- Deadlock
- server
- CAI_CitadelNPCVData
- CNPC_TrooperNeutralVData
- Also in
- client
Fields
NameTypeOffset
bool = true
MPropertyFriendlyName: "Damaged by Bullets?"
MPropertyStartGroup: "Behaviors"
bool
MPropertyDescription: "Never attempt the generic melee attack. Abilities still fire."
MPropertyFriendlyName: "No Melee"
bool
MPropertyDescription: "Never fire the generic weapon. Melee and abilities still fire."
MPropertyFriendlyName: "Only Melee"
MPropertyStartGroup: "Shield FX"
MPropertyDescription: "Particle to play when dealing retaliate damage"
CUtlHashtable< int32, CUtlString> = {}
MPropertyStartGroup: "Health Bar"