Source 2 Viewer
CNPC_NecroSkele_GraphController
CNPC_NeutralBugVData
CNPC_NeutralSinnerSacrificeHideoutVData
CNPC_NeutralSinnerSacrificeVData
CNPC_Neutral_Bug
CNPC_Neutral_Flying_Pigeon
CNPC_Neutral_Flying_PigeonVData
CNPC_Neutral_Flying_Weakpoint
CNPC_Neutral_Flying_WeakpointVData
CNPC_Neutral_Hideout_Cat
CNPC_Neutral_Hideout_CatVData
CNPC_Neutral_Hideout_Rabbit
CNPC_Neutral_Hideout_RabbitVData
CNPC_Neutral_SinnersSacrifice
CNPC_Neutral_SinnersSacrifice_Hideout
CNPC_Neutral_Weakpoint
CNPC_Neutral_WeakpointVData
CNPC_PestilenceDrone
CNPC_ShieldedSentry
CNPC_ShieldedSentryVData
CNPC_ShieldedSentry_GraphController
CNPC_SimpleAnimatingAI
CNPC_SimpleAnimatingAIVData
CNPC_SimpleAnimatingAI_GraphController
CNPC_TeslaCoil
CNPC_TeslaCoil_GraphController
CNPC_Trooper
CNPC_TrooperBoss
CNPC_TrooperBossVData
CNPC_TrooperNeutral
CNPC_TrooperNeutralNodeMoverVData
CNPC_TrooperNeutralVData
CNPC_TrooperNeutral_GraphController
CNPC_Trooper_GraphController
CNPC_YakuzaGangster
CNavLinkAnimgraphVar
CNavLinkApproachConditions
CNavLinkAreaEntity
CNavLinkAreaEntity::NpcUserList_t
CNavLinkConnectionSave
CNavLinkMetrics_ClimbUp
CNavLinkMetrics_JumpDown
CNavLinkMotor_DefaultNavLink
CNavLinkMotor_DefaultNavLink::State_t
CNavLinkMotor_DefaultNavLink::TargetType_t
CNavLinkMotor_DefaultNavLink_GraphController
CNavLinkMotor_Legacy
CNavLinkMotor_Legacy_GraphController
CNavLinkMotor_Legacy_NavLink
CNavLinkMotor_Legacy_Transition
CNavLinkMotor_NonZUp_Transition
CNavLinkMovementVData
CNavLinkMovementVData_ClimbUp
CNavLinkMovementVData_JumpDown
CNavLinkMovementVariantDefinition
CNavSmartGoalHelper
CNavSmartGoal_PrimaryTest
CNavSpaceInfo
CNavVolumeBreadthFirstSearch
CNavVolumeCalculatedVector
CNavVolumeMarkupVolume
CNavWalkable
CNecro_HauntingSkullEntity
CNetworkedSequenceOperation
CNodeEnt
CNodeEnt_InfoHint
CNodeEnt_InfoNodeAir
CNodeEnt_InfoNodeAirHint
CNodeEnt_InfoNodeHint
CNpcFootSweep
CNullEntity
COmniLight
COrbSpawner
COrbSpawner::Bounty_t
COrnamentProp
CParticleSystem
CPathAccompany
CPathCorner
CPathCornerCrash
CPathKeyFrame
Type
/
to search
Deadlock
server
CNPC_SimpleAnimatingAIVData
CNPC_ShieldedSentryVData
CNPC_ShieldedSentryVData
Inherits from (1 field)
CNPC_SimpleAnimatingAIVData
CEntitySubclassVDataBase
expand fields
m_flZShootPostionOffset
:
float32
264 (0x0108)
m_LaserSightParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
272 (0x0110)
MPropertyStartGroup
: "Visuals"
m_KillExplosionParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
496 (0x01F0)
m_AutoDestructParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
720 (0x02D0)
m_DeployProgressModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
944 (0x03B0)
MPropertyGroupName
: "Modifiers"
m_NearDeathModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
960 (0x03C0)
m_IntrinsicModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
976 (0x03D0)
m_sSpawnSound
:
CSoundEventName
992 (0x03E0)
MPropertyStartGroup
: "Sounds"
m_sKillExplosionSound
:
CSoundEventName
1008 (0x03F0)
m_sLastHitSound
:
CSoundEventName
1024 (0x0400)
m_sTargetAcquiredLocalSound
:
CSoundEventName
1040 (0x0410)
m_sTargetAcquiredSound
:
CSoundEventName
1056 (0x0420)
m_flIdleTurnSpeed
:
float32
= 30
1072 (0x0430)
MPropertyStartGroup
: "Stats"
m_flIdleTurnAngles
:
float32
= 45
1076 (0x0434)
m_flTrooperTakeDamageMult
:
float32
= 1
1080 (0x0438)
m_flNeutralTakeDamageMulti
:
float32
= 1.5
1084 (0x043C)
m_flNotifyEventTime
:
float32
= 1.5
1088 (0x0440)
m_flNearDeathDuration
:
float32
= 0.8
1092 (0x0444)
m_flMinimapRevealTime
:
float32
= 3
1096 (0x0448)
m_flMinLifetime
:
float32
1100 (0x044C)
m_flAttackThinkTime
:
float32
= 0.01
1104 (0x0450)
Also in
client.dll