Source 2 Viewer
  • CHostageCarriableProp
  • CHostageExpresserShim
  • CHostageRescueZone
  • CHostageRescueZoneShim
  • CIncendiaryGrenade
  • CInferno
  • CInfoChoreoAnchor
  • CInfoChoreoAnchorPosition
  • CInfoChoreoLocatorShapeType_t
  • CInfoData
  • CInfoDeathmatchSpawn
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoFan
  • CInfoGameEventProxy
  • CInfoInstructorHintBombTargetA
  • CInfoInstructorHintBombTargetB
  • CInfoInstructorHintHostageRescueZone
  • CInfoInstructorHintTarget
  • CInfoInteraction
  • CInfoLadderDismount
  • CInfoLandmark
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
  • CInfoPlayerCounterterrorist
  • CInfoPlayerStart
  • CInfoPlayerTerrorist
  • CInfoSpawnGroupLandmark
  • CInfoSpawnGroupLoadUnload
  • CInfoTarget
  • CInfoTargetServerOnly
  • CInfoTeleportDestination
  • CInfoVisibilityBox
  • CInfoWorldLayer
  • CInstancedSceneEntity
  • CInstructorEventEntity
  • CIronSightController
  • CItem
  • CItemAssaultSuit
  • CItemDefuser
  • CItemDefuserAlias_item_defuser
  • CItemDogtags
  • CItemGeneric
  • CItemGenericTriggerHelper
  • CItemKevlar
  • CItemSoda
  • CItem_Healthshot
  • CKeepUpright
  • CKnife
  • CLightComponent
  • CLightDirectionalEntity
  • CLightEntity
  • CLightEnvironmentEntity
  • CLightOrthoEntity
  • CLightSpotEntity
  • CLogicAchievement
  • CLogicActiveAutosave
  • CLogicAuto
  • CLogicAutosave
  • CLogicBranch
  • CLogicBranchList
  • CLogicBranchList::LogicBranchListenerLastState_t
  • CLogicCase
  • CLogicCollisionPair
  • CLogicCompare
  • CLogicDistanceAutosave
  • CLogicDistanceCheck
  • CLogicEventListener
  • CLogicGameEvent
  • CLogicGameEventListener
  • CLogicLineToEntity
  • CLogicMeasureMovement
  • CLogicNPCCounter
  • CLogicNPCCounterAABB
  • CLogicNPCCounterOBB
  • CLogicNavigation
  • CLogicPlayerProxy
  • CLogicProximity
  • CLogicRelay
  • CLogicRelayAPI
Type / to search
  1. Counter-Strike 2
  2. server
  3. CPointEntity
  4. CInfoInteraction

CInfoInteraction

Inherits from (89 fields)
CPointEntityCBaseEntityCEntityInstance
  • m_hSceneRequest: SceneRequestHandle_t1192 (0x04A8)
  • m_hSceneOpportunity: SceneOpportunityHandle_t1196 (0x04AC)
  • m_bEnabled: bool1200 (0x04B0)
  • m_bStartDisabled: bool1201 (0x04B1)
  • m_strSceneVDataName: CUtlSymbolLarge1208 (0x04B8)
  • m_strPulseVDataName: CUtlSymbolLarge1216 (0x04C0)
  • m_flRadius: float321256 (0x04E8)
  • m_flOwnerFOV: float321260 (0x04EC)
  • m_strLocalInterestReqTags: CUtlSymbolLarge1264 (0x04F0)
  • m_strLocalInterestOptTags: CUtlSymbolLarge1272 (0x04F8)
  • m_strLookTarget: CUtlSymbolLarge1280 (0x0500)
  • m_flDuration: float321288 (0x0508)
  • m_flCooldown: float321292 (0x050C)
  • m_nRepeatCount: int321296 (0x0510)
  • m_bDisableOnExit: bool1300 (0x0514)
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.