mirage_FireBeetles_VData
CCitadel_Ability_Mirage_Teleport
CCitadel_Ability_MobileResupply
CCitadel_Ability_MobileResupplyVData
CCitadel_Ability_NanoDash
CCitadel_Ability_NanoDash_VData
CCitadel_Ability_Nano_CatForm
CCitadel_Ability_Nano_CatFormPounce
CCitadel_Ability_Nano_CatFormPounceVData
CCitadel_Ability_Nano_CatFormVData
CCitadel_Ability_Nano_ClusterGrenade
CCitadel_Ability_Nano_ClusterGrenadeVData
CCitadel_Ability_Nano_Pounce
CCitadel_Ability_Nano_Pounce_Instant
CCitadel_Ability_Nano_Pounce_InstantVData
CCitadel_Ability_Nano_Pounce_VData
CCitadel_Ability_Nano_PrimaryWeapon
CCitadel_Ability_Nano_PrimaryWeaponVData
CCitadel_Ability_Nano_Shadow
CCitadel_Ability_Nano_ShadowVData
CCitadel_Ability_Necro_Coffin
CCitadel_Ability_Necro_CoffinVData
Type
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to search
Deadlock
client
CitadelAbilityVData
CCitadel_Ability_IcePathVData
CCitadel_Ability_IcePathVData
Inherits from (100 fields)
CitadelAbilityVData
CEntitySubclassVDataBase
expand fields
m_IcePathModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6168 (0x1818)
MPropertyStartGroup
: "Modifiers"
m_flMomentumDecayRate
:
float32
= 1
6184 (0x1828)
MPropertyStartGroup
: "Gameplay"
m_flMomentumWeight
:
float32
= 0.8
6188 (0x182C)
m_flMaxPitchChange
:
float32
= 5
6192 (0x1830)
m_flMaxPitchUp
:
float32
= 15
6196 (0x1834)
m_flMaxPitchDown
:
float32
= 15
6200 (0x1838)
m_flMaxHeight
:
float32
= 1400
6204 (0x183C)
m_flForwardAngleBias
:
float32
= -10
6208 (0x1840)
Also in
server.dll