Source 2 Viewer
CNPC_Neutral_Flying_Weakpoint
CNPC_Neutral_Flying_WeakpointVData
CNPC_Neutral_Hideout_Cat
CNPC_Neutral_Hideout_CatVData
CNPC_Neutral_Hideout_Rabbit
CNPC_Neutral_Hideout_RabbitVData
CNPC_Neutral_SinnersSacrifice
CNPC_Neutral_SinnersSacrifice_Hideout
CNPC_Neutral_Weakpoint
CNPC_Neutral_WeakpointVData
CNPC_PestilenceDrone
CNPC_ShieldedSentry
CNPC_ShieldedSentryVData
CNPC_ShieldedSentry_GraphController
CNPC_SimpleAnimatingAI
CNPC_SimpleAnimatingAIVData
CNPC_SimpleAnimatingAI_GraphController
CNPC_TeslaCoil
CNPC_TeslaCoil_GraphController
CNPC_Trooper
CNPC_TrooperBoss
CNPC_TrooperBossVData
CNPC_TrooperNeutral
CNPC_TrooperNeutralNodeMoverVData
CNPC_TrooperNeutralVData
CNPC_TrooperNeutral_GraphController
CNPC_Trooper_GraphController
CNPC_YakuzaGangster
CNavLinkAnimgraphVar
CNavLinkApproachConditions
CNavLinkAreaEntity
CNavLinkAreaEntity::NpcUserList_t
CNavLinkConnectionSave
CNavLinkMetrics_ClimbUp
CNavLinkMetrics_JumpDown
CNavLinkMotor_DefaultNavLink
CNavLinkMotor_DefaultNavLink::State_t
CNavLinkMotor_DefaultNavLink::TargetType_t
CNavLinkMotor_DefaultNavLink_GraphController
CNavLinkMotor_Legacy
CNavLinkMotor_Legacy_GraphController
CNavLinkMotor_Legacy_NavLink
CNavLinkMotor_Legacy_Transition
CNavLinkMotor_NonZUp_Transition
CNavLinkMovementVData
CNavLinkMovementVData_ClimbUp
CNavLinkMovementVData_JumpDown
CNavLinkMovementVariantDefinition
CNavSmartGoalHelper
CNavSmartGoal_PrimaryTest
CNavSpaceInfo
CNavVolumeBreadthFirstSearch
CNavVolumeCalculatedVector
CNavVolumeMarkupVolume
CNavWalkable
CNecro_HauntingSkullEntity
CNetworkedSequenceOperation
CNodeEnt
CNodeEnt_InfoHint
CNodeEnt_InfoNodeAir
CNodeEnt_InfoNodeAirHint
CNodeEnt_InfoNodeHint
CNpcFootSweep
CNullEntity
COmniLight
COrbSpawner
COrbSpawner::Bounty_t
COrnamentProp
CParticleSystem
CPathAccompany
CPathCorner
CPathCornerCrash
CPathKeyFrame
CPathMover
CPathMoverEntitySpawn
CPathMoverEntitySpawner
CPathNode
CPathParticleRope
CPathParticleRopeAlias_path_particle_rope_clientside
CPathQueryComponent
Type
/
to search
Deadlock
server
CAI_CitadelNPC
CNPC_Trooper
CNPC_Trooper
MNetworkVarNames
"int m_iLane"
"EHANDLE m_hTargetedEnemy"
"float m_flHealingChargeParticlePct"
Inherits from (266 fields)
CAI_CitadelNPC
CAI_BaseNPC
CBaseCombatCharacter
CBaseFlex
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_iLane
:
int32
6040 (0x1798)
MNetworkEnable
m_iLaneSlot
:
int32
6044 (0x179C)
m_hSpawnWaveController
:
CHandle
<
CInfoTrooperBossSpawn
>
6096 (0x17D0)
m_hTrooperSpawnPoint
:
CHandle
<
CInfoTrooperSpawn
>
6100 (0x17D4)
m_hNearDeathModifier
:
CModifierHandleTyped
<
CCitadelModifier
>
6136 (0x17F8)
m_hTargetedEnemy
:
CHandle
<
CBaseEntity
>
6168 (0x1818)
MNetworkEnable
MNotSaved
m_flHealingChargeParticlePct
:
float32
6172 (0x181C)
MNetworkBitCount
: 8
MNetworkEnable
MNetworkMaxValue
: 1.000000
MNetworkMinValue
: 0.000000
MNotSaved
Also in
client.dll