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SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. server
  3. CHandUseControllerShared
  4. CHandUseController

CHandUseController

abstract
MNetworkVarNames: "bool m_bHasGrabbityGloves"
Inherits from (167 fields)
CHandUseControllerSharedCBaseVRHandAttachmentCBaseAnimatingCBaseModelEntityCBaseEntityCGameEntityCEntityInstanceIHandleEntity
  • m_hUseEntity: CHandle< CBaseEntity >
  • m_bIsPrimaryControllerForHeldObject: bool
  • m_bCarriedEntityBlocksLOS: bool
  • m_savedRotDamping: float32[1024]
  • m_savedMass: float32[1024]
  • m_bodyMasses: CUtlVector< BodyMassPair_t >
  • m_bIsInControllerProximity: bool[2]
  • m_bUsedController: bool[2]
  • m_bUseIdealGrab: bool
  • m_flCarryMass: float32
  • m_fllastTouchTime: float32
  • m_bIsTouching: bool
  • m_flLastGrabAttemptTime: float32
  • m_nPendingFreeAndClearCheck: int32
  • m_nSavedCollisionGroup: int32
  • m_bSavedDoNotDrop: bool
  • m_flLastContactTime: float32
  • m_bCarrySlerpIsComplete: bool
  • m_flTwoHandedThrowTime: float32
  • m_bConformFingers: bool
  • m_bDroppedObjectOutOfView: bool
  • m_bHasGrabbityGloves: bool
    MNetworkEnable
  • m_vecTwoHandedThrowVelocity: Vector
  • m_InteractionMgr: CInteractionManager
  • m_bHoldingRagdoll: bool
  • m_vRagdollPoint: Vector
  • m_bRagdollLarge: bool
  • m_RagdollAttachType: AttachType_t
  • m_flLastShakeTime: float32
Referenced by (2)
CGrabbityGlovesm_hHandUseControllerCHLVRHandUseControllerShared
Also in
client.dll
Machine-readable data for scripts and AI agents: llms.txt.