Source 2 Viewer
  • CNPCSpawnDestination
  • CNPC_BarrackBoss
  • CNPC_BarrackBossVData
  • CNPC_BarrackBoss_GraphController
  • CNPC_BaseDefenseSentry
  • CNPC_BaseDefenseSentryVData
  • CNPC_BaseDefenseSentry_GraphController
  • CNPC_Boss_Tier1_GraphController
  • CNPC_Boss_Tier2
  • CNPC_Boss_Tier2VData
  • CNPC_Boss_Tier2_GraphController
  • CNPC_Boss_Tier3
  • CNPC_Boss_Tier3VData
  • CNPC_Boss_Tier3_GraphController
  • CNPC_Escort
  • CNPC_Escort_GraphController
  • CNPC_Escort_VData
  • CNPC_FamiliarHelper
  • CNPC_FieldSentry
  • CNPC_FieldSentryVData
  • CNPC_FieldSentry_GraphController
  • CNPC_MidBoss
  • CNPC_MidBossVData
  • CNPC_MidBoss_GraphController
  • CNPC_MortarSentry
  • CNPC_MortarSentry_GraphController
  • CNPC_NanoRollermine
  • CNPC_NecroSkele
  • CNPC_NecroSkele_GraphController
  • CNPC_NeutralBugVData
  • CNPC_NeutralSinnerSacrificeHideoutVData
  • CNPC_NeutralSinnerSacrificeVData
  • CNPC_Neutral_Bug
  • CNPC_Neutral_Flying_Pigeon
  • CNPC_Neutral_Flying_PigeonVData
  • CNPC_Neutral_Flying_Weakpoint
  • CNPC_Neutral_Flying_WeakpointVData
  • CNPC_Neutral_Hideout_Cat
  • CNPC_Neutral_Hideout_CatVData
  • CNPC_Neutral_Hideout_Rabbit
  • CNPC_Neutral_Hideout_RabbitVData
  • CNPC_Neutral_SinnersSacrifice
  • CNPC_Neutral_SinnersSacrifice_Hideout
  • CNPC_Neutral_Weakpoint
  • CNPC_Neutral_WeakpointVData
  • CNPC_PestilenceDrone
  • CNPC_ShieldedSentry
  • CNPC_ShieldedSentryVData
  • CNPC_ShieldedSentry_GraphController
  • CNPC_SimpleAnimatingAI
  • CNPC_SimpleAnimatingAIVData
  • CNPC_SimpleAnimatingAI_GraphController
  • CNPC_TeslaCoil
  • CNPC_TeslaCoil_GraphController
  • CNPC_Trooper
  • CNPC_TrooperBoss
  • CNPC_TrooperBossVData
  • CNPC_TrooperNeutral
  • CNPC_TrooperNeutralNodeMoverVData
  • CNPC_TrooperNeutralVData
  • CNPC_TrooperNeutral_GraphController
  • CNPC_Trooper_GraphController
  • CNPC_YakuzaGangster
  • CNavLinkAnimgraphVar
  • CNavLinkApproachConditions
  • CNavLinkAreaEntity
  • CNavLinkAreaEntity::NpcUserList_t
  • CNavLinkConnectionSave
  • CNavLinkMetrics_ClimbUp
  • CNavLinkMetrics_JumpDown
  • CNavLinkMotor_DefaultNavLink
  • CNavLinkMotor_DefaultNavLink::State_t
  • CNavLinkMotor_DefaultNavLink::TargetType_t
  • CNavLinkMotor_DefaultNavLink_GraphController
  • CNavLinkMotor_Legacy
  • CNavLinkMotor_Legacy_GraphController
  • CNavLinkMotor_Legacy_NavLink
  • CNavLinkMotor_Legacy_Transition
  • CNavLinkMotor_NonZUp_Transition
  • CNavLinkMovementVData
Type / to search
  1. Deadlock
  2. server
  3. CNPC_SimpleAnimatingAIVData
  4. CNPC_FieldSentryVData

CNPC_FieldSentryVData

Inherits from (1 field)
CNPC_SimpleAnimatingAIVDataCEntitySubclassVDataBase
  • m_LaserSightParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >264 (0x0108)
    MPropertyStartGroup: "Visuals"
  • m_KillExplosionParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >488 (0x01E8)
  • m_DeployProgressModifier: CEmbeddedSubclass< CCitadelModifier > = {}712 (0x02C8)
    MPropertyGroupName: "Modifiers"
  • m_sSpawnSound: CSoundEventName728 (0x02D8)
    MPropertyStartGroup: "Sounds"
  • m_sKillExplosionSound: CSoundEventName744 (0x02E8)
  • m_sTargetAcquiredLocalSound: CSoundEventName760 (0x02F8)
  • m_sTargetAcquiredSound: CSoundEventName776 (0x0308)
  • m_flIdleTurnSpeed: float32 = 30792 (0x0318)
    MPropertyStartGroup: "Stats"
  • m_flIdleTurnAngles: float32 = 45796 (0x031C)
  • m_flTrooperTakeDamageMult: float32 = 1800 (0x0320)
  • m_flNeutralTakeDamageMulti: float32 = 1.5804 (0x0324)
  • m_flNotifyEventTime: float32 = 1.5808 (0x0328)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.