Source 2 Viewer
CModifier_Wrecker_UltimateVData
CMomentaryRotButton
CMotorController
CMovementStatsProperty
CMoverPathNode
CMultiLightProxy
CMultiSource
CMultiplayRules
CMultiplayer_Expresser
CNPCMaker
CNPCMakerAPI
CNPCSpawnDestination
CNPC_BarrackBoss
CNPC_BarrackBossVData
CNPC_BarrackBoss_GraphController
CNPC_BaseDefenseSentry
CNPC_BaseDefenseSentryVData
CNPC_BaseDefenseSentry_GraphController
CNPC_Boss_Tier1_GraphController
CNPC_Boss_Tier2
CNPC_Boss_Tier2VData
CNPC_Boss_Tier2_GraphController
CNPC_Boss_Tier3
CNPC_Boss_Tier3VData
CNPC_Boss_Tier3_GraphController
CNPC_Escort
CNPC_Escort_GraphController
CNPC_Escort_VData
CNPC_FamiliarHelper
CNPC_FieldSentry
CNPC_FieldSentryVData
CNPC_FieldSentry_GraphController
CNPC_MidBoss
CNPC_MidBossVData
CNPC_MidBoss_GraphController
CNPC_MortarSentry
CNPC_MortarSentry_GraphController
CNPC_NanoRollermine
CNPC_NecroSkele
CNPC_NecroSkele_GraphController
CNPC_NeutralBugVData
CNPC_NeutralSinnerSacrificeHideoutVData
CNPC_NeutralSinnerSacrificeVData
CNPC_Neutral_Bug
CNPC_Neutral_Flying_Pigeon
CNPC_Neutral_Flying_PigeonVData
CNPC_Neutral_Flying_Weakpoint
CNPC_Neutral_Flying_WeakpointVData
CNPC_Neutral_Hideout_Cat
CNPC_Neutral_Hideout_CatVData
CNPC_Neutral_Hideout_Rabbit
CNPC_Neutral_Hideout_RabbitVData
CNPC_Neutral_SinnersSacrifice
CNPC_Neutral_SinnersSacrifice_Hideout
CNPC_Neutral_Weakpoint
CNPC_Neutral_WeakpointVData
CNPC_PestilenceDrone
CNPC_ShieldedSentry
CNPC_ShieldedSentryVData
CNPC_ShieldedSentry_GraphController
CNPC_SimpleAnimatingAI
CNPC_SimpleAnimatingAIVData
CNPC_SimpleAnimatingAI_GraphController
CNPC_TeslaCoil
CNPC_TeslaCoil_GraphController
CNPC_Trooper
CNPC_TrooperBoss
CNPC_TrooperBossVData
CNPC_TrooperNeutral
CNPC_TrooperNeutralNodeMoverVData
CNPC_TrooperNeutralVData
CNPC_TrooperNeutral_GraphController
CNPC_Trooper_GraphController
CNPC_YakuzaGangster
CNavLinkAnimgraphVar
CNavLinkApproachConditions
CNavLinkAreaEntity
CNavLinkAreaEntity::NpcUserList_t
CNavLinkConnectionSave
CNavLinkMetrics_ClimbUp
Type
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to search
Deadlock
server
CAI_CitadelNPC
CNPC_Boss_Tier2
CNPC_Boss_Tier2
MNetworkVarNames
"int m_iLane"
"EHANDLE m_hTargetedEnemy"
"GameTime_t m_flFadeOutStart"
"GameTime_t m_flFadeOutEnd"
"GameTime_t m_flLastWeakpointHitTime"
expand…
Inherits from (266 fields)
CAI_CitadelNPC
CAI_BaseNPC
CBaseCombatCharacter
CBaseFlex
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_vecStartingPosition
:
Vector
6064 (0x17B0)
MNotSaved
m_iLane
:
int32
6076 (0x17BC)
MNetworkEnable
m_hTargetedEnemy
:
CHandle
<
CBaseEntity
>
6088 (0x17C8)
MNetworkEnable
MNotSaved
m_flFadeOutStart
:
GameTime_t
6092 (0x17CC)
MNetworkEnable
MNotSaved
m_flFadeOutEnd
:
GameTime_t
6096 (0x17D0)
MNetworkEnable
MNotSaved
m_flLastWeakpointHitTime
:
GameTime_t
6100 (0x17D4)
MNetworkEnable
MNotSaved
m_vecElectricBeamLookTarget
:
VectorWS
6180 (0x1824)
MNetworkEnable
MNetworkEncoder
: "coord"
m_nElectricBeamCasts
:
int32
6192 (0x1830)
MNetworkEnable
m_eventOnBossKilled
:
CEntityIOOutput
6208 (0x1840)
m_strBossEntityName
:
CUtlSymbolLarge
6240 (0x1860)
Also in
client.dll