Source 2 Viewer
  • CNPC_Neutral_Hideout_Rabbit
  • CNPC_Neutral_Hideout_RabbitVData
  • CNPC_Neutral_SinnersSacrifice
  • CNPC_Neutral_SinnersSacrifice_Hideout
  • CNPC_Neutral_Weakpoint
  • CNPC_Neutral_WeakpointVData
  • CNPC_PestilenceDrone
  • CNPC_ShieldedSentry
  • CNPC_ShieldedSentryVData
  • CNPC_ShieldedSentry_GraphController
  • CNPC_SimpleAnimatingAI
  • CNPC_SimpleAnimatingAIVData
  • CNPC_SimpleAnimatingAI_GraphController
  • CNPC_TeslaCoil
  • CNPC_TeslaCoil_GraphController
  • CNPC_Trooper
  • CNPC_TrooperBoss
  • CNPC_TrooperBossVData
  • CNPC_TrooperNeutral
  • CNPC_TrooperNeutralNodeMoverVData
  • CNPC_TrooperNeutralVData
  • CNPC_TrooperNeutral_GraphController
  • CNPC_Trooper_GraphController
  • CNPC_YakuzaGangster
  • CNavLinkAnimgraphVar
  • CNavLinkApproachConditions
  • CNavLinkAreaEntity
  • CNavLinkAreaEntity::NpcUserList_t
  • CNavLinkConnectionSave
  • CNavLinkMetrics_ClimbUp
  • CNavLinkMetrics_JumpDown
  • CNavLinkMotor_DefaultNavLink
  • CNavLinkMotor_DefaultNavLink::State_t
  • CNavLinkMotor_DefaultNavLink::TargetType_t
  • CNavLinkMotor_DefaultNavLink_GraphController
  • CNavLinkMotor_Legacy
  • CNavLinkMotor_Legacy_GraphController
  • CNavLinkMotor_Legacy_NavLink
  • CNavLinkMotor_Legacy_Transition
  • CNavLinkMotor_NonZUp_Transition
  • CNavLinkMovementVData
  • CNavLinkMovementVData_ClimbUp
  • CNavLinkMovementVData_JumpDown
  • CNavLinkMovementVariantDefinition
  • CNavSmartGoalHelper
  • CNavSmartGoal_PrimaryTest
  • CNavSpaceInfo
  • CNavVolumeBreadthFirstSearch
  • CNavVolumeCalculatedVector
  • CNavVolumeMarkupVolume
  • CNavWalkable
  • CNecro_HauntingSkullEntity
  • CNetworkedSequenceOperation
  • CNodeEnt
  • CNodeEnt_InfoHint
  • CNodeEnt_InfoNodeAir
  • CNodeEnt_InfoNodeAirHint
  • CNodeEnt_InfoNodeHint
  • CNpcFootSweep
  • CNullEntity
  • COmniLight
  • COrbSpawner
  • COrbSpawner::Bounty_t
  • COrnamentProp
  • CParticleSystem
  • CPathAccompany
  • CPathCorner
  • CPathCornerCrash
  • CPathKeyFrame
  • CPathMover
  • CPathMoverEntitySpawn
  • CPathMoverEntitySpawner
  • CPathNode
  • CPathParticleRope
  • CPathParticleRopeAlias_path_particle_rope_clientside
  • CPathQueryComponent
  • CPathSimple
  • CPathSimpleAPI
  • CPathTrack
  • CPathWithDynamicNodes
Type / to search
  1. Deadlock
  2. server
  3. CNPC_TrooperNeutralVData
  4. CNPC_TrooperNeutralNodeMoverVData

CNPC_TrooperNeutralNodeMoverVData

Inherits from (123 fields)
CNPC_TrooperNeutralVDataCAI_CitadelNPCVDataCAI_BaseNPCVDataCEntitySubclassVDataBase
  • m_bEnableMovementToNodes: bool5808 (0x16B0)
    MPropertyStartGroup: "Node Movement"
  • m_flExposedDuration: CRangeFloat = 25812 (0x16B4)
  • m_flHideDuration: CRangeFloat = 0.55820 (0x16BC)
  • m_HidingModifier: CEmbeddedSubclass< CCitadelModifier > = {}5832 (0x16C8)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.