Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
Show
All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
CModifier_WreckerSalvageVData
CModifier_WreckerScrapBlastDebuffVData
CModifier_Wrecker_UltimateGrabEnemyVData
CModifier_Wrecker_UltimateThrowEnemyVData
CModifier_Wrecker_UltimateVData
CMsgLaneColor
CNMEventPulseState_t
CNPC_BarrackBossVData
CNPC_Boss_Tier2VData
CNPC_Boss_Tier3VData
CNPC_Escort_VData
CNPC_FamiliarHelper
CNPC_MidBossVData
CNPC_NecroSkele
CNPC_NeutralSinnerSacrificeHideoutVData
CNPC_NeutralSinnerSacrificeVData
CNPC_Ratking_Rat
CNPC_ShieldedSentryVData
CNPC_SimpleAnimatingAIVData
CNPC_TrooperBossVData
CNPC_TrooperNeutralNodeMoverVData
CNPC_TrooperNeutralVData
CNPC_YakuzaGangster
CNecro_HauntingSkullEntity
CNetworkOriginCellCoordQuantizedVector
CNetworkOriginCellCoordQuantizedVectorWS
CNetworkOriginQuantizedVector
CNetworkOriginQuantizedVectorWS
CNetworkTransmitComponent
CNetworkVelocityVector
CNetworkViewOffsetVector
CNetworkedSequenceOperation
CNmEventConsumer
CNmEventConsumerAttributes
CNmEventConsumerBodyGroup
CNmEventConsumerCamera
CNmEventConsumerCloth
CNmEventConsumerContact
CNmEventConsumerLegacy
CNmEventConsumerParticle
CNmEventConsumerPulse
CNmEventConsumerSound
CNoiseStreamData
CPathNode
CPathQueryComponent
CPathQueryUtil
CPathSimple
CPathWithDynamicNodes
CPeriodicResourceDefinition
CPhysicsBodyGameMarkup
CPhysicsBodyGameMarkupData
CPlayerControllerComponent
CPlayerPawnComponent
CPlayerSprayDecalRenderHelper
CPlayerTrackedStatDefinition
CPlayerTrackedStatsEntity
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointChildModifier
CPointModifierThinker
CPointOffScreenIndicatorUi
CPointOrient
CPointTemplate
CPrecipitationVData
CProjectile_Boho_BouncyProjectile
CProjectile_BookwormDragon_Projectile
CProjectile_Familiar_MovingToAttach
CProjectile_KnightChargeLeading_Projectile
CProjectile_Necro_HauntProjectile
CPropAnimatingBreakable
CPropDataComponent
CPulseCell_LerpCameraSettings
Type
/
to search schemas
Deadlock
client
CAI_CitadelNPCVData
CNPC_TrooperBossVData
CNPC_TrooperBossVData
3264 bytes (0x0CC0), align 8
Source
Inherits
CAI_CitadelNPCVData
CAI_BaseNPCVData
CEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x0C2F
m_bMitigateDamageFromPlayers
bool
3120
0x0C30
m_flPlayerAutoAttackRange
float32
= 1000
3124
0x0C34
m_flMinMeleeAttackTime
float32
= 1.5
3128
0x0C38
m_flMeleeDuration
float32
= 1.5
3132
0x0C3C
m_flInvulRange
float32
3136
0x0C40
m_flTrooperDamageResistPct
float32
3140
0x0C44
m_flPlayerDamageResistPct
float32
3144
0x0C48
m_flBackDoorProtectionRange
float32
= 2000
3148
0x0C4C
m_flDeathFadeTimeStart
float32
= 8
3152
0x0C50
MPropertyStartGroup
: "Death"
m_flDeathFadeTimeEnd
float32
= 10
3156
0x0C54
m_flTier1PlayerClipCapsuleRadius
float32
= 32
3160
0x0C58
MPropertyStartGroup
: "Collision"
m_flTier1PlayerClipCapsuleHeight
float32
= 224
3164
0x0C5C
m_sAngryStart
CSoundEventName
3168
0x0C60
MPropertyStartGroup
: "Sounds"
m_sAngryLoop
CSoundEventName
3184
0x0C70
m_sAngryStop
CSoundEventName
3200
0x0C80
m_BackdoorProtectionModifier
CEmbeddedSubclass
<
CCitadelModifier
>
3216
0x0C90
MPropertyStartGroup
: "Modifiers"
m_TrooperBossInvulnModifier
CEmbeddedSubclass
<
CCitadelModifier
>
3232
0x0CA0
m_flTrooperDPS
float32
3248
0x0CB0
MPropertyDescription
: "Vs Trooper DPS"
MPropertyStartGroup
: "DPS"
m_flPlayerDPS
float32
3252
0x0CB4
MPropertyDescription
: "Vs Player DPS"
m_flDPSPctGrowthPerMinute
float32
3256
0x0CB8