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CHLVR_Weapon_EnergyGun
CHLVR_Weapon_EnergyGun_Hopper_Upgrade
CHLVR_Weapon_EnergyGun_Slide_Interactable
CHLVR_Weapon_Generic_Pistol
CHLVR_Weapon_Generic_Pistol_Slide_Interactable
CHLVR_Weapon_Radio
CHLVR_Weapon_Rapidfire
CHLVR_Weapon_Rapidfire_Ammo_Capsule
CHLVR_Weapon_Rapidfire_Bullets_Manager
CHLVR_Weapon_Rapidfire_Energy_Ball
CHLVR_Weapon_Rapidfire_Extended_Magazine
CHLVR_Weapon_Rapidfire_Upgrade_Model
CHLVR_Weapon_Shotgun
CHLVR_Weapon_Shotgun_Ammo_Counter
CHLVR_Weapon_Shotgun_Slide_Interactable
CHapticRelay
CHeadlightEffect
CHintMessage
CHitboxComponent
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoOffscreenMovieTexture
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoTarget
CInfoWorldLayer
CInteractionManager
CInterpolatedValue
CItem_HLVR_CraftingCurrency_Large
CJiggleBones
CLightComponent
CLogicRelay
CLogicalEntity
CModelPanelModel
CModelState
CNetworkOriginCellCoordQuantizedVector
CNetworkOriginQuantizedVector
CNetworkTransmitComponent
CNetworkVelocityVector
CNetworkViewOffsetVector
CNetworkedIKContext
CNetworkedIKProceduralTargetContext
CNetworkedSequenceOperation
COffscreenParticleHelper
COffscreenParticleTexture
CPhysicsComponent
CPointClientUIWorldMoviePanel
CPointHLVRCommentaryHUD
CPointHLVRCommentaryNodeUI
CPointHLVRWristHUD
CPointHLVRWristHUDInside
CPointOffScreenIndicatorUi
CPointVortEnergy
CProjectedTextureBase
CPropDryEraseMarker
CProp_HLVR_Flashlight
CProp_HLVR_Health_Pen
CProp_HLVR_Health_Pen_Capsule
CProp_HLVR_Weapon_Base_Clip
CProp_HLVR_Weapon_Base_ClipAlias_item_hlvr_clip_base
CProp_HLVR_Weapon_EnergyGun_Clip
CProp_HLVR_Weapon_EnergyGun_Clip_Multiple
CProp_HLVR_Weapon_Generic_Pistol_Clip
CProp_HLVR_Weapon_Generic_Pistol_Clip_Multiple
CProp_HLVR_Weapon_Rapidfire_Clip
CProp_HLVR_Weapon_Shotgun_Clip
CProp_HLVR_Weapon_Shotgun_Shell_Pair
CProp_HLVR_Weapon_Shotgun_Shellbox
CProp_HLVR_Weapon_Shotgun_Shellgroup
CRagdoll
CRandSimTimer
CRandStopwatch
CRecipientFilter
CRefPointAuthoringController
CRenderComponent
CReviverHeart
CSceneEventInfo
CServerOnlyModelEntity
CSimTimer
CSimpleSimTimer
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Half-Life: Alyx
client
C_PointEntity
CInfoDynamicShadowHint
CInfoDynamicShadowHint
Inherits from (100 fields)
C_PointEntity
C_BaseEntity
C_GameEntity
CEntityInstance
IHandleEntity
expand fields
m_bDisabled
:
bool
m_flRange
:
float32
m_nImportance
:
int32
m_nLightChoice
:
int32
m_hLight
:
CHandle
<
C_BaseEntity
>
m_AllHints
:
CUtlVector
<
CInfoDynamicShadowHint
*
>
static
Referenced by (1)
CInfoDynamicShadowHintBox
Also in
server.dll
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