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  • CHandConformTarget
  • CHandPose
  • CHandUseController
  • CHandUseControllerShared
  • CHandleDummy
  • CHandleTest
  • CHapticRelay
  • CHeadcrab
  • CHealthComponent
  • CHealthKit
  • CHealthVial
  • CHelicopterChunk
  • CHintMessageQueue
  • CHitboxComponent
  • CHunterFlechette
  • CImposterSet
  • CInfoAPCMissileHint
  • CInfoDarknessLightSource
  • CInfoData
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoGameEventProxy
  • CInfoInstructorHintTarget
  • CInfoIntermission
  • CInfoLadderDismount
  • CInfoLandmark
  • CInfoOffscreenMovieTexture
  • CInfoOffscreenPanoramaTexture
  • CInfoOverlayAccessor
  • CInfoParticleTarget
  • CInfoPlayerStart
  • CInfoRemarkable
  • CInfoSpawnGroupLandmark
  • CInfoSpawnGroupLoadUnload
  • CInfoTarget
  • CInfoTargetHelicopterCrash
  • CInfoTeleportDestination
  • CInfoTeleportMagnet
  • CInfoVisibilityBox
  • CInfoWorldLayer
  • CInstancedSceneEntity
  • CInstructorEventEntity
  • CItem
  • CItemBattery
  • CItemGeneric
  • CItemGenericTriggerHelper
  • CItemSoda
  • CItemSuit
  • CItem_AR2AltFireRound
  • CItem_AR2_Grenade
  • CItem_AR2_GrenadeAlias_item_ammo_smg1_grenade
  • CItem_AmmoCrate
  • CItem_Box357Rounds
  • CItem_BoxBuckshot
  • CItem_BoxFlareRounds
  • CItem_BoxFlechetteRounds
  • CItem_BoxLRounds
  • CItem_BoxLRoundsAlias_item_box_lrounds
  • CItem_BoxMRounds
  • CItem_BoxMRoundsAlias_item_box_mrounds
  • CItem_BoxSRounds
  • CItem_BoxSRoundsAlias_item_box_srounds
  • CItem_BoxSniperRounds
  • CItem_BoxXBowRounds
  • CItem_DynamicResupply
  • CItem_FlareRound
  • CItem_HLVR_CraftingCurrency_Large
  • CItem_HLVR_CraftingCurrency_Small
  • CItem_HLVR_MultiTool
  • CItem_HLVR_Weapon_EnergyGun
  • CItem_HLVR_Weapon_Generic_Pistol
  • CItem_HLVR_Weapon_Grabbity_Glove
  • CItem_HLVR_Weapon_Grabbity_Slingshot
  • CItem_HLVR_Weapon_Radio
  • CItem_HLVR_Weapon_Rapidfire
  • CItem_HLVR_Weapon_Shotgun
  • CItem_ItemCrate
  • CItem_ItemCrate::CrateAppearance_t
  • CItem_ItemCrate::CrateType_t
  • CItem_LargeBox357Rounds
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. server
  3. CPointEntity
  4. CInfoDynamicShadowHint

CInfoDynamicShadowHint

Inherits from (95 fields)
CPointEntityCBaseEntityCGameEntityCEntityInstanceIHandleEntity
  • m_bDisabled: bool
  • m_flRange: float32
  • m_nImportance: int32
  • m_nLightChoice: int32
  • m_hLight: CHandle< CBaseEntity >
  • m_AllHints: CUtlVector< CInfoDynamicShadowHint* >
    static
Referenced by (1)
CInfoDynamicShadowHintBox
Also in
client.dllCounter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.