MNetworkVarNames
"CHandle< CHLVR_Weapon_Rapidfire_Extended_Magazine> m_hExtendedMagazine""CHandle< CHLVR_Weapon_Rapidfire_Ammo_Capsule> m_hChamberedCapsule""float m_flPrevShotTime""CHandle< CHLVR_Weapon_Rapidfire_Bullets_Manager> m_hBulletManager""bool m_bHasUpgrade"
Inherits from (150 fields)
- m_flLastThinkTime: float32
- m_bReloading: bool
- m_bHingeHasFullyOpened: bool
- m_flHingeClosedPercent: float32
- m_flPrevHingeClosedPercent: float32
- m_bCapsulesBeingSwapped: bool
- m_bAttachingClip: bool
- m_bHammerIsForward: bool
- m_flLeftoverChargeDuration: float32
- m_flUpgradeIconEffectHideTime: float32
- m_bGunIsIdle: bool
- m_bIdleWithHammerForward: bool
- m_flRecoil: float32
- m_bShotThisFrame: bool
- m_bCanContinuousFire: bool
- m_bIsShooting: bool
- m_bGrippedWithOtherHand: bool
- m_flBulletSpreadRaw: float32
- m_flBulletSpreadAngle: float32
- m_NPCTagMarkerIndexes: CUtlVector< int32 >
- m_OtherTagMarkerIndexes: CUtlVector< int32 >
- m_flLastTargetingBulletThinkTime: float32
- m_flTagMarkerEndTime: float32
- m_flExplodingBulletsTriggeredTime: float32
- m_flPrevShotTime: float32
- m_bHasUpgrade: bool[7]
- m_nBulletsInUpgrade: int32[7]
- m_flStabilizerPercent: float32
Referenced by (1)
Also in