Source 2 Viewer
  • CountdownTimer
  • DamageTypes_t
  • DebugOverlayBits_t
  • DecalFlags_t
  • DecalGroupOption_t
  • DecalRtEncoding_t
  • DestructibleHitGroupToDestroy_t
  • DestructiblePartDestructionDeathBehavior_t
  • DestructiblePartDestructionRequest_t
  • Disposition_t
  • DoorState_t
  • EContributionScoreFlag_t
  • EDestructiblePartDamagePassThroughType
  • EDestructiblePartRadiusDamageApplyType
  • EDestructibleParts_DestroyParameterFlags
  • EInButtonState
  • EKillTypes_t
  • EProceduralRagdollWeightIndexPropagationMethod
  • EngineCountdownTimer
  • EngineLoopState_t
  • EntityAttachmentType_t
  • EntityDisolveType_t
  • EntityDistanceMode_t
  • EntityEffects_t
  • EntityPlatformTypes_t
  • EntityRenderAttribute_t
  • EntitySpottedState_t
  • EntitySubclassScope_t
  • EventAdvanceTick_t
  • EventAppShutdown_t
  • EventClientAdvanceNonRenderedFrame_t
  • EventClientAdvanceTick_t
  • EventClientFrameSimulate_t
  • EventClientOutput_t
  • EventClientPauseSimulate_t
  • EventClientPollInput_t
  • EventClientPollNetworking_t
  • EventClientPostAdvanceTick_t
  • EventClientPostOutput_t
  • EventClientPostSimulate_t
  • EventClientPreOutputParallelWithServer_t
  • EventClientPreOutput_t
  • EventClientPreSimulate_t
  • EventClientProcessGameInput_t
  • EventClientProcessInput_t
  • EventClientProcessNetworking_t
  • EventClientSceneSystemThreadStateChange_t
  • EventClientSimulate_t
  • EventFrameBoundary_t
  • EventModInitialized_t
  • EventPostAdvanceTick_t
  • EventPostDataUpdate_t
  • EventPreDataUpdate_t
  • EventProfileStorageAvailable_t
  • EventServerAdvanceTick_t
  • EventServerBeginAsyncPostTickWork_t
  • EventServerBeginSimulate_t
  • EventServerEndAsyncPostTickWork_t
  • EventServerEndSimulate_t
  • EventServerPollNetworking_t
  • EventServerPostAdvanceTick_t
  • EventServerPostSimulate_t
  • EventServerProcessNetworking_t
  • EventSetTime_t
  • EventSimpleLoopFrameUpdate_t
  • EventSimulate_t
  • EventSplitScreenStateChanged_t
  • ExternalAnimGraphHandle_t
  • ExternalAnimGraphInactiveBehavior_t
  • ExternalAnimGraph_t
  • FilterDamageType
  • FilterHealth
  • FixAngleSet_t
  • Flags_t
  • ForcedCrouchState_t
  • GameAmmoTypeInfo_t
  • GameAnimEventIndex_t
  • GrenadeType_t
  • HierarchyType_t
  • HitGroup_t
Type / to search
  1. Counter-Strike 2
  2. client
  3. EngineLoopState_t

EngineLoopState_t

  • m_nPlatWindowWidth: int3224 (0x18)
  • m_nPlatWindowHeight: int3228 (0x1C)
  • m_nRenderWidth: int3232 (0x20)
  • m_nRenderHeight: int3236 (0x24)
Referenced by (10)
EventClientFrameSimulate_tm_LoopStateEventClientOutput_tm_LoopStateEventClientPollInput_tm_LoopStateEventClientPostOutput_tm_LoopStateEventClientPreOutput_tm_LoopStateEventClientProcessGameInput_tm_LoopStateEventClientProcessInput_tm_LoopStateEventSetTime_tm_LoopState
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.