- Deadlock
- client
- CAI_CitadelNPCVData
- CNPC_Escort_VData
- Also in
- server
Fields
NameTypeOffset
MPropertyDescription: "Particle that plays when spawned."
MPropertyStartGroup: "Visuals"
float32 = 1500
MPropertyDescription: "How far to search for friendly players for deploying our shield and slow walking. Only applies if players are behind"
MPropertyStartGroup: "Gameplay"
float32 = 1000
MPropertyDescription: "How far to search for friendly players for deploying our shield and fast walking"
float32 = 2000
MPropertyDescription: "Stop walking when we detect an objective this far away."
float32 = 787.401978
MPropertyDescription: "Disable fast walk if Enemies are within this range"
float32 = 200
MPropertyDescription: "How close is close enough for pathfinding to a node."
float32 = 1.5
MPropertyDescription: "When we detect friendly players in front of us, apply this scale to our walking speed so we'll catch up to them."
float32 = 1
MPropertyDescription: "How long after destroying 3 T1s and T2s does it take for the Vanguard to activate and start walking."