- m_flPoseWeight: float32[2]
- m_bNoLerp: bool
- m_bUpdateTransform: bool
- m_bConformFingers: bool
- m_flReleaseTime: float32
- m_bDisabled: bool
- m_bUseExternalPoseData: bool
- m_bUseProximityBone: bool
- m_nPoseProximityBoneR: int32
- m_nPoseProximityBoneL: int32
- m_nHandProximityBoneR: int32
- m_nHandProximityBoneL: int32
- m_flDistanceMin: float32
- m_flDistanceMax: float32
- m_flDistanceBias: float32
- m_flDisengageDistance: float32
- m_bAutoGrip: bool
- m_bConformHelperData: bool
- m_nProxyID: int32