Source 2 Viewer
  • CModifier_Upgrade_KineticSashTriggered_VData
  • CModifier_Upgrade_KineticSash_VData
  • CModifier_WarpStone_Caster
  • CModifier_WarpStone_Caster_VData
  • CModifier_WreckerSalvageBuffVData
  • CModifier_WreckerSalvageVData
  • CModifier_WreckerScrapBlastDebuffVData
  • CModifier_Wrecker_UltimateGrabEnemyVData
  • CModifier_Wrecker_UltimateThrowEnemyVData
  • CModifier_Wrecker_UltimateVData
  • CMsgLaneColor
  • CNPC_BarrackBossVData
  • CNPC_Boss_Tier2VData
  • CNPC_Boss_Tier3VData
  • CNPC_Escort_VData
  • CNPC_FamiliarHelper
  • CNPC_FieldSentryVData
  • CNPC_MidBossVData
  • CNPC_NecroSkele
  • CNPC_NeutralSinnerSacrificeHideoutVData
  • CNPC_NeutralSinnerSacrificeVData
  • CNPC_ShieldedSentryVData
  • CNPC_SimpleAnimatingAIVData
  • CNPC_TrooperBossVData
  • CNPC_TrooperNeutralNodeMoverVData
  • CNPC_TrooperNeutralVData
  • CNPC_YakuzaGangster
  • CNecro_HauntingSkullEntity
  • CNetworkOriginCellCoordQuantizedVector
  • CNetworkOriginQuantizedVector
  • CNetworkTransmitComponent
  • CNetworkVelocityVector
  • CNetworkViewOffsetVector
  • CNetworkedSequenceOperation
  • CNmEventConsumer
  • CNmEventConsumerAttributes
  • CNmEventConsumerLegacy
  • CNmEventConsumerParticle
  • CNmEventConsumerSound
  • CPathNode
  • CPathQueryComponent
  • CPathQueryUtil
  • CPathSimple
  • CPathSimpleAPI
  • CPathWithDynamicNodes
  • CPhysicsBodyGameMarkup
  • CPhysicsBodyGameMarkupData
  • CPlayerControllerComponent
  • CPlayerPawnComponent
  • CPlayerSprayDecalRenderHelper
  • CPlayerTrackedStatDefinition
  • CPlayerTrackedStatsEntity
  • CPlayer_AutoaimServices
  • CPlayer_CameraServices
  • CPlayer_FlashlightServices
  • CPlayer_ItemServices
  • CPlayer_MovementServices
  • CPlayer_MovementServices_Humanoid
  • CPlayer_ObserverServices
  • CPlayer_UseServices
  • CPlayer_WaterServices
  • CPlayer_WeaponServices
  • CPointChildModifier
  • CPointModifierThinker
  • CPointOffScreenIndicatorUi
  • CPointOrient
  • CPointTemplate
  • CPointTemplateAPI
  • CPrecipitationVData
  • CProjectile_Boho_BouncyProjectile
  • CProjectile_BookwormDragon_Projectile
  • CProjectile_Familiar_MovingToAttach
  • CProjectile_KnightChargeLeading_Projectile
  • CProjectile_Necro_HauntProjectile
  • CProjectile_Priest_SlideTrap_Projectile
  • CPropAnimatingBreakable
  • CPropDataComponent
  • CPulseAnimFuncs
  • CPulseCell_LerpCameraSettings
  • CPulseCell_LerpCameraSettings::CursorState_t
Type / to search
  1. Deadlock
  2. client
  3. CNPC_NeutralSinnerSacrificeVData
  4. CNPC_NeutralSinnerSacrificeHideoutVData

CNPC_NeutralSinnerSacrificeHideoutVData

Inherits from (153 fields)
CNPC_NeutralSinnerSacrificeVDataCNPC_TrooperNeutralVDataCAI_CitadelNPCVDataCAI_BaseNPCVDataCEntitySubclassVDataBase
  • m_sLocHint01: CUtlString6368 (0x18E0)
  • m_sLocHint02: CUtlString6376 (0x18E8)
  • m_flRespawnTime: float32 = 106384 (0x18F0)
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.