Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
4,516
ConVars & Commands
5,573
Show
All
4,516
Classes
3,881
Enums
635
Entities
852
Components
19
Networked
414
VData
27
Exclusive
482
EProtoDebugVisiblity
EQueryCvarValueStatus
ESOMsg
ESceneViewDebugOverlaysListenerDataType_t
ESource2PlayStatsFieldType
ESplitScreenMessageType
ETEProtobufIds
ETeam
EUnlockStyle
EWeaponType
EngineCountdownTimer
EngineLoopState_t
EntityAttachmentType_t
EntityDissolveType_t
EntityDistanceMode_t
EntityEffects_t
EntityPlatformTypes_t
EntityRenderAttribute_t
EntitySpottedState_t
EntitySubclassScope_t
EventAdvanceTick_t
EventAppShutdown_t
EventBugBugComplete_t
EventBugBug_t
EventClientAdvanceNonRenderedFrame_t
EventClientAdvanceTick_t
EventClientFrameSimulate_t
EventClientOutput_t
EventClientPauseSimulate_t
EventClientPollInput_t
EventClientPollNetworking_t
EventClientPostAdvanceTick_t
EventClientPostOutput_t
EventClientPostSimulate_t
EventClientPreOutputParallelWithServer_t
EventClientPreOutput_t
EventClientPreSimulate_t
EventClientProcessGameInput_t
EventClientProcessInput_t
EventClientProcessNetworking_t
EventClientSceneSystemThreadStateChange_t
EventClientSimulate_t
EventFrameBoundary_t
EventModInitialized_t
EventPostAdvanceTick_t
EventPostDataUpdate_t
EventPreDataUpdate_t
EventProfileStorageAvailable_t
EventServerAdvanceTick_t
EventServerBeginAsyncPostTickWork_t
EventServerBeginSimulate_t
EventServerEndAsyncPostTickWork_t
EventServerEndSimulate_t
EventServerPollNetworking_t
EventServerPostAdvanceTick_t
EventServerPostSimulate_t
EventServerProcessNetworking_t
EventSetTime_t
EventSimpleLoopFrameUpdate_t
EventSimulate_t
EventSplitScreenStateChanged_t
ExternalAnimGraphHandle_t
ExternalAnimGraphInactiveBehavior_t
FilterDamageType
FilterHealth
FixAngleSet_t
Flags_t
ForcedCrouchState_t
GAME_HEADER
GCClientLauncherType
GCConnectionStatus
GCProtoBufMsgSrc
GC_BannedWordType
GLOBALESTATE
GameAmmoTypeInfo_t
GameAnimEventIndex_t
GrenadeType_t
HUDPanelDialogVariableString_t
HUDPanelHasClass_t
HierarchyType_t
Type
/
to search schemas
Counter-Strike 2
client
EntitySubclassScope_t
EntitySubclassScope_t
uint32_t
Source
Also in
Dota 2
differs
Deadlock
differs
Members
Name
Value
Hex
SUBCLASS_SCOPE_NONE
-1
0xFFFFFFFF
SUBCLASS_SCOPE_PRECIPITATION
0
0x00000000
MPropertyFriendlyName
: "Precipitation"
MEntitySubclassScopeFile
: "scripts/precipitation.vdata"
SUBCLASS_SCOPE_PLAYER_WEAPONS
1
0x00000001
MPropertyFriendlyName
: "PlayerWeapon"
MEntitySubclassScopeFile
: "scripts/weapons.vdata"
SUBCLASS_SCOPE_COUNT
2
0x00000002