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Type / to search
  1. Deadlock
  2. client
  3. CNetworkOriginCellCoordQuantizedVector

CNetworkOriginCellCoordQuantizedVector

MNetworkVarsAtomic
  • m_cellX: uint1616 (0x10)
    MNetworkChangeCallback: "OnCellChanged"
    MNetworkEnable
    MNetworkPriority: 31
    MNetworkSerializer: "cellx"
  • m_cellY: uint1618 (0x12)
    MNetworkChangeCallback: "OnCellChanged"
    MNetworkEnable
    MNetworkPriority: 31
    MNetworkSerializer: "celly"
  • m_cellZ: uint1620 (0x14)
    MNetworkChangeCallback: "OnCellChanged"
    MNetworkEnable
    MNetworkPriority: 31
    MNetworkSerializer: "cellz"
  • m_nOutsideWorld: uint1622 (0x16)
    MNetworkEnable
  • m_vecX: CNetworkedQuantizedFloat24 (0x18)
    MNetworkBitCount: 15
    MNetworkChangeCallback: "OnCellChanged"
    MNetworkEnable
    MNetworkEncodeFlags: 1
    MNetworkMaxValue: 1024.000000
    MNetworkMinValue: 0.000000
  • m_vecY: CNetworkedQuantizedFloat32 (0x20)
    MNetworkBitCount: 15
    MNetworkChangeCallback: "OnCellChanged"
    MNetworkEnable
    MNetworkEncodeFlags: 1
    MNetworkMaxValue: 1024.000000
    MNetworkMinValue: 0.000000
  • m_vecZ: CNetworkedQuantizedFloat40 (0x28)
    MNetworkBitCount: 15
    MNetworkChangeCallback: "OnCellChanged"
    MNetworkEnable
    MNetworkEncodeFlags: 1
    MNetworkMaxValue: 1024.000000
    MNetworkMinValue: 0.000000
Referenced by (2)
CGameSceneNodem_vecOriginCGameSceneNodem_vecOrigin
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.