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CNPC_Escort_VData

3376 bytes (0x0D30), align 8Source
Also in
server

Fields

NameTypeOffset
float32 = 1500
MPropertyDescription: "How far to search for friendly players for deploying our shield and slow walking. Only applies if players are behind"
float32 = 1000
MPropertyDescription: "How far to search for friendly players for deploying our shield and fast walking"
float32 = 2000
MPropertyDescription: "Stop walking when we detect an objective this far away."
float32 = 787.401978
MPropertyDescription: "Disable fast walk if Enemies are within this range"
float32 = 200
MPropertyDescription: "How close is close enough for pathfinding to a node."
float32 = 1.5
MPropertyDescription: "When we detect friendly players in front of us, apply this scale to our walking speed so we'll catch up to them."
float32 = 1
MPropertyDescription: "How long after destroying 3 T1s and T2s does it take for the Vanguard to activate and start walking."